upthorn
He/Him
Emulator Coder, Active player (392)
Joined: 3/24/2006
Posts: 1802
Ferret Warlord wrote:
I'm kinda inclined to agree with him. Good game and all, but like IWBTG it seems rather plodding as a TAS.
Spoken like someone who hasn't seen an unassisted speedrun.
How fleeting are all human passions compared with the massive continuity of ducks.
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
How mature is Windows TASing? Is it acceptable for the site yet? Is it good enough for making decent movies that aren't acceptable for the site for whatever reason?
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Dada wrote:
How mature is Windows TASing? Is it acceptable for the site yet? Is it good enough for making decent movies that aren't acceptable for the site for whatever reason?
That's slightly off-topic here, but: I'd say it's not mature at all, but for certain games such as this one it already works almost as well as a mature re-recording emulator, and it's good enough for making decent movies (you can find various examples already with a search like this), and the current site administration seems (as far as I can tell) willing to give it a shot.
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
Just ran a small test. I'm not the first one to do this of course, but I like the way Hourglass works. It's simple and has all the functionality you could ask for, for a game like this. Link to video
Skilled player (1327)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
Well, I played this for the first time the other day, and you could say that I changed my opinion about the matter. Yet there is still the matter of "Who will TAS it?". I'll be paitiently waiting for the TAS till then.
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
It seems that once every 6 or so frames there's a lag frame. Kind of annoying. Text skipping is also super annoying.
Lex
Joined: 6/25/2007
Posts: 732
Location: Vancouver, British Columbia, Canada
Dada, it's a 50 fps game. The logic runs at 50 fps, despite whatever refresh rate your monitor uses. At 60 Hz, you'll see a repeated frame every few frames. Set the fps in Hourglass to 50.