Joined: 3/19/2012
Posts: 144
Location: CA
A score run on AIZ 1 with Knuckles, if anybody cares.
If you want to see some of my TASes, http://www.youtube.com/ltrp300
Joined: 5/9/2005
Posts: 752
LTRP wrote:
A score run on AIZ 1 with Knuckles, if anybody cares.
I do, I enjoy non standard goal Knux runs. I liked it.
Joined: 3/19/2012
Posts: 144
Location: CA
Here is WIP #5 for S3&K Maximum Rings as Knuckles. Nothing special to most people, but I thought it was pretty good. [/center]
If you want to see some of my TASes, http://www.youtube.com/ltrp300
Joined: 3/19/2012
Posts: 144
Location: CA
S3&KGlitches found a new zip in Lava Reef Zone as Knuckles. Here is my run (it can be optimized)
If you want to see some of my TASes, http://www.youtube.com/ltrp300
Patashu
He/Him
Joined: 10/2/2005
Posts: 4045
Wow! I'm amazed that that works.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Lava Reef Act 1 Zip
Joined: 10/11/2006
Posts: 76
Location: Göteborg/Sweden
I hope it will works with Sonic aswell. I discoverd few years ago and showed it to Sonikkustar. It's possible to entering the stairs without the Bubble item. I was truly amazed that it worked RTS. The crushe zip is very easy to do with Hyper Sonic. Just jump and use Hyper Launch Up before Sonic is getting crushed. I still wondering how this works. How can Sonic getting threw Knuckles walls in Lava Reef Zone Act 1. And it doesn't works in other stages in the game. Without manipulations. I have discoverd alot but I leave it to my friend: S3Kglitches. //Regards Mr_Sweed aka DMTM
I'm not a speed runner, but a game lurker, that's my contribution to the scene. =)
Post subject: Re: Lava Reef Act 1 Zip
Joined: 3/19/2012
Posts: 144
Location: CA
Mr_Sweed wrote:
I hope it will works with Sonic aswell.
I highly doubt that it'll work. Even if it does, it won't matter. Since the first falling spikes in Sonic's path is nowhere near the start. Which means that if we didn't do the glitch, it would be FASTER than pulling off the trick.
If you want to see some of my TASes, http://www.youtube.com/ltrp300
Post subject: Re: Lava Reef Act 1 Zip
Player (178)
Joined: 5/13/2012
Posts: 51
LTRP wrote:
Mr_Sweed wrote:
I hope it will works with Sonic aswell.
I highly doubt that it'll work. Even if it does, it won't matter. Since the first falling spikes in Sonic's path is nowhere near the start. Which means that if we didn't do the glitch, it would be FASTER than pulling off the trick.
I checked it, the level wrap works with Sonic. I'm also fairly certain, that the current time of 1:03 with Sonic+Tails can be improved. Sonic can get into Knuckles' path by spindashing through the left sprite wall at the end of the elevator section.
Post subject: Re: Lava Reef Act 1 Zip
WST
She/Her
Active player (490)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
Tee-N-Tee wrote:
I checked it, the level wrap works with Sonic. I'm also fairly certain, that the current time of 1:03 with Sonic+Tails can be improved. Sonic can get into Knuckles' path by spindashing through the left sprite wall at the end of the elevator section.
Do not worry, you certainly will see the improvement in marzojr&Aglar’s next TAS :)
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Post subject: Re: Lava Reef Act 1 Zip
Player (55)
Joined: 5/31/2012
Posts: 20
Location: Sunny Scotland
WST wrote:
Tee-N-Tee wrote:
I checked it, the level wrap works with Sonic. I'm also fairly certain, that the current time of 1:03 with Sonic+Tails can be improved. Sonic can get into Knuckles' path by spindashing through the left sprite wall at the end of the elevator section.
Do not worry, you certainly will see the improvement in marzojr&Aglar’s next TAS :)
I can't wait! marzojr&aglar are two of my main inspirations for playing this game and trying to break it, seeing the stuff those 2 and the real time runners like mike89 and werster can do started an obsession!
Joined: 4/16/2013
Posts: 8
I was pondering a speed run with the objective "Unlock Blue Knuckles, use level select only to get to Angel Island Act 1 (if it is a required step to used Blue Knuckles), and beat the game any%." Has anyone gotten this Blue Knuckles glitch to work on a console: http://www.youtube.com/watch?v=m1atT6qrRLY I tried Genesis and Mega Collection with no luck (I got to the point in the Megaglitch where the game restarts, but nothing is laggy, music is normal, and no Blue Knuckles).
Post subject: Route to skip the boss fight on Ice Cap Zone Act 2!
Joined: 10/11/2006
Posts: 76
Location: Göteborg/Sweden
Hello everyone! After many years of searching how to do it. Finally got it to work! Today. I found the route to skip the boss fight and hit the right fram! To get to Launch Base Zone! Enjoy this nice demo! YouTube Link: http://www.youtube.com/watch?v=3MEdEPKG5U4 //Regards DMTM aka Mr_Sweed
I'm not a speed runner, but a game lurker, that's my contribution to the scene. =)
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
I thought the recent TAS run skipped Act 1 and went straight into Act 2 using Act 1's boss. Does this mean that all of Ice Cap is being skipped?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Post subject: Re: Route to skip the boss fight on Ice Cap Zone Act 2!
Expert player (3646)
Joined: 11/9/2007
Posts: 375
Location: Varberg, Sweden
Mr_Sweed wrote:
I found the route to skip the boss fight...
Nice work. It would save some real time, but not any in-game time unless one could come up with a faster method to set it up. Could be worth looking further into.
feos wrote:
Only Aglar can improve this now.
Post subject: Ice Cap Zone Skipping the Ice Route!
