Submission Text Full Submission Page
This is a TAS to the GBA remake of NES Kirby's Adventure. See this guide for differences between the two versions.

About the game

“The peaceful word of Dream Land is in great danger. In Dream Land, dreams always flowed from the wonderful Fountain of Dreams. The Fountain of Dreams collected the hopes and dreams of all living things. It was also responsible for the sweet dreams and rest that come from deep sleep. But one day, everyone in Dream Land lost the ability to dream! King DeDeDe was bathing in the Fountain of Dreams! He had even taken the Star Rod - the source of the fountain's power - and broken it into pieces that he gave to his underlings. Now, Kirby must embark on an adventure... to restore peaceful nap times to all the residents of Dream Land...” The character can jump, inhale enemies, fly in midair, puff out air (which can be used as an attack), the character can slide, eat enemies, and if the enemy had a special power, Kirby now makes use of it. If Kirby inhales 2 special enemies, a roulette of all the abilities available in the game appears.

About the run

Nearly as same as MUGG.But there are some where want to use the other skills. So some where can't save time. And I can't always use wheels skill.

Wheel Skill

It's the fastest skill in this game. But if you want to the fastest to top(such Level 3-1 to 3-6),the best way is H-jump. And if you want to kill Boss,the best way is Ball Skill.

TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14876
Location: 127.0.0.1
Player (33)
Joined: 3/8/2012
Posts: 398
Location: Windfall Island
Submission of the year right here. "Movie begins from a reset; should begin from power-on." I got this to sync on svn203, I couldn't find VBA-rerecording193. I'm not qualified to tell how good this is, since I know very little about Kirby games. It seems decent, but I don't feel like watching the whole thing right now.
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.
Player (131)
Joined: 5/21/2012
Posts: 74
Location: Cary, NC
Looks like it syncs with svn232, but I don't have time to watch it all right now to find out. Desyncs on the first screen with svn461. I'll throw a quick encode up tomorrow if someone else doesn't beat me to it.
Editor, Expert player (2313)
Joined: 5/15/2007
Posts: 3855
Location: Germany
Syncs on VBA21. Sorry, but this is rather bad...
Active player (325)
Joined: 2/23/2005
Posts: 786
I haven't watched this, but why does the thread title say "100%" while the post says "Any%" ?
Joined: 3/22/2008
Posts: 84
Haven't watched yet, but regardless of the category, this run should be faster. The 100% non-TAS record is 46:53. Yes, the timing method is a little different, but it's been shown that 46:3x is perfectly reasonable in real time. It goes without saying that this is much too slow for an any% TAS.
Post subject: What's happen?
Joined: 9/3/2012
Posts: 6
Location: China
You can't see the movie? I see.The right rom is 3809. But I used a wrong rom to record. My rom is "0775 - Kirby - Nightmare in Dream Land.gba". Oh sorry.
What's the Signature?It can eat?
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2738
Location: The dark corners of the TASVideos server
om, nom, nom... minty!
Player (131)
Joined: 5/21/2012
Posts: 74
Location: Cary, NC
This was actually made against the correct ROM, just an older emulator version. That's not really a showstopper by itself. Consider using GoodGBA if you have doubts about whether you're using the correct ROM.
MarbleousDave
He/Him
Player (12)
Joined: 9/12/2009
Posts: 1555
What about doing this game in Meta Knightmare mode?
Editor, Experienced player (608)
Joined: 11/8/2010
Posts: 4012
PikachuMan wrote:
What about doing this game in Meta Knightmare mode?
It would have to match or beat this run to be accepted here.