Maj
Joined: 9/9/2007
Posts: 66
Location: Los Angeles
Just wanted to mention that my pointless screenshots project is finally complete: Majestic Screenshot Gallery Enjoy!
http://sonichurricane.com Tuesday = new technical/combo video/article | Thursday = new screenshot | Saturday = new strategy article
Maj
Joined: 9/9/2007
Posts: 66
Location: Los Angeles
My friend ShinjiGohan and i made a Zangief video recently: DFS Special Feature: Zangief Throw Exhibition It was a nice change of pace and fun to make. Hopefully you guys will find it entertaining. Pretty much all tool-assisted though most of the stuff is doable by hand if you're patient enough.
http://sonichurricane.com Tuesday = new technical/combo video/article | Thursday = new screenshot | Saturday = new strategy article
Joined: 7/10/2007
Posts: 280
Wow, Zangief FABing Hauzer is worth the price of admission.
Active player (292)
Joined: 12/16/2008
Posts: 458
Location: Houston
I saw that awhile ago. I really liked it but why no throws from Street Fighter: The Movie, SNK vs. Capcom: Match of the Millennium, or Street Fighter Online "Mouse Generation"?
Maj
Joined: 9/9/2007
Posts: 66
Location: Los Angeles
Cuz SFTM is ugly and SvC:MotM is tiny. Actually i wouldn't have minded including it but i don't think there's any convenient way to capture it. The only way to control the opponent is to play versus matches and the only way to do that is system link which can't be done using emulator. And even if it could, there'd be no way to take advantage of tool-assistance. Plus there's no way to turn off background music which is always annoying. As for Mouse Generation, i've never played that. Wasn't it released only in Japan? I looked for it once but couldn't find it in any online stores, plus i don't have Japanese Windows or whatever.
http://sonichurricane.com Tuesday = new technical/combo video/article | Thursday = new screenshot | Saturday = new strategy article
Active player (292)
Joined: 12/16/2008
Posts: 458
Location: Houston
I was mostly kidding about sfo and the arcade version of street fighter the movie the game is not that bad. But it's a shame motm was to much trouble. btw Mednafen is a tas enabled ngpc emulator but it's Linux only right now.
Maj
Joined: 9/9/2007
Posts: 66
Location: Los Angeles
Yeah, i dig arcade SFTM. You've seen my Guile video, right? SFTM has a lot of crazy cool stuff but it's still damn ugly. Btw i liked your SFA speedrun with the Dramatic Battle clip. My friend Magnetro is putting together a video that's going to require a lot of clips from different fighting games. I don't want to go into too much detail regarding the premise and spoil the surprise for everyone else, but would you be interested in contributing some clips from obscure PSX games? We've got the Marvel series covered for the most part and i'll probably take care of the CvS series, but everything else is pretty much open at ths point.
http://sonichurricane.com Tuesday = new technical/combo video/article | Thursday = new screenshot | Saturday = new strategy article
Active player (292)
Joined: 12/16/2008
Posts: 458
Location: Houston
sure pm me the details and I'll be glad to help
Maj
Joined: 9/9/2007
Posts: 66
Location: Los Angeles
New video premiered at Evo this past weekend: SF? Ryu Exhibition (Evo2k9+OHN8 Edition) It's got every game that Ryu's been in except for the SFTM games which are too ugly and TvC which isn't out in the US yet. Everything performed with either emu tools or program pads. Filesize is a little big but it's running at 640x480 59.94fps so i couldn't do much about that, even with the fancy x264 codec. Use headphones if you've got 'em. The soundtrack has helluva bass. edit: Here's a youtube link in case anyone likes their videos blurry.
http://sonichurricane.com Tuesday = new technical/combo video/article | Thursday = new screenshot | Saturday = new strategy article
Maj
Joined: 9/9/2007
Posts: 66
Location: Los Angeles
Two years ago i made this video for a contest that it really had no chance of winning. It turned out incredibly boring and ran way too long, but it had some good fighting game material buried inside. I've finally gotten around to cutting it down to basics so um, check it out if you like elaborate choreographed matches. CvS2 Nimuro's Wrath (Abridged) Ignore the weird name changes and costume color edits plz kthx.
http://sonichurricane.com Tuesday = new technical/combo video/article | Thursday = new screenshot | Saturday = new strategy article
Maj
Joined: 9/9/2007
Posts: 66
Location: Los Angeles
So i talked myself into making tool-assisted SF4 combos. The first two episodes are available already and the upcoming characters are always decided by whoever wins these screenshot caption contests on my site. SF4 Biweekly TACV 01: Ryu SF4 Biweekly TACV 02: El Fuerte / Zangief Everything should be explained in the transcripts but in case i've missed anything or if something's unclear, please don't hesitate to ask either here or there.
