Post subject: TASing a game with more than one wiimote ?
Active player (318)
Joined: 1/15/2012
Posts: 343
Hello ! I would like to know if you have any idea about how to TAS a game with more than one wiimote ? The first wiimote is very easy to use with the mouse, but for the other ones... I even tried to use real wiimote, but they keep moving... I though about a plugin maybe, like that : http://s4.noelshack.com/uploads/images/14006670682851_ideawiitas.png Ok, that IS very badly done, but you get the idea : two cross on the screen (maybe that you can move with your mouse) and two wiimote, with buttons that will be pressed ect. A bit (a lot) the same idea than the plugin of the N64 emulator. Do you have any idea of a way of tasing with more than one wiimote ? [/img]
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
Does wiimote recording actually work properly now without massive amounts of desyncing? For now, the only reasonable way to do it would be to use a joystick, but that's still going to be difficult to use with high precision. Otherwise you'll either need to give up, or maybe try bugging nitsuja or someone to code such an input method.
Active player (318)
Joined: 1/15/2012
Posts: 343
rog wrote:
Does wiimote recording actually work properly now without massive amounts of desyncing?
... Well, I did have one movie without desync... But yes, you're right, it's more reasonable to wait... so I'm going to wait... but I will still work without recording, and just one player :p
Joined: 7/22/2009
Posts: 128
Location: Gatineau, Quebec, Canada
Since when does Dolphin supports wiimote input recording? =o
Taming Dolphin, one frame at a time
Active player (318)
Joined: 1/15/2012
Posts: 343
I don't know, but it does work... sometimes... if you're REALLY lucky... :p But this is good news :)
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
Wak017 wrote:
Since when does Dolphin supports wiimote input recording? =o
Since nitsuja fixed everything a while back. No idea how well it syncs though.