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This game doesn't seem so bad. I mean sure it is hard as balls but it was pretty fun. Then enter the glitch that removes basically the entirety of the game & you got a good game for a TAS. So I hope you enjoy.
  • Used Snes9x v1.43-improvement53-win32
  • Allow Left+Right / Up+Down
About the Run
  • Aims for fastest time
  • Takes no Damage
  • Abuses programing errors in the game
This is a 4.30 second improvement to Deign's run due to some more glitching & more optimized movement.
Comments
  • I thank Deign for his run! Now I know how to do that glitch.
  • This run came out of nowhere.
Enjoy!
- Canceled. Kyman found improvements.


TASVideoAgent
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This topic is for the purpose of discussing #2470: Sonikkustar's SNES The Addams Family in 03:38.93
Skilled player (1543)
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I enjoyed the run. I’m not familiar with the game, though. The movement looks optimized and the glitches are fun to watch. I’ll vote yes.
Editor, Emulator Coder, Expert player (2157)
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But:
Rules wrote:
A movie made with an older version of emulator is not allowed to "beat" a movie made with a newer version of emulator, except when the timing differences are irrelevant or the "beaten" movie is not accepted in the first place.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Experienced player (828)
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Are there timing changes with this game between 1.43 and 1.51? And are they relevant?
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Skilled player (1326)
Joined: 9/7/2007
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mmbossman wrote:
Are there timing changes with this game between 1.43 and 1.51? And are they relevant?
There aren't any that I see are relevant. There is only a 1-frame difference which is quickly lost at the following screen.
Joined: 7/2/2007
Posts: 3960
The run looked good to me, though it's a bit weird to see Gomez as a creepy little gnome. Nice work!
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Joined: 2/12/2009
Posts: 27
Very nice TAS,I vote YES
"The life is like you create it"
TASVideosGrue
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om, nom, nom... blech, bitter!
Kaylee
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In case anyone is wondering why he canceled the run, I found a new zipping area that saves 286 frames. EDIT: Just in case it doesn't work for some reason, I used snes9x 1.43 v17.