Joined: 12/6/2008
Posts: 1193
jlun2 wrote:
How much has this glitch been tested? In fact, is there a documentation of this game's glitches and it's effects?
Might be interesting to see if the title scrren has some influence on the damage barriere maybe in combination with forest water. Ofcourse even if that worked, we would be behind there without any items (leaf and bombs especially) and thus be pretty screwed. :D I don't think BiT will help in tww. In TP it gives you shield and Master Sword, in SS it puts you in unaccessable places, since the bird statue positions are saved. In TWW it just puts you on the start island without any items. That's the opposite of helping. :D
Editor, Expert player (2310)
Joined: 5/15/2007
Posts: 3854
Location: Germany
Might be interesting to see if the title scrren has some influence on the damage barriere maybe in combination with forest water.
Already tried that. For the record, it's spelled "barrier".
Player (33)
Joined: 3/8/2012
Posts: 398
Location: Windfall Island
No need to be mean Mugg. Yeah, Slowking is right about BiT. It really shouldn't share the same name as in TP. In TWW, just think of no items on the same map. Also on the subject of EMS. When I had tested skipping to Hyrule 2, I have had 2 seperate cases, both pointless. One was that after talking with the king and stuff, I could walk up to the Master Sword still in the pedestal, but it had no collision and I couldnt pick it up. The other was that when I got close enough I would crash.
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.
Editor, Expert player (2310)
Joined: 5/15/2007
Posts: 3854
Location: Germany
Wind temple TAS http://www.youtube.com/watch?v=yNiJnC-kJwM Maybe I'm going to TAS forbidden woods next.
Player (33)
Joined: 3/8/2012
Posts: 398
Location: Windfall Island
Converting codes from NTSC-U to NTSC-J is an offset of CB00. Atleast for bombs. I got this offset from the infinite magic code. I'm gonna work on getting some converted for now. Have bombs: 003B8151 00000031
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
What? You did what?! Man, SDA has NOTHING on this.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Player (33)
Joined: 3/8/2012
Posts: 398
Location: Windfall Island
Okay, I am now officially TASing TWW again. EDIT: Well, perhaps not completely. Still too early for a route apparently, it'll still be a while (if ever) untill Tingle Tuner support is possible.
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.
Joined: 4/26/2012
Posts: 11
Location: MN, US
Glad to see you're going to pick it back up. Is there some sort of "save bank" for this game where I can pull save files that have progressed a certain amount through the game already? I want to do some experimentation at FF2 and Triforce chart collecting but am not too keen on getting to those points in the game at 20 FPS.
Player (33)
Joined: 3/8/2012
Posts: 398
Location: Windfall Island
You know, people ask for saves a lot. I may make some saves eventually. But ATM, no, sorry. Edit: Also, I'll probably be making the saves in J, just for me. It would be too much of a hassle to makes saves on the version I'm not using.
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.
Joined: 9/14/2010
Posts: 13
Assuming nothing later on interferes, pirate password skip. http://www.youtube.com/watch?v=6hxlnk5D2TQ
Player (33)
Joined: 3/8/2012
Posts: 398
Location: Windfall Island
Thanks Klyde, this saves so much time. I hate that damn CS. Also, I hope cancelling door transitions and being able to walk through walls proves helpful somewhere. It could save some time with deed skip if you are on windfall/outset before cabana and the forest water lines up right. This would skip having to hookshot to the chest and clipping in. If we somehow beat Jalhalla without power bracelets, this would definitely help the chances of skipping power bracelets over all for low%. I really hope it manages to get into Ice Ring isle. If you don't need F/I arrows for anything else, this would allow for F/I arrow skip. Actually, idk if skipping F/I arrows would be lower% as you still have arrows on the main screen. Once again more % definitions not being clearly defined.
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.
Joined: 12/6/2008
Posts: 1193
KlydeStorm wrote:
Assuming nothing later on interferes, pirate password skip. http://www.youtube.com/watch?v=6hxlnk5D2TQ
Thanks for testing and finding that Klyde. :) It annoyed the hell out of me, that cosmo wouldn't even try it and was content to wait minutes for fucking forest water to expire.
Abahbob wrote:
Thanks Klyde, this saves so much time. I hate that damn CS.
In a TAS, couldn't you just input the password without watching that cutscene? I would guess that it is generated when you start a new file. Or is it really only generated in the cutscene?
Active player (405)
Joined: 2/5/2012
Posts: 1677
Location: Brasil
is the leaf ledge clip usable in the cabana island?i don't think i understood abahbob's last post...
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
Joined: 12/6/2008
Posts: 1193
grassini wrote:
is the leaf ledge clip usable in the cabana island?i don't think i understood abahbob's last post...
No he is talking about door storage. It let's you walk through walls.
Editor, Expert player (2310)
Joined: 5/15/2007
Posts: 3854
Location: Germany
In a TAS, couldn't you just input the password without watching that cutscene?
It doesn't work.
It let's you walk through walls.
lets*
Joined: 12/6/2008
Posts: 1193
Thank you very much Mr. grammer police.
Active player (432)
Joined: 4/21/2004
Posts: 3516
Location: Stockholm, Sweden
*grammar
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
C-C-C-COMBO BREAKER. That sequence break is nice.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Joined: 12/6/2008
Posts: 1193
AngerFist wrote:
*grammar
:p Now let us see you build a perfect german sentense. Mugg you are out of this one. :D
Player (48)
Joined: 10/18/2011
Posts: 45
Slowking wrote:
AngerFist wrote:
*grammar
:p Now let us see you build a perfect german sentense. Mugg you are out of this one. :D
I was about to say, pointing out spelling/grammar mistakes to a lazy native speaker is one thing, pointing them out to someone who has it as a second language is another.
Joined: 5/7/2011
Posts: 40
Location: Melbourne, Australia.
too lazy to read through all 14 pages of this thread, are there any WIP's in progress? could someone share links? ta :)
(2011) <Mothrayas> Lesbian porn My greatest weakness! (2014) <Mothrayas> COMPLICATED MATH, MY NEW GREATEST WEAKNESS!
Player (33)
Joined: 3/8/2012
Posts: 398
Location: Windfall Island
Look at my youtube page, I have a couple old WIPs. Right now there are no current WIPs cuz of the lack of a route. Still a bunch of new glitches being found and a WIP at this point seems pointless.
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
Drakodan wrote:
Slowking wrote:
AngerFist wrote:
*grammar
:p Now let us see you build a perfect german sentense. Mugg you are out of this one. :D
I was about to say, pointing out spelling/grammar mistakes to a lazy native speaker is one thing, pointing them out to someone who has it as a second language is another.
one would figure that in the latter case, it is actually beneficial
Active player (405)
Joined: 2/5/2012
Posts: 1677
Location: Brasil
http://www.youtube.com/watch?v=FUkF3GWjX24&feature=plcp forest water is pretty slow but handy,maybe there is a boss skip with it
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
Joined: 3/26/2012
Posts: 102
Location: Not Japan
grassini wrote:
http://www.youtube.com/watch?v=FUkF3GWjX24&feature=plcp forest water is pretty slow but handy,maybe there is a boss skip with it
The TAS will probably leaf pump straight into the loading zone (double magic...?) after a ledge clip.