• emulator used: fceu-0.98.16-luke
  • Kills no enemies or any hazardous objects
  • Aims for fastest time
  • Uses warps
  • Abuses programming errors
  • Heavy luck manipulation
This is a 11 seconds and 43 frames improvement over my previous submission. The improvement comes from an extra "III" that I've found, and a little better cards manipulation. The run is exactly the same until the circus stage, and it's my final submission for this game. I've tried doing a non-pacifist run, but I couldn't manipulate the cards any better in the first stage, so I decided to go with the pacifist rule, which is really impressive in this game (it separates a TAS from a speedrun even more than the manipulation, I think). Pulling a pacifist run in this game in real time would be damn hard. On the other side, the game is too easy on a normal play through.The pacifist difficulty gets especially apparent at the outside factory stage at the a part where there's a really difficult jump over a green worm box that requires the use of the preserved momentum glitch. There was only one possible way to pass through that point. A simple 1 frame or pixel wrong would've meant certain death.

Warps / Whack'a Mole

The warps were only usefull when they were used to skip pizza contests. It was surprisingly faster to just finish the level if it had no pizza contest at it's end. So, the run uses 2 warps only, the one at the circus and the one at the haunted mansion (both with wack'a mole stages). On the whack'a mole stages, I hit the moles too because they deduct 2 seconds from the time count, ending the level sooner :)

The bugs

The bug I exploit is to keep the extra horizontal speed of either the invincibility (capcom symbol!) or the black outfit powerups after they wear off. This is acomplished by not standing on the ground for longer than 1 frame (keep jumping, rabbit!).
Jumping or using magic as soon as the level starts is possible, even if the character is in mid-air.
After the movie ends, if the title screen passes, there should be a whack'a mole demo, but the game will crash (not sure why, but it must've been the way I played it, because other player's submissions didn't produce this effect. I suggest this to go in the AVI if the movie is published.

Manipulating the pizza battles

  • The types of pizzas change every 64 level frames (that is every level seconds). But the enemy may choose these pizzas in 2 different ways, which happens every 32 frames, explained later.
  • The hundreds and thousands of the score also affect the pizza cards set the enemy gets. I didn't check the ten thousands, but the tens doesn't affect it.
  • So, with the same score and clock, the enemy will get always the same pizza cards set.

How the enemy picks the cards

  • Each level second is divided into 2 parts of 32 frames. If the level finishes in the first one, he ALWAYS tries to get the 1st and 3rd column of his cards set. If the level finishes on the second set of 32 frames, then the enemy will ALWAYS try to get the 2nd and 4th column cards.
  • The enemy shows an animation of the hand passing through all his cards once, and then he starts the real card picking at the top row, first chosen column (1st or 2nd, depending on the 32 frame rule). This is a slow animation, so picking the top row cards is much faster.
  • When the enemy says "the area champion goes first" you have to press "A" to continue. This is how we can control which exact card he will get, by delaying the A button. Every 2 frames delay, he will pick the next card, and so on, untill repeating in 16 frames.
  • The only way to make him pick the card that is not in the chosen columns, is by making him pick a card that has already been picked in the chosen column. This way he will skip to the directly next card on the next column.
This produces some weird waits during levels, but it's for the greater good, believe me. With a pacifist run being over 4 minutes faster than previous submissions on a game that is mostly "walking to the right" anyone will notice that the secret is in the pizza battles.
As mentioned previously, this is my last submission of the game, and I firmly believe it's very close to the best this game has to offer to this site. Possible improvements may be a little better luck manipulation on the cards, but not much else can be done.

Truncated: Rejecting this movie because the choice of game is bad and it's not very interesting to watch. (This is not the first time a run of this game has been rejected for this reason, see #59: krieg747's NES Yo! Noid in 23:11.05.)

mmbossman: This submission has been given another chance at publication. If you feel it should be published, instead of returning to the grue, please post WHY in the thread. Similarly, if you do NOT think this movie should be published, post WHY.

mmbossman: A lot more people seem to like this than two years ago. Either our standards have fallen, or we are easier to entertain. In any case, I think this was a good run of a very blah game, but I don't see any reason to not accept it. So, accepting for publication.

ccfreak2k: Publishing.

