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About

  • Emulator used:VBA23.4a
  • Aims for fastest time
  • Rom selection:Japan
  • Take damage to save time
  • Manipulate Luck

Run for this game

Using Japanese version,because it has 3 HP,so,it can take more damage to save time.It's only 2 in U version.And the dialogue is shorter. And animation in the end is better.
Using BUSTER BUNNY.No need to press start and use PLUCKY DUCK HAMTON;BUSTER BUNNY. It can throw the carrot to hit enemies.At the end of each levels, HP,carrot,pineapple,and water melon would count the score. So it can save time by using the carrot to 0,and making HP 1.

Comments

Stage 1

Find DIZZY DEVIL,it can eat thorn ball at last.So saving time.

Stage 2

Find FURRBALL,guessing which pipe it in,and get it. it can go through a pipe. In the train,using carrot to hit it is faster than take damage. There is no need to take damage.

Stage 3

Using FIFI to step on the mechanism. Passing two trees by its skill.

Stage 4

Take damage for accelarate. After it destroyed the wall,it must wait it disappeared in the screen and catch up with it. Using 500 gems or not has no influence in the last boss.

TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14773
Location: 127.0.0.1
This topic is for the purpose of discussing #3142: Yunshui's GB Tiny Toon Adventures in 15:56.20
TBA
Joined: 4/21/2011
Posts: 7
Location: Germany
I think it was quite entertaining despite the games low general speed. But I have a few questions about possible improvements:
    1. Beginning at frame 6800 there are many lag frames coming up; would killing the enemies reduce the lag and wouldn't it be faster? I mean, the game is vulnerable for lags obviously, but it might be possible to reduce the count. 2. In Level 2 can you manipulate the gas (and other moving objects, also later in the game)? 3. Is it possible to manipulate Furrball (to go in the first box?/pipe?) or is this completely scripted? 4. It seemed to me like the third boss could be beaten in his first move he does, have you tried that? That would save a huge amount of frames.
NitroGenesis
He/Him
Editor, Experienced player (550)
Joined: 12/24/2009
Posts: 1873
This game is being a dick for some reason, anyone else can encode it...
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Skilled player (1468)
Joined: 12/30/2007
Posts: 485
Location: Hubei,China
Encoding for you. http://www.mediafire.com/?w8tgpab6xaha656 This game has slow pace,that's not your fault. But it's wothy encoding from me. Yes vote,but I have the same question to ask you. "4. It seemed to me like the third boss could be beaten in his first move he does, have you tried that? That would save a huge amount of frames. " Only need one more touch,is it impossible?
Do the work.
Player (44)
Joined: 7/7/2007
Posts: 27
Location: China
TBA wrote:
I think it was quite entertaining despite the games low general speed. But I have a few questions about possible improvements:
    1. Beginning at frame 6800 there are many lag frames coming up; would killing the enemies reduce the lag and wouldn't it be faster? I mean, the game is vulnerable for lags obviously, but it might be possible to reduce the count. 2. In Level 2 can you manipulate the gas (and other moving objects, also later in the game)? 3. Is it possible to manipulate Furrball (to go in the first box?/pipe?) or is this completely scripted? 4. It seemed to me like the third boss could be beaten in his first move he does, have you tried that? That would save a huge amount of frames.
1.There is not any lags. 2.No manipulatable things 3.Difficult to control where the luck 4.Four times max hit in one wave.
Rongorongo
Skilled player (1468)
Joined: 12/30/2007
Posts: 485
Location: Hubei,China
Yunshui wrote:
3.Difficult to control where the luck
Difficult? Luck manipulation showes the technology of TASers. Everything is possible to manipulate,so do you want to have a try? I think GB game is easy to sync from using TAS-edit. Edit:I have sent you a file that have the best luck manipulation that appear from the 1st pipe for 2 times.And fast boss battle's experiment. So there are a lot of improvements.And do you want me join this one?
Do the work.
Experienced player (600)
Joined: 10/23/2004
Posts: 706
You can absolutely manipulate where Furrball is. I'm not sure what the factors are, but it's rare to get as bad of luck as you got. I voted "No" because there was nothing in the run that surprised me or looked to be beyond the capabilities of a normal player. It looks slightly unoptimized as well. I wonder if there are any major glitches / tricks to be found. For example, does holding left and right at the same time cause anything interesting to occur?
Current Project: - Mario Kart 64
Skilled player (1468)
Joined: 12/30/2007
Posts: 485
Location: Hubei,China
Weatherton wrote:
You can absolutely manipulate where Furrball is. I'm not sure what the factors are, but it's rare to get as bad of luck as you got. I voted "No" because there was nothing in the run that surprised me or looked to be beyond the capabilities of a normal player. It looks slightly unoptimized as well. I wonder if there are any major glitches / tricks to be found. For example, does holding left and right at the same time cause anything interesting to occur?
Emulator cannot use this. I will improve it.I know the factor,I know some trick.
Do the work.
Skilled player (1703)
Joined: 9/17/2009
Posts: 4952
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
X2poet wrote:
Weatherton wrote:
You can absolutely manipulate where Furrball is. I'm not sure what the factors are, but it's rare to get as bad of luck as you got. I voted "No" because there was nothing in the run that surprised me or looked to be beyond the capabilities of a normal player. It looks slightly unoptimized as well. I wonder if there are any major glitches / tricks to be found. For example, does holding left and right at the same time cause anything interesting to occur?
Emulator cannot use this. I will improve it.I know the factor,I know some trick.
Actually, if you mean holding left + right, its possible. Just enable it first.
Skilled player (1468)
Joined: 12/30/2007
Posts: 485
Location: Hubei,China
There is not any glitches like that - -
Do the work.
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2728
Location: The dark corners of the TASVideos server
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