Post subject: Most broken game?
Joined: 4/29/2006
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What game would you say is the most broken game you know of? Define "broken" however you wish. Call it glitchiest, least thought-through mechanics or whatever you want. For me it's when a game is played in a way the developers didn't intend at all. My vote definitely goes to the NES Mario series where the engine is just so glitchy. This video just had me laughing over the mechanics :D http://www.dailymotion.com/video/xew1ag_nes-hard-relay-mario-in-09-56-98-by_videogames What is the most broken game according to you? Feel free to give several examples, preferably according to system: NES, SNES, etc.
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Action 52, probably
GabCM
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The answer's obvious Link to video The game's Big Rigs: Over the Road Racing and it's only for PC. And Action 52.
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Don't forget Rygar. I think 99% of the entire TAS is actions "not intended" by the developers. Also widget, the whole game is a programmer error ;)
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Mister Epic wrote:
The answer's obvious [a video...] The game's Big Rigs: Over the Road Racing and it's only for PC.
We definitely have a winner!
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All Sonic games I ever played you can fall through floors and walls.
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Super Punch Out Not a single fight goes the way any developer imagined.
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scrimpeh wrote:
Action 52, probably
Wow, now this game was just plain crap. Hadn't heard about this game before.
moozooh wrote:
You haven't been around much, have you? :)
I have :) I'm just interested in different opinions. That way I get to see all kinds of crazy videos.
Mister Epic wrote:
The answer's obvious *video* The game's Big Rigs: Over the Road Racing and it's only for PC. And Action 52.
Haha oh wow, that's broken for sure :)
Zeupar wrote:
I add The Legend of Zelda: A Link to the Past and Daffy Duck: The Marvin Missions to the list made by moozooh.
Oh yeah, this was recently submitted iirc. Great stuff and definitely broken!
adelikat wrote:
Don't forget Rygar. I think 99% of the entire TAS is actions "not intended" by the developers. Also widget, the whole game is a programmer error ;)
Had to rewatch Lord Tom's TAS to remember and it sure is broken :)
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I believe Grand Theft Auto III was pretty bad too. Didn't play it all that much, but randomly falling through floors tends to happen in that game. The early Quake demos had some annoying bugs as well (of course, most of them were fixed and the final release was solid). Like being able to "swim up" while jumping, or randomly getting stuck when going down slopes (complete with "Player is stuck." console message). In Final Fantasy 2 (NES) it's possible to easily level up your characters by beating up yourself. Granted, this isn't really a glitch so much as a game design oversight, but it's important. Although I do think people tend to emphasize it too much. Aside from that obvious mistake it actually had a very solid and clever battle system. The most buggy game in the series is probably Final Fantasy 6, though. It has tons, even arbitrary code execution (the sketch glitch and resulting "attack with a Phoenix Down as weapon" monstrosity). I should put up some new videos demonstrating those glitches since they're very impressive. And then there's THIS... Link to video
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Dada wrote:
[...] I should put up some new videos demonstrating those glitches since they're very impressive.
I'd very much appreciate that.
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The new Rockman TAS is pretty damn broken. Skipping every boss refight, several stages (almost) entirely, glitching the graphics to hell and back and to hell once more, even screwing with the sound at some point, etc.
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Patashu
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IMO the most broken game would be one where glitches are so frequent that they become a core part of the real-time metagame.
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Patashu wrote:
IMO the most broken game would be one where glitches are so frequent that they become a core part of the real-time metagame.
When I read that, Sonic Adventure came to my mind.
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I think Big Rigs gets the prize (wasn’t there also a console version? Coulda swore…) but does Action 52 really count? It was clearly uncompleted. Cut it some slack. ;)
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NintendoLegend wrote:
I think Big Rigs gets the prize (wasn’t there also a console version? Coulda swore…) but does Action 52 really count? It was clearly uncompleted. Cut it some slack. ;)
And Big Rigs isn't? C'mon, starting a new race after you've "won" another one makes you an instant winner. Apparently they forgot to reset that flag. Oh, and there's a track in there that you can't even drive on cause the game crashes when you try to.
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I think the Zelda games are pretty broken - LttP and Link's Awakening all have major movement glitches that let you beat the game in minutes. Final Fantasy VI has a bunch of bugs and glitches, but (thus far) nothing game-breaking. I have videos of a bunch of them on YouTube, including some fairly strange ones (Magitek Zombie Brigade!). Here's a playlist: http://www.youtube.com/view_play_list?p=0B13606623E04D8A
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adelikat wrote:
The idea was to kill off my family to avoid lost time to them getting sick and other inconvenient things.
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Okay, all these Zelda game nominations and all such are pretty much pointless. Big Rigs is a game you basically can't play, when almost every other game in this thread can be completed normally without any problems. So I see no point in calling them "the most broken game".
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Scepheo wrote:
And Big Rigs isn't? C'mon, starting a new race after you've "won" another one makes you an instant winner. Apparently they forgot to reset that flag. Oh, and there's a track in there that you can't even drive on cause the game crashes when you try to.
Hey, they fixed that with a patch, so clearly they are supportive of their customers. (IIRC they fixed it by simply having that track be the same as the first one.) Also the patch made the opponents actually move (although admittedly they will stop before reaching the end, probably because there's no code to handle the situation where an opponent wins).
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Dada wrote:
Link to video
Oh my god ROFLMAO