Hi, everyone,
I've been trying to recall this FC game's name for the past year; it's driving me mad :(
- side-scroller
- you start with one guy going around rescuing your teammate (they are in "rooms in the background")
- you can switch to and use the teammates too once you get them (they each comes with a different weapon)
- there's this one guy with a gun that comes in really handy
I am pretty sure (75%) it was on Famicom since I distinctively remember that red and white
Edit: I just found the answer myself :D
It's Lupin III.
Yes I know it's different from the description I gave. Twenty years is a long time.
I remember playing a 2D platforming game where you played as a warrior with a battleaxe, going around navigating these mazes and killing demons and so on. I remember there was a button that you could hold down to have him continuously swing his axe in front of him, but usually you'd throw it and (I think?) it would explode. You could also drop gems on the floor...can't remember what they did, but IIRC they took 1 health for each one you dropped.
Anyone know what I'm talking about? It would have been a computer game, but I don't remember what OS.
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There's a game I've been looking for lately, one that I played a lot when I was younger. I think the game came out a little after the first Diablo game, and was a game very similar to Diablo (the same kind of overview, and similar interface), but it was sci-fi oriented, with firearms instead of medieval weapons. You would walk around, shooting aliens, picking up better weapons, and going further into the game. Does this say anything to anyone?
This is kinda vague, but it sounds a little like Take No Prisoners, or at least one of the many Alien Breed games. Do you remember anything else about the game?
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Let's throw some wood on this dying ember of a topic.
This is a game I played long a go, most likely on PC, and I believe it was direct-controlled by keyboard.
I don't remember much than that the game had similar view like GTA2. I don't know if the game was a demo version or a complete game but the part I played was quite odd.. I had to escape from some room by sneaking past a lot of guards, if the guards heard or saw you they would kill you. You could leave the building where the room was at and reach a garden or park of some sort, also here there where guards but not as many as indoors.
The colors where quite "happy", not much dark colors, the majority of the indoors areas I visited where white or light gray.
Besides this there is only the sneaking animation, that is something I shall never forget, it was the most disturbed thing I've ever seen, the character took unnaturally long steps and his torso was swaying in sync with his movement.
Anyone have a clue?
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Hmm this thread reminds me of a game I played once with a friend's gameboy. It was either gameboy or gameboy colour but I think it was just gameboy. My memory about it is pretty vague. It was a vertically orientated non scrolling puzzle game, where you were a guy who had to push blocks over ledges and climb ladders to make platforms ect. It was sort of like lode runner, but it was more about pushing blocks. I don't think there were any enemies. I can't remember exactly the object of the game, but I think it was to get a key to a door, or just get to a door. I also remember that you could rewind your movements by pressing B. I don't think it was an incredibly popular game.
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Hmm, after looking at some pictures, it's neither Take no Prisoners nor an Alien Breed game... The game was in 2D, with not so good graphics (the game is very old). The graphics were quite close to those of the first Diablo game. The game was pretty dark. I seem to remember that you were in some sort of building, killing aliens or at least some kind of monsters. You had some kind of base or so outside the building, where you could stock up on new stuff, and get healed and such.
From the sounds of it, it might be Alien Shooter (Not Alien Shooter: Vengeance, which is the sequel).
Other than that, I honestly can't think of anything.
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ShadowWraith wrote:
Little Big Adventure?
The scenery is not as I remember it but I cannot mistake the sneaking animation, it has to be the game.
Thanks!! This has been bothering me for the better part of 5 years!
From the sounds of it, it might be Alien Shooter (Not Alien Shooter: Vengeance, which is the sequel).
Other than that, I honestly can't think of anything.
The Chaos Engine ? Are we talking of a Amiga game ?
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Hmm this thread reminds me of a game I played once with a friend's gameboy. It was either gameboy or gameboy colour but I think it was just gameboy. My memory about it is pretty vague. It was a vertically orientated non scrolling puzzle game, where you were a guy who had to push blocks over ledges and climb ladders to make platforms ect. It was sort of like lode runner, but it was more about pushing blocks. I don't think there were any enemies. I can't remember exactly the object of the game, but I think it was to get a key to a door, or just get to a door. I also remember that you could rewind your movements by pressing B. I don't think it was an incredibly popular game.
I think that's one of the games I've been looking for a long time now too. It's a regular Game Boy game and you play as some sort of demi-humans, if we're looking for the same thing. I had it on a 100 in one cartridge I acquired in Greece and never knew its original name.
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I think that's one of the games I've been looking for a long time now too. It's a regular Game Boy game and you play as some sort of demi-humans, if we're looking for the same thing. I had it on a 100 in one cartridge I acquired in Greece and never knew its original name.
There was a very old game for PC (DOS?) that I forgot the name of.
You, as a mouse, had to push crates/stones around to trap cats. There were two types of cats, bad AI + quick and clever AI + slow. The trapped cats would turn into pieces of cheese that you could collect.
The screens were connected like a maze and you could wander around freely. You had to find some sort of key and a gate for it. You would go through a very long tunnel or pipe and ended in a second maze. Enemies would be harder to beat and you had to find your friend who was trapped in a screen full of cats and solid blocks, in order to finish the game. For every cat you killed on the other screens one of those cats/blocks would disappear.
On the second maze (or in general?) your cheese counter would decrease every x-th step you made and if it reached 0 it would be game-over.
There's a game I've been looking for lately, one that I played a lot when I was younger. I think the game came out a little after the first Diablo game, and was a game very similar to Diablo (the same kind of overview, and similar interface), but it was sci-fi oriented, with firearms instead of medieval weapons. You would walk around, shooting aliens, picking up better weapons, and going further into the game. Does this say anything to anyone?
Det man inte har i begåvning får man ta ut i energi.
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This seems to be very close, but it's not the game I was thinking about.
The screens had fewer blocks in them and you could leave the screen through a passage in either direction. As I said, you could move freely around the screens - it wasn't a level-by-level game.
Thank you nevertheless.
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There is one game I've been looking for kind of passively for a few years now.
It's a SNES game I played on an emulator with my cousin when I was young. It had a single player campaign, but the part I remember is the versus mode. It was a sort of fighter (think smash bros) with robots in a fairly large platforming level, played in split-screen. You chose your starting robot but could choose to leave it and fly around in human form with a jetpack and a (fairly useless) gun, various robots were findable on the levels as well.
Among the selectable robots were a standard humanoid mecha, a ball robot with fast movement and a spindash like move that had to deploy and be stationary in order to fire a gun, and a helicopter robot with low health and damage, but free 8-way movement and a simple gun that could also fire in all 8 directions.
I remember the final mission (or at least a late mission) to be about locating this helicopter robot in the the enemy base and escaping with it.
Even the best player is limited by the speed of his fingers, or his mind's ability to control them. But what happens when speed is not a factor, when theory becomes reality?
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KennyMan666 wrote:
Randil wrote:
There's a game I've been looking for lately, one that I played a lot when I was younger. I think the game came out a little after the first Diablo game, and was a game very similar to Diablo (the same kind of overview, and similar interface), but it was sci-fi oriented, with firearms instead of medieval weapons. You would walk around, shooting aliens, picking up better weapons, and going further into the game. Does this say anything to anyone?
It looks similar, but it's not that game. The game I'm thinking about was darker, and you fought monsters (or aliens, I can't remember which) rather than humans and robots.
Joined: 6/5/2006
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Location: Malmö, Sweden
Derakon wrote:
Sounds like Metal Warriors.
Awesome, that was it.
Even the best player is limited by the speed of his fingers, or his mind's ability to control them. But what happens when speed is not a factor, when theory becomes reality?