Post subject: What the Hells are thoses lags
Experienced player (703)
Joined: 2/5/2011
Posts: 1417
Location: France
In my Rayman TAS, i lose A LOT OF FRAMES even by copying input. We are using the same emulator. Any ideas, because this make me annoying
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Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
You mean lag frames? Or does the actual emulator lag? If you mean lag frames (frames that don't accept input) it means that the game is performing too many operations and falls behind execution schedule so input polling which is usually done as one of the last things in a frame boundary by the game is missed. Lag reduction can be attempted by for example killing enemies or not performing certain actions, though it has to be timed what is faster, taking the lag frames or eliminating them. If the actual emulator lags then I cannot help you.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3599)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Just because you have the same input doesn't mean you have the same events. Maybe there is an extra enemy on the screen. That's usually one of the more common reasons that you would get significantly more lag compared to another TAS.
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