Post subject: Game Resources
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3600)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
We have had some improvements to the Game Resources section of the site. All tricks pages have been renamed and relocated to the Game Resources section and no longer contain the word "tricks". These pages are no longer intended to just be a list of tricks useful in a TAS. I want these pages to be a library of "advanced" information for games. Ram addresses, a breakdown of game physics, tricks, glitches, information generally not known about the game. For instance, nitrogenesis recently discovered the secret input sequence to access debug mode of Ghoul School. This was previously unknown to the world, and so it was put here. Also, I've changed it so that ANY published author can edit the game resources pages (in addition to editors & such). So TASers, if you have a published movie, you no longer have to ask for editor status. Just start editing and creating new pages! I hope that author's will feel a sense of responsibility to try to document their knowledge of the games they work on. Please don't feel like your game isn't important, or your english isn't that good, or you don't know how to do animated GIFs. We need content! I want a library of information about all the games we represent (and then some). We have plenty of editors that can clean up grammar. And descriptions with no gifs or youtube links is better than no information at all. Also, some other small tweaks were done, all pages now highlight the game resources tab. There is a game footer module to homogenize the links at the bottom of pages. The main game resources pages now looks pretty bad, but soon I will write a module that will present a nicely formatted list of all pages. I"m thinking of having a header module too, possibly with some kind of graphical elements. I'd like to give the game resources pages their own unique feel at least. Possibly even with a screenshot parameter so that page headers could have a screenshot of the game. Also, I will ensure that the potential header & footer modules are added automatically to newly created pages. If you have any ideas on how to improve the game resources section of the site, don't hesitate to brain storm here.
It's hard to look this good. My TAS projects
Editor, Experienced player (853)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
Great idea, adelikat. I'm willing to write something about Kirby 64 since sonicpacker and me learned so much while TASing this game.
Joined: 3/27/2010
Posts: 32
adelikat, I'm currently working on Super Mario World TAS tricks video. It contains many "tricks" like hopping glitch, 6/5 and on. I hope you wouldn't mind, if it could be embedded on the SMW Game resource site someday.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3600)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
ZidaneTribal wrote:
adelikat, I'm currently working on Super Mario World TAS tricks video. It contains many "tricks" like hopping glitch, 6/5 and on. I hope you wouldn't mind, if it could be embedded on the SMW Game resource site someday.
Yes, please do this.
It's hard to look this good. My TAS projects
Joined: 3/27/2010
Posts: 32
adelikat wrote:
ZidaneTribal wrote:
adelikat, I'm currently working on Super Mario World TAS tricks video. It contains many "tricks" like hopping glitch, 6/5 and on. I hope you wouldn't mind, if it could be embedded on the SMW Game resource site someday.
Yes, please do this.
Ok, I'm going to work on this video for awhile. Maybe finished in a month, when I have time.
Editor, Skilled player (1406)
Joined: 3/31/2010
Posts: 2086
I really like this idea, especially since I think the Game Resources could definitely use an update. On a related note, I think there could be a separate page or a module of sorts on the relevant pages listing known improvements to published movies.