Post subject: How to combine gmv files? (Gens)
Former player
Joined: 11/8/2009
Posts: 29
Hi, I'd like to know how to combine properly gmv files (the emulator is Gens). I have 2 gmv files of speedruns, and I'd like to extract some segments of one gmv and put them into the other, I have no idea how to do this. Please help! I guess the function "Input Splice" is the key, but even so I don't know how to handle this :(
Skilled player (1405)
Joined: 10/27/2004
Posts: 1977
Location: Making an escape
Sounds like you want to do some hex editing. Try this topic for a handy program.
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Former player
Joined: 11/8/2009
Posts: 29
So, you can't do this with the emulator?
Experienced player (822)
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Not from directly inside the emulator, no. Maximus' editor Is your best and easiest path, although some programs like notepad++ (IIRC) is also feasible.
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Emulator Coder, Skilled player (1301)
Joined: 12/21/2004
Posts: 2687
You can actually do it from inside the emulator in Gens. Upthorn would be better able to describe the Input Splice command than me, but I've used it a few times and it's kind of handy, although being able to see the input in a hex editor tends to be better anyway if it isn't a simple thing you're doing.
adelikat
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Emulator Coder, Site Developer, Site Owner, Expert player (3601)
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You also have QuickHex that is really nice for this type of situation. Just know that splicing pieces of movies will cause desync more often that not.
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Former player
Joined: 11/8/2009
Posts: 29
Thanks everybody for the help. Maximus' editor slows down my computer and is awful to work with, I think QuickHex is more comfortable though I have to learn to use it, filling so many boxes with numbers boggles my mind.
Former player
Joined: 11/8/2009
Posts: 29
adelikat wrote:
You also have QuickHex that is really nice for this type of situation. Just know that splicing pieces of movies will cause desync more often that not.
any tips to avoid desynchronizations? they are freaking me out, I attempt to modify the frames (slightly) in different ways to no avail >< the game is Streets of Rage 2, maybe this game is "special" with splicing...
Skilled player (1405)
Joined: 10/27/2004
Posts: 1977
Location: Making an escape
Bestiajerules wrote:
adelikat wrote:
You also have QuickHex that is really nice for this type of situation. Just know that splicing pieces of movies will cause desync more often that not.
any tips to avoid desynchronizations? they are freaking me out, I attempt to modify the frames (slightly) in different ways to no avail >< the game is Streets of Rage 2, maybe this game is "special" with splicing...
I don't know about Streets 2, but not all games can be easily hexed due to random elements. Best you can do is insert empty frames to see if it will affect anything, but often you'll have to redo whatever doesn't synch up.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.