I'm ready. Here is every "knowledge" you need to judge this "ending" question.
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Luck manipulation sources:
Dark side (better characters to reach the cores fastest),
Light takes first (required to capture cores fast without being attacked),
delaying start/random first (changing "AI strategy" to avoid conjuring spells and avoding being attacked).
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Intended random source: order of moving with different units, order of obtaining the cores.
There's 6 theoritically "correct" in some term of being an ending point.
(0. Input length)
1. Killing the last enemy that required to obtain the core
2. Obtaining the last core (either by standing on it or when the enemy dies on that square)
3. When you see the cores are obtained by dark side on the table
4. Whe you see "The game is ended..."
5. Pressing a button to start the credits at next nolag frame
6. When the credits automatically starts without input
The reason I wrote them down is because some of them remains identical while others keep changing.
TwistedEye (4531): 3998, 4549, 4549, 4563, 4896, 6283
This run =) (4207): 4236, 4236, 4780, 4786, 5040, 6539
My WIP v2 (4207): 4218, 4218, 4616, 4622, 4876, 4955, 6283
My WIP v3 (4207): 4218, 4218, 4595, 4601, 4855, 4934, 6283
My WIP v4 (4448): 3933, 4470, 4470, 4480, 4813, 6283
WIP4: my RNG stuffs with twistedeye's strategy of order of obtaining the cores and more optimized fights
http://tasvideos.org/userfiles/info/2678956056420939
Edit: after reading jlun2's comment, here's TwistedEye's and my WIP4 showing the credits as fast as it possible:
Twistedeye:
http://tasvideos.org/userfiles/info/2679185109268704
My WIP4:
http://tasvideos.org/userfiles/info/2679201144417074
Soooo.. basicly, I have WIP4 which if you would wait until 4734 frames and press T, the ending credits brown frame would appear at 4813. TwistedEye's would come in 4896 frames (pressing the T at first non lag frame).
Without any input, it would start the ending credits at 6283th frame (you would need to make a bigger improvement to decrease this waiting phase).
So next, please write down which of these points would define as the end of the game. This WIP4 beats everything except in the term of "frame of the ending credits comes in without pressing input at next non-lag frame" because it's the same as TwistedEye's (it's timed).