Joined: 10/11/2006
Posts: 76
Location: Göteborg/Sweden
Hello. Another route. Maybe it's faster or maybe it's slower. I I used the previously run by MarzoJr to add in this. Enjoy this wip & demo! YouTube link: https://www.youtube.com/watch?v=TuuSwjYQ1C8 //Regards DMTM aka Mr_Sweed
I'm not a speed runner, but a game lurker, that's my contribution to the scene. =)
WST
She/Her
Active player (490)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
Dice Power wrote:
I tried Genesis and Mega Collection with no luck (I got to the point in the Megaglitch where the game restarts, but nothing is laggy, music is normal, and no Blue Knuckles).
Memory corruption related glitches are usually so random that it may be nearly impossible to repeat it as it’s shown there, even in a TAS. Only if you understand the things inside, you may be able to pull it off, but it will not be trivial (for example, you may need to force certain byte to contain certain value and so on)
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Patashu
He/Him
Joined: 10/2/2005
Posts: 4045
WST wrote:
Dice Power wrote:
I tried Genesis and Mega Collection with no luck (I got to the point in the Megaglitch where the game restarts, but nothing is laggy, music is normal, and no Blue Knuckles).
Memory corruption related glitches are usually so random that it may be nearly impossible to repeat it as it’s shown there, even in a TAS. Only if you understand the things inside, you may be able to pull it off, but it will not be trivial (for example, you may need to force certain byte to contain certain value and so on)
Glitches that involve reading very odd parts of memory, crashing, illegal operations, resetting and so on may operate differently on emulator and console if there is a bug in the emulator. You could try seeing what version(s) of emulator(s) the Megaglitch works on.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Re: Ice Cap Zone Skipping the Ice Route!
Expert player (3646)
Joined: 11/9/2007
Posts: 375
Location: Varberg, Sweden
Mr_Sweed wrote:
Hello. Another route. Maybe it's faster or maybe it's slower. I I used the previously run by MarzoJr to add in this. Enjoy this wip & demo! YouTube link: https://www.youtube.com/watch?v=TuuSwjYQ1C8 //Regards DMTM aka Mr_Sweed
Looks like I was expecting. In order for us to use it in the run, 20 seconds need to be saved from this which is rather doubtful. Though, the big thing about this is that it can be done at all.
feos wrote:
Only Aglar can improve this now.
HHS
Active player (286)
Joined: 10/8/2006
Posts: 356
I've been playing with flying into Icecap 2 with Sonic and Tails above the boss room. It often fails to load various objects, and sometimes those springy platforms will be doubled. You can actually be hit by an enemy and not lose your rings in highly crowded areas. Haven't managed to trigger the loading zone bug yet, but there is a chance that it might be possible.
Joined: 8/4/2011
Posts: 26
Location: Sweden
Dice Power wrote:
I was pondering a speed run with the objective "Unlock Blue Knuckles, use level select only to get to Angel Island Act 1 (if it is a required step to used Blue Knuckles), and beat the game any%." Has anyone gotten this Blue Knuckles glitch to work on a console: http://www.youtube.com/watch?v=m1atT6qrRLY I tried Genesis and Mega Collection with no luck (I got to the point in the Megaglitch where the game restarts, but nothing is laggy, music is normal, and no Blue Knuckles).
Yes. Emulator freezes so idk if it works on a Genesis but this is my method which uses debug: http://www.twitch.tv/ludendi/b/329209527 (look at 1:47)
Joined: 4/16/2013
Posts: 8
TimpZ wrote:
Dice Power wrote:
I was pondering a speed run with the objective "Unlock Blue Knuckles, use level select only to get to Angel Island Act 1 (if it is a required step to used Blue Knuckles), and beat the game any%." Has anyone gotten this Blue Knuckles glitch to work on a console: http://www.youtube.com/watch?v=m1atT6qrRLY I tried Genesis and Mega Collection with no luck (I got to the point in the Megaglitch where the game restarts, but nothing is laggy, music is normal, and no Blue Knuckles).
Yes. Emulator freezes so idk if it works on a Genesis but this is my method which uses debug: http://www.twitch.tv/ludendi/b/329209527 (look at 1:47)
Interesting, seems that link takes me to a live Metroid stream.
Joined: 8/4/2011
Posts: 26
Location: Sweden
Dice Power wrote:
TimpZ wrote:
Dice Power wrote:
I was pondering a speed run with the objective "Unlock Blue Knuckles, use level select only to get to Angel Island Act 1 (if it is a required step to used Blue Knuckles), and beat the game any%." Has anyone gotten this Blue Knuckles glitch to work on a console: http://www.youtube.com/watch?v=m1atT6qrRLY I tried Genesis and Mega Collection with no luck (I got to the point in the Megaglitch where the game restarts, but nothing is laggy, music is normal, and no Blue Knuckles).
Yes. Emulator freezes so idk if it works on a Genesis but this is my method which uses debug: http://www.twitch.tv/ludendi/b/329209527 (look at 1:47)
Interesting, seems that link takes me to a live Metroid stream.
Yes, that's because it's recorded footage from the 2012 ESA bonus stream where I showed it off. Go 1 hour and 47 minutes into the clip like I wrote. I could record it better but that's the only video I got right off the bat.
WST
She/Her
Active player (490)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
Imagine what may happen if someone overpowers the lighting shield by mistake. Link to video
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Joined: 4/16/2013
Posts: 8
Thanks, I see the trick now (still can't get it to work on my Mega Collection but I see it =P).
zwataketa
He/Him
Joined: 9/1/2012
Posts: 309
WST wrote:
Imagine what may happen if someone overpowers the lighting shield by mistake. Link to video
D: ... A video that isnt a TAS or test run or WIP on the forum!? I have seen everything.
I quit TASing.