Post subject: Millitary Madness
Skilled player (1331)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
I just saw this game here & I thought it could make for a good TAS. Its kinda Advance Wars esque if you think about it. Anyone up for it?
Patashu
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Joined: 10/2/2005
Posts: 4048
Yeah, it looks like hexagonal advance wars, even down to similar battle views. (Wonder if they have common inspiration or not...)
Puzzle gamedev https://patashu.itch.io Famitracker musician https://soundcloud.com/patashu Programmer, DDR grinder, enjoys the occasional puzzle game/shmup.
fruitbane
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Joined: 3/28/2005
Posts: 216
It's a fantastic game, that's true. I'm not sure how one would plan out a good TAS strategy for this. It might require some LUA scripting to test various possibilities. It would also require lots of luck manipulation to avoid building up units. Every level would go most quickly probably simply taking the enemy base.