1 2
5 6 7 8 9 10
Rolanmen1
He/Him
Experienced player (764)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
@criticaluser: What do you mean by corner boost trick? Did you meant that wall climbing trick?
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
amazing job guys, I'm loving it :) just 2 paranoid questions: 1) didn't you guys start shooting on the midboss a little late? 2) was the water mermaid boss (sorry I can never remember names) invincible before you killed her, that's why you were a little far when shooting the last hit?
Noxxa
They/Them
Moderator, Expert player (4125)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
criticaluser wrote:
Okay I'm having a question. Was Model HX Corner Boost Trick used in this TAS or It only works at special circumstances/will be slower that way? anyway nice work.
No, we didn't use the corner boost, but I don't think there have been much, if any places where it could be used save time, and even if so, it would at best save a frame or so.
ALAKTORN wrote:
amazing job guys, I'm loving it :) just 2 paranoid questions: 1) didn't you guys start shooting on the midboss a little late?
It seems trying to shoot earlier would get the shots blocked by the spiked ball, or the shots would pointlessly hit the front cannon. (Rolanmen1 did that part, so I can't confirm)
ALAKTORN wrote:
2) was the water mermaid boss (sorry I can never remember names) invincible before you killed her, that's why you were a little far when shooting the last hit?
Yes, she was invincible, and a little bit of distance allows me to get the shots and the fireball as close as possible to each other, so they hit fastest.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
thanks for the answers, makes sense :)
Rolanmen1
He/Him
Experienced player (764)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Mothrayas wrote:
criticaluser wrote:
1) didn't you guys start shooting on the midboss a little late?
It seems trying to shoot earlier would get the shots blocked by the spiked ball, or the shots would pointlessly hit the front cannon. (Rolanmen1 did that part, so I can't confirm)
Shots would be blocked by spiked ball.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
Rolanmen1 wrote:
Mothrayas wrote:
criticaluser wrote:
1) didn't you guys start shooting on the midboss a little late?
It seems trying to shoot earlier would get the shots blocked by the spiked ball, or the shots would pointlessly hit the front cannon. (Rolanmen1 did that part, so I can't confirm)
Shots would be blocked by spiked ball.
I knew that part, but even after you went under it you took some time before shooting, the damaging the cannon part made sense of it, I didn't think it was unrelated to the midboss's HPs
Rolanmen1
He/Him
Experienced player (764)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Well, if you shoot at the cannon, it will only reduce the cannon's HP, not the midboss's. I could do that, but it's worthless anyway.
Noxxa
They/Them
Moderator, Expert player (4125)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
another beautiful segment :) one question: after area J boss, it's slower to transform in LX? there seems to be a decently long water path still…
Rolanmen1
He/Him
Experienced player (764)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Tested it, slower by arround 20 frames.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
hard to believe O_o
Rolanmen1
He/Him
Experienced player (764)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
Each merging cost 144 frames. Not so hard to believe :P
Noxxa
They/Them
Moderator, Expert player (4125)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
The last Pseudoroid areas are done: Area H and Area L YouTube
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
area H's mid boss fight looked insane XD nice job like always :)
darkszero
He/Him
Joined: 7/12/2009
Posts: 181
Location: São Paulo, Brazil
These bosses go really quick, I'm going to need to watch these in frame advance or at least with some slowdown. Yeah, this is that awesome.
Joined: 7/2/2007
Posts: 3960
I take it it's impossible, when selecting an area to warp to, to hit up and scroll immediately to the bottom of the list? Otherwise, looking good!
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Noxxa
They/Them
Moderator, Expert player (4125)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
Yes, that's impossible.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
Moderator, Expert player (4125)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
Area M and Area O done. This is the last WIP before submission. YouTube
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
commenting along with the video: FX's destructive power with TAS is amazing :) OMG at 2:20 in the video HX better than porn <3 at 2:28 not possible to corner boost with the wall above? sweet Pandora fight 3:58 that ladder climbing part didn't look optimized, but what do I know 4:44 shouldn't you have destroyed that from the right edge of the screen? can't spam pellets fast enough? 5:27 awesome mid boss battle :) another awesome Pandora+Prometheus fight :D can't wait to vote a big yes on this
Rolanmen1
He/Him
Experienced player (764)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
at 2:28 not possible to corner boost with the wall above? 3:58 that ladder climbing part didn't look optimized, but what do I know 4:44 shouldn't you have destroyed that from the right edge of the screen? can't spam pellets fast enough?
2:28 = We found out that NOT killing the enemies below change the luck manipulation for the boss, Moth tried doing it, but then we loose more frames than saved manipulating the boss by delying dialogue. 3:58 = It's optimized as far as i know. 4:44 = Effectively.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
so, so far, due to luck manipulation, 5 frames or so have been lost? the aircraft mid boss and this corner boost
Rolanmen1
He/Him
Experienced player (764)
Joined: 2/20/2009
Posts: 569
Location: Dominican Republic
4 due to this lost corner boost, and like 6-8 for the aircraft.
Noxxa
They/Them
Moderator, Expert player (4125)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
Actually, as far as I can recall, it was 5 frames for the aircraft miniboss.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
Moderator, Expert player (4125)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
For completeness' sake, I'll post the finished run and final YouTube link here. Submission: #2968: Noxxa & Rolanmen1's DS Mega Man ZX in 1:09:14.29 DSM: http://dehacked.2y.net/microstorage.php/info/1593473849/MegaManZX.dsm YouTube of part 8: http://www.youtube.com/watch?v=gL_aLiGs6bg
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
I was just continuing my hard mode save on DS (still have to finish it) and found out you can double hit really quickly with HX's jump slash (not airdash slash), was that known and if not would it have been useful? you can double hit by pressing the opposing direction you're facing after the slash (maybe with quick left-right even more hits are possible?) edit: wtf I just did it without moving the opposing direction O_o looks to me like, the airslash is in itself a 2-hit combo, upper part and lower part, if you have an object above you and start the slash when you're below it then still gain height to be adjacent to it it double hits, first the upper then the lower part of the slash edit2: another thing (still testing on DS) it seems like doors reset your speed to walking speed if you enter them with a ground dash, but if you do an airdash (HX) it looks like your dash speed is kept and you can even re-airdash after passing the door, was this abused?
1 2
5 6 7 8 9 10