Post subject: Six Strikes rules
Joined: 4/30/2008
Posts: 89
Location: Northeast Kansas USA, GMT -06:00
If you have AT&T, Comcast, Cablevision, Verizon, or Time Warner Cable ... tough noogies. These ISPs are imposing six-strikes anti-piracy rules, so with that being said, if you're downloading something large from here, it could be counted as potentially copyright-infringing content and you could have your download capped, or worse... You could lose access to the site! http://online.wsj.com/article/SB10001424127887323978104578334272714999326.html
Joined: 2/3/2013
Posts: 320
Location: Germany
All content of this site is licensed under the terms of http://creativecommons.org/licenses/by/2.0/. I don't see a reason why copying such content would be considered "piracy" or "copyright infringement". Concerning the size of files downloadable via torrent: Neither the pure size nor the pure download format are a decisive factor when it comes to detecting an act of piracy. I don't think this site is being harmed by the Six Strikes Policy.
All syllogisms have three parts, therefore this is not a syllogism.
Joined: 3/18/2006
Posts: 971
Location: Great Britain
This website cannot attribute creative commons to images owned by Nintendo, for example. The game company has the sole right to reproduce and distribute any part of the game; audio, video, characters, graphics, etc. "Fair use" is murkier though. On a somewhat related note. This is a nice laugh.
Nintendo.com wrote:
How Does Nintendo Feel About the Emergence of Video Game Emulators? The introduction of emulators created to play illegally copied Nintendo software represents the greatest threat to date to the intellectual property rights of video game developers. As is the case with any business or industry, when its products become available for free, the revenue stream supporting that industry is threatened. Such emulators have the potential to significantly damage a worldwide entertainment software industry which generates over $15 billion annually, and tens of thousands of jobs. What Does Nintendo Think of the Argument that Emulators are Actually Good for Nintendo Because it Promotes the Nintendo Brand to PC Users and Leads to More Sales? Distribution of an emulator developed to play illegally copied Nintendo software hurts Nintendo's goodwill, the millions of dollars invested in research & development and marketing by Nintendo and its licensees. Substantial damages are caused to Nintendo and its licensees. It is irrelevant whether or not someone profits from the distribution of an emulator. The emulator promotes the play of illegal ROMs , NOT authentic games. Thus, not only does it not lead to more sales, it has the opposite effect and purpose.
Post subject: Re: Copyright
Joined: 2/3/2013
Posts: 320
Location: Germany
antd wrote:
[...]
Nintendo.com wrote:
How Does Nintendo Feel About the Emergence of Video Game Emulators? The introduction of emulators created to play illegally copied Nintendo software represents the greatest threat to date to the intellectual property rights of video game developers. As is the case with any business or industry, when its products become available for free, the revenue stream supporting that industry is threatened. Such emulators have the potential to significantly damage a worldwide entertainment software industry which generates over $15 billion annually, and tens of thousands of jobs. What Does Nintendo Think of the Argument that Emulators are Actually Good for Nintendo Because it Promotes the Nintendo Brand to PC Users and Leads to More Sales? Distribution of an emulator developed to play illegally copied Nintendo software hurts Nintendo's goodwill, the millions of dollars invested in research & development and marketing by Nintendo and its licensees. Substantial damages are caused to Nintendo and its licensees. It is irrelevant whether or not someone profits from the distribution of an emulator. The emulator promotes the play of illegal ROMs , NOT authentic games. Thus, not only does it not lead to more sales, it has the opposite effect and purpose.
Wow, I never would have thought Nintendo could be this distrustful towards its original gaming community.
All syllogisms have three parts, therefore this is not a syllogism.
NitroGenesis
He/Him
Editor, Experienced player (551)
Joined: 12/24/2009
Posts: 1873
I don't pirate (No, I'm not a goody-two shoes, I just don't really want many things) and I don't use any of those ISPs, but this is hilarious: Violators won't be cut off from the Web, but they'll get a message: What they're doing is wrong. brb dying of laughter
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Post subject: Re: Copyright
Skilled player (1707)
Joined: 9/17/2009
Posts: 4952
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Nintendo.com wrote:
The emulator promotes the play of illegal ROMs , NOT authentic games. Thus, not only does it not lead to more sales, it has the opposite effect and purpose.
Doesn't Nintendo simply download roms from the web and repackage them for the virtual console?
Post subject: Re: Copyright
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
antd wrote:
This website cannot attribute creative commons to images owned by Nintendo, for example. The game company has the sole right to reproduce and distribute any part of the game; audio, video, characters, graphics, etc. "Fair use" is murkier though.
It's a safe bet to say that game screenshots do not constitute copyright infringement. Else every single gaming website in existence would be shot down. (Moreover, a visitor of those websites cannot be held liable. Not only are those screenshots perfectly under fair use stipulations, but a regular user cannot control what kinds of images a web site will offer.) Downloading the speedrun videos is a harder question, especially since they often contain entire music tracks, which are very definitely copyrighted (and thanks to the incredible lobbying power of the music industry, no amount of it falls under fair use.) However, especially if you are watching the videos on YouTube, I think you are safe. They do not originate from tasvideos.org, and I have hard time believing that even those draconian ISPs are going to block your access to YouTube.