The ideas are just about endless.
Right, ZAMN. Deep down, everyone loves it. But deep down, everyone knows it's truly evil, since the game gets pretty damn hard right around Level 28 (
Scream in Horror on: Level 28: Mark of the Vampire) wherein you need to smite three vampires, which will often all gang up on you. I -know- there are bosses...but I've never ever seen one.
The game's pretty long. From the VERY cool guide I've found on Gamefaqs (
http://db.gamefaqs.com/console/snes/file/zombies_ate_my_neighbors_a.txt) it looks to have 48 normal levels plus a bunch of bonus levels. I think, like Kid Chameleon for the Genesis, that this game poses quite a few ways to tear through.
1) You've got a password system, letting you jump about every few levels. One run could use a password to get as far as you could and book it to the final boss. Of course, lack of ammo would pose a problem on Dr. Tongue.
2) A full run, composed of every normal and bonus level. This is what I'm hoping to see eventually.
3) Single and Two-player whoopass action. Both would be interesting.
4) Victim Rescue - You could choose to save every tourist in every level (I'd like seeing that. Some of them turn into werewolves after a set time. In one level, it's nigh impossible to save one of them, though a glitch is listed to get you there in time or somesuch.) or you could choose to let all but one die. Barring Bonus Victim Awards, wouldn't you only have to rescue -a- tourist from every level after that?
With the vast amount of weaponry to choose from, along with all of the interesting bonuses and items, I think a lot of people would love seeing a run. It would definitely require a bit of planning, moreso than the average game.
And then there's the evil of Level 36's boss. A glitch exists that, sometimes, the victim after the boss isn't THERE. In which case you'd have to start all over. I'm not sure if savestates can keep this from happening with enough loads, but...it's something to be wary of.
Choosing when to rampage as the Monster and when to turn into a Ghost and use the speed shoes would be one thing to keep in mind, I feel. Especially in levels like 24 (
Level 24: Warehouse of the Evil Dolls) where those infernal Chucky Doll wannabes are all over the place. And if memory serves, conveyor belts going in the direction opposite of the way you want to go are spotted throughout, as well.
What say ye, men (and women)?