NOTE: This is mike89 submitting this movie. I completed the last two levels and boss after legoking831 gave up the project. I have not listed myself as co-author since my work was of negligible length.
This is Donkey Kong Land 2 (the Game Boy knockoff of Donkey Kong Country 2) completed with 102% (all Kremcoins and DK coins) in 57:09.82.
I can't speak for the original runner but I know that the run syncs in VBA v21. L+R is not used.
I have very little to say, since I only did three levels myself. All I know is that I was impressed with the quality, particularly in the bonus stages which are more like puzzles than straight platforming. (eg. Collect the Stars)
Potential improvements
I never did any hard statistics, nor do I have the know-how to do RAM watching to check for these things, but there are two potential improvements that I can see based on anecdotal evidence:
- Jumping is known to be slightly faster than just running, but where you have an area small enough that you can't make a minimum size jump, I'm fairly sure that straight running is faster than using Dixie's glide to slow down. This is implemented inconsistently throughout the run, so I'm not sure.
- When I did a test run of this myself many years ago, I reached Kleaver's Kiln before I did a test on whether Diddy or Dixie was faster. I found that Diddy was able to, with a perfect roll off a crocodile and jump, skip landing on one crocodile and land on the next one, whereas if Dixie tried it she would fall to her death. I'm not sure if the test was strictly scientific (there could be subpixel things getting in the way for example), but the conclusion I drew is that Diddy is either slightly faster or has a slightly higher jump. Anyone who wants to improve this would do well to look into this closely.
That said, enjoy the run, because I know I did.