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You see what's happening, right?
Even pressing left can't prevent me from going forward.
This obviously was tested by Phil. His 1P runs look very close to absolute frame perfection.
But now only if I do a Lvl 3 glitch with one more life left I can do this thing.
Thanks for idea!
EDIT:
Going at the top of the level doesn't activate some chackpoint, so only this laggy route below the tube is possible.
The toad drops back into the tube in this place, dies from spikes in others. If he doesn't drop back, he could swim inside the background till the END checkpoint.