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Here is my 7th submission. It’s Super Mario Bros 2 J on Super Famicom. This movie is a Luigi version run. When I finished my 6th submission, I decided to do another game run. So I choose Super Mario Games. I found that there are Mario and Luigi version run on Famicom. But there is only Mario version run on Super Famicom. So I do this run. It’s unfortunately that Luigi run is slower than Mario run. But Luigi has his own skills which Mario doesn’t have. He can jump higher than Mario. Here is a blank, you can see the different from 4 different run.
.smc Mario .smc Luigi .fds Mario .fds Luigi
1-1 350 350 348 347
1-2 346 345
1-3 354 352
1-4 262 259
2-1 339 338
2-2 330 327
2-3 353 352
2-4 261 259
3-1 351 349
3-2 305 303
3-3 351 350
3-4 354 354
4-1 346 345 347 346
4-2 345 343 345 345
4-3 351 350 351 350
4-4 245 243 245 243
5-1 305 305 305 304
5-2 347 345
5-3 353 351
5-4 246 243
6-1 337 336
6-2 306 305
6-3 343 342
6-4 340 333
7-1 349 349
7-2 349 349
7-3 320 319
7-4 334 333
8-1 344 343 344 344
8-2 358 356 357 358
8-3 342 342 338 339
8-4 292 285 291 287
9-1 316 314
9-2 334 334
9-3 343 342
9-4 351 351
A-1 345 344
A-2 347 346
A-3 359 359
A-4 254 253
B-1 347 347
B-2 315 313
B-3 247 247
B-4 237 236
C-1 339 339
C-2 349 349
C-3 320 318
C-4 335 333
D-1 348 348
D-2 352 352
D-3 342 342
D-4 311 308
Emulator used: Snes9x 1.51 re-recording v5.2 win32

DarkKobold: Judging

DarkKobold: As many have said, this run is far too similar to the pub'd mario run, and has been pretty poorly received. Rejecting.


TASVideoAgent
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So I watched the Mario version and this side by side. The runs were pretty much identical apart from... ...5-1 where Mario uses a walljump to climb the wall and Luigi bounces off of an enemy without a walljump. The difference is hardly noticeable. ...5-4 where you need to slow down in front of a fire pillar, due to Luigi's slower speed I assume? It seems like you could have built up speed better after letting the fire bar pass... Maybe you could have entered a corner to get more to the right side of the screen in order to avoid the fire bar? ...6-4 where you wait for the fire bar to pass to go the lower route (Mario run goes upper route). I found out by testing that you can simply jump through the fire bar with proper positioning and it may be applicable with Mario as well, see here. In the same level you slow down needlessly when entering a corner (Mario run shoots both piranhas, your run slows down because you only shot one piranha). ...7-4, where the Mario run jumps after entering the wall in the beginning, whereas your run keeps running inside the wall (which appears to be faster for Luigi). ...8-2 where you grab the vine faster than the Mario run due to bouncing off higher of an enemy. ...9-1, where the Mario run and your run enter the pipe in the beginning differently. The way you enter the pipe can be improved as I found out by testing. ...C-4, same thing like 7-4. In short, your run is quite good but there are some parts that can be improved on. And putting the speed-related stuff aside, I think your run is too identical with the currently published Mario run. The parts that are not identical are rare, and hardly noticeable, and Luigi's extra jumping height only pays off in one or two places, otherwise it seems more like a hindrance than an advantage to him.
BigBoct
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Got to agree= with MUGG on this one; this looked way too similar to the published Mario run. I won't vote No, because this was technically good, though.
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35 minutes? Am I reading that right? What the hell is this then?
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I'll vote yes, cause Luigi needs some love. :3
Jungon
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I got desyncs on every version of snes9x I tried, so I'll wait for the encode, which shouldn't take long to show up ... +D
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Sir VG wrote:
35 minutes? Am I reading that right? What the hell is this then?
..a warpless Luigi run of Super Mario Bros: The Lost Levels?
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
BigBoct
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I'd also like to point out that it appears that the run starts from SRAM to save the time it would otherwise take to scroll and select Lost Levels. I'm pretty sure that's not allowed. Too, this uses the JPN ROM, although that's not a big deal for me since the text is in English anyway.
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Isn't the Super Mario All-Stars + Super Mario World cartridge preferred anyway (less lag I believe)?
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This page requires more Luigis... I doubt this one will be published, but I give it a yes. It would be more different with an additional restriction like "visit all hidden non-warp areas", but this is quite artifical.
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I love Luigi (number one fan), but there's not enough difference here from the Mario run. Voting Meh.
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Who took MS Paint and colored Mario's overalls every single frame of this TAS? Wait.. this was legitimately Luigi the entire time? Definitely fooled me as it looks way too much like the other SMAS run.. x.x; Sorry.. not enough to classify it yes.. brought to a Meh though for effort. Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
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om, nom, nom... blech, salty!