http://sonichurricane.com Tuesday = new technical/combo video/article | Thursday = new screenshot | Saturday = new strategy article
Maj
Joined: 9/9/2007
Posts: 66
Location: Los Angeles
Sorry for the lack of updates. I don't want to bore you guys with every combovid i've been making but we premiered two projects at Evo2k10 last month that you might enjoy watching: Super Fireball Battle style exhibition v.one A lot of people worked on both vids and they're mostly tool-assisted (probably over 90%). I had to edit style v.one which turned out alright more or less. I just tried to keep it simple and stay out of the way of the content. Rithli edited SFB and that came out beautifully.
http://sonichurricane.com Tuesday = new technical/combo video/article | Thursday = new screenshot | Saturday = new strategy article
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
I don't know if this is completely true since I don't have the means to verify its veracity, but: Did you know that combos in fighting games is an example of serendipity? I read somewhere that combos began as a programming oversight in the first Street Fighter II (IIRC). It was not the intention of the programmers for combos to be possible (or, more precisely, they did not deliberately program support for combos), but due to how the program was written, combos were possible by "mistake" (in other words, hitting the opponent while his previous "got hit" animation is still going on, thus without the opponent being able to react to it). In a way, it was a bug. However, it resulted to be such a cool feature that they left it. Combos have since then become such an ubiquitous part of fighting games that a fighting game without combos is practically unthinkable.
Maj
Joined: 9/9/2007
Posts: 66
Location: Los Angeles
Yeah i've heard the same rumor, but that must have happened fairly early on during development. I mean, it really doesn't take much to figure out that two jabs in a row can't be blocked. So even if it was a mistake, they intentionally built the rest of the game around the concept of combos. I'm sure they must have made some changes to accomodate it too. Looking at the way the game turned out, it definitely couldn't have been a last minute "oh snap it's too late to do anything now" bug. And since we're talking about SF2, the original arcade version had a small set of moves that create a special kind of hit stun which is completely invincible. This includes Honda's Hundred Hand Slap, Chun Li's Lightning Legs, Chun's Spinning Bird Kick, Ryu/Ken's Hurricane Kicks, and maybe one or two others i'm forgetting. Capcom must have known about combos to go out of their way to make sure those attacks would never hit twice.
http://sonichurricane.com Tuesday = new technical/combo video/article | Thursday = new screenshot | Saturday = new strategy article
Joined: 5/14/2007
Posts: 525
Location: Pisces-Cetus filament
Maj, could you recommend me groundbreaking combo videos of the Tekken series? I wonder if there are such videos of Tekken Advance.
AzumaK wrote: I swear my 1 year old daughter's favorite TASVideo is your R4MI run :3 xxNKxx wrote: ok thanks handsome feos :D Help improving TASVideos!
Joined: 3/18/2006
Posts: 971
Location: Great Britain
nice video editing skill set
Maj
Joined: 9/9/2007
Posts: 66
Location: Los Angeles
I don't know about Tekken Advance, but you can't go wrong with kysg when it comes to Tekken: http://page.freett.com/538/youtube.html http://www.youtube.com/user/oldKYSG http://www.youtube.com/user/21pier21 I think kysg is actually a group, and most of the stuff we credit to kysg was made by 538 of kysg. There are a lot of Tekken Advance combovids on u2b but i don't recognize any of the author names. The core Tekken community didn't give it much attention beyond buying it as a novelty/collectible. Why do you ask?
http://sonichurricane.com Tuesday = new technical/combo video/article | Thursday = new screenshot | Saturday = new strategy article
Former player
Joined: 8/31/2009
Posts: 236
I was thinking of making a combo video of Kart Fighter. =P
Maj
Joined: 9/9/2007
Posts: 66
Location: Los Angeles
Hey in case anyone wants more regular combo video updates, i've started a new website just for that: ComboVid - combo video news, releases, and discussion It's updated a few times per day, but of course there aren't always multiple new releases every day, so i cover other relevant subjects as well - classic videos, glitches, tutorials, community videos, screenshots, and a little strategy talk on the side.
t3h Icy wrote:
I was thinking of making a combo video of Kart Fighter. =P
Haha nice. Let me know how that goes.
http://sonichurricane.com Tuesday = new technical/combo video/article | Thursday = new screenshot | Saturday = new strategy article
Joined: 5/14/2007
Posts: 525
Location: Pisces-Cetus filament
Maj wrote:
http://page.freett.com/538/youtube.html http://www.youtube.com/user/oldKYSG http://www.youtube.com/user/21pier21 There are a lot of Tekken Advance combovids on u2b but i don't recognize any of the author names. The core Tekken community didn't give it much attention beyond buying it as a novelty/collectible. Why do you ask?
Thank you. I was curious about what could be done in a minor game in the series like Tekken Advance. Good luck with your new website.
AzumaK wrote: I swear my 1 year old daughter's favorite TASVideo is your R4MI run :3 xxNKxx wrote: ok thanks handsome feos :D Help improving TASVideos!