Editor, Player (53)
Joined: 12/25/2004
Posts: 634
Location: Aguascalientes, Mexico
Being one of the games I loved playing on the NES, I really liked the run. IMO it has lots of variety, for example by playing whack-a-mole in some levels, rather than always finishing the level normally (although this only is because is faster in some occasions I think). There are levels where you have to use a vehicle rather than just walking (like the skateboard) which also add variety. Although the waiting times where you had to wait for the enemy had to happen, I think making the pacifist run was the best choice for this game, specially when you mention that in 1 of the scenes you only had a single frame of margin to keep moving. Again, I really liked the run & think it deserves to be published :D
I'm the best in the Universe! Remember that!
Player (208)
Joined: 7/7/2006
Posts: 798
Location: US
Yes vote, I think this run would make a good addition to the site. I've never played the game before and the run is interesting enough to keep me entertained. I think the argument of the popularity of the game should play somewhat of a factor. I myself had a friend ask to see a run of this game a while back, and I did not find it published. (I didn't have the sense to check gruefood back then.) FODA's youtube channel has over 22,000 views on this video, I think that speaks quite strongly of the viewers that would enjoy this run. ( http://www.youtube.com/watch?v=CuT9gQnv1Ho ) Mild movement glitches, pizza battle manipulation, and an entertaining final sidescroller make this run pretty good for a game that "mainly walks to the right."
Joined: 2/26/2007
Posts: 1360
Location: Minnesota
I still do not enjoy this movie, so I will still vote no :P I undersand the reasons for voting otherwise, though.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Player (120)
Joined: 2/11/2007
Posts: 1522
I still enjoy this movie, so I will still vote yes :P I undersand the reasons for voting otherwise, though.
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
Joined: 5/2/2009
Posts: 656
Good enough movie to me, can't see why people hated it so much
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
Banned User
Joined: 8/2/2008
Posts: 420
Location: italy
This run is good and well optimised. It would be a strong yes vote, though the long score tally at the end of each level is painful. But I know how it feels when an otherwise cool run is rejected because of cutscenes, which aren't your fault, so this is still a yes vote from me, because I think you did a very good job on this.
Gone.
Banned User
Joined: 12/5/2007
Posts: 742
Location: Gone
When I was very young, I enjoyed the Noid on old-school Domino's Pizza TV ads. But the reason I would say yes here because I believe FODA optimized this run (both in speed and entertainment) to the max and may not be optimized again for a while. :)
Zakatos
He/Him
Joined: 7/26/2004
Posts: 90
Location: Brazil, Sao Paulo, Campinas
AnS wrote:
The Japanese version of the game is called "Kamen no Ninja - Hanamaru", and instead of pizza contests there are quite reasonable battle sequences - depending on selected card and magic scrolls (collected at platformer levels) the character can cast lighting, throw shuriken and so on.
I was just wondering why the f* the pizzas are given by scrolls, so this explains a lot of things LOL. Well, I'm voting yes since there's already a published TAS of this game and category and this one is an improvment. Otherwise I'd probably vote meh.
The eyes of a machine are wonderful, but there's nothing like the the eyes of the heart – Old Cid, Cybercop
Player (120)
Joined: 2/11/2007
Posts: 1522
Zakatos wrote:
there's already a published TAS of this game and category
Actually, there's not. But there should be :P
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
Zakatos
He/Him
Joined: 7/26/2004
Posts: 90
Location: Brazil, Sao Paulo, Campinas
[quote="aldenActually, there's not. But there should be :P[/quote] Oh, I read on the description it was an improvement, so I supposed it was published, not rejected or cancelled. :P One more thing, althought FODA says this game is easy enough, I think a standard (non-pacifist) run should also be made.
The eyes of a machine are wonderful, but there's nothing like the the eyes of the heart – Old Cid, Cybercop
IST
Joined: 8/26/2008
Posts: 103
I rather liked the run. It was a bit long, but given the goal and the scroll screens, I can excuse that. I vote yes.
Editor, Emulator Coder, Expert player (2106)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
I almost cast "No" if I hadn't watched the last autoscroll stage. Thanks to pacifism, most of the run "doesn't look much different from an unassisted run" (what we call "SMB1 Syndrome"). Some levels and mini games are repepetive, but the last level where you dance to the music is entertaining (it's sometimes off the tempo though). Now I think that this movie is on-par with the average movies published (which means there're more boring movies published). I'm OK with it getting published since I don't hate it. EDIT: I got it wrong. The flight levels aren't autoscrolling! However, flying all the way towards the goal withouts interacting with anything else hurts entertainment though (what we call "SMW Syndrome").
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
AnS
Emulator Coder, Experienced player (723)
Joined: 2/23/2006
Posts: 682
As I stated 2 years ago, this movie gets my official "Weak Yes" vote, mostly because of autoscroller fun.
Expert player (2583)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
I played this game a lot on NES, and I know it's realy hard to beat, so my vote is YES!
I am old enough to know better, but not enough to do it.
Former player
Joined: 3/16/2009
Posts: 42
Location: In the USA, nowhere else.
Glad this was brought back. I really enjoyed this run in 2007 and now. I've really been lurking that long. Definite Yes vote.
Lego is awesome!
Joined: 7/29/2004
Posts: 136
Location: Temple City, CA
This is another of those movies that I always felt had a really poor reason for rejection. The game is played very well, I found the run to be quite entertaining, and it gets my yes vote.
"How can you prove you exist? Maybe we don't exist..." -Vivi Ornitier (Final Fantasy IX)
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2224
Location: Georgia, USA
I wish I knew about all the warps in this game when I played it. Also, seeing the pizza contests dominated by luck manipulation was very satisfying, considering the time I spent as a kid replaying stages because I lost the pizza contests. The fact that this is a pacifist run is completely awesome. You can see how easy it would have been for the author to kill tons of enemies, yet he manages to barely dodge them. This was most impressive to me on the levels involving skateboards; I found the skateboard ridiculously tough to control in real time. Anyway, I'm glad to see this back in the queue, and I'd like to see this published.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14897
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1321] NES Yo! Noid by nesrocks in 19:29.27
Joined: 9/29/2005
Posts: 46
Location: Denver, CO
Really enjoyed this run, myself, as I tried numerous times to pull off speedruns and they've all fallen apart (SO annoying when a few frames means you can lose as much as a minute...)
"If any man is not free, then I too, am a small pie made of chicken"
Experienced player (699)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
HAHAHA! FINALLY! My dream has come true. 8) EDIT: and I can hardly believe that this time beats my console speedrun tme by over 3 minutes :o http://speeddemosarchive.com/YoNoid.html
Super Mario Bros. console speedrunner - Andrew Gardikis
Joined: 7/7/2007
Posts: 161
Kinda glad I watched this run after imbibing some liquor. The "pizza eating contests" are simply surreal. Was this really a Capcom game? I never would have guessed were it not for the Yashichi powerup. This game has Micronics written all over it. Uber pwnage on the "whack a mole" scenes. Have to say this game looks like shit, damn, and 25% of my diet in the 80s was probably Domino's. That they added an autoscroller into this, no matter how short, was like a knife to the eye. Nice touch with the rhythm sync in the last level. For whatever reason I had trouble with A/V sync with this MKV.