Post subject: I have some problems about Mupen64-rr.
Joined: 9/3/2012
Posts: 6
Location: China
I have some problems. Is there any way can help me to solve? It's about out of sync. First,the action out of sync. When I made movie,then I replayed it. At first,it was normal.But for a time,it have something wrong. The action was not as same as I made it.It was out of sync. And RAM out of sync. I made a 《The legend of Zelda:Majora's Mask》's movie. I cut a bush,but it drop Rupees and direction was different. Watch the Rupees: Times/Rupees/Drop direction Recording/5/close to player First Replay/0/far away play Second Replay/0/none rupees drop
What's the Signature?It can eat?
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4038
Mupen64-rr is very prone to desyncs, and Majora's Mask may just be the worst in that regard (because it uses the Expansion Pak). Unfortunately, if your movie desyncs, there's nothing we or anyone can do to fix it. All you can do is go back and do the part over again, sorry. It may take a lot of tries to get a movie that does in fact sync. Good luck with the rest of your run!
Patashu
He/Him
Joined: 10/2/2005
Posts: 4045
Note that when Bizhawk supports N64 TASing it (should be? will be?) desync-free.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Joined: 2/2/2013
Posts: 23
Location: Georgia
Patashu wrote:
Note that when Bizhawk supports N64 TASing it (should be? will be?) desync-free.
When could we expect this? Probably not until 2015-2016 since I can't find anything about implementing n64 emulation...
Joined: 10/31/2006
Posts: 134
Phailsku wrote:
Patashu wrote:
Note that when Bizhawk supports N64 TASing it (should be? will be?) desync-free.
When could we expect this? Probably not until 2015-2016 since I can't find anything about implementing n64 emulation...
Hum, I think your estimation on a date is a bit exagerated, although desync-free still has to be proven. Edit: And don't get too excited, this is just mupenplus core, with very little modification, so expect same accuracy/compatibility as mupenplus for the moment.
Joined: 9/3/2012
Posts: 6
Location: China
Thanks for everyone reply. I try.
What's the Signature?It can eat?