Game objectives

  • Emulator used: VisualBoyAdvance rerecording v23.5 svn421
  • Manipulate luck
  • Abusing game errors
  • Takes damage to save time
  • Uses a Suboptimal character
Nearly 2 months, I completed this TAS. And I total improved GoddessMaria's submission 3580 frames.
#4057: GoddessMaria, Grincevent & Masterjun's GBA Super Mario Advance "Peach only" in 08:16.99

Memory Address

addresstypenotes
03001BFA2 Ux
03001BFE2 Uy
03001C2F1 Ucharge
03001C061 SspdX
03001C0A1 SspdY
030019431 U256 frames rule
0300214C1 UHP

Old trick (NES version)

Running Full Speed on a Carpet Trick

Running across the ceiling

256 Frames Rule

Some events like Birdo spitting his eggs, or veggies popping out of Wart's Veggie Machine only happen once per cycle.

New trick

Double jump on Ladder/Vine

It's not as same as nes version, and Fast Ladder/Vine Climbing can't work on GBA version. 1st, keep the character is raising. When character is falling, it can't be used Double jump.
2nd, press UP 1 frame on Ladder/Vine, and then press A(jump), now you can use Double jump very easy. But don't forget keep character is raising.

High jump on Ladder/Vine

Keep the speedX 0x03001C06 value >= 8. Like jumping on the ground, the more spdX the higher jumping. If spdX >=8, the first of spdY value is 84, otherwise the first of spdY value is 77.

Lock Screen

Press left and right alternately, and the scroll screen can't be changed. I use it in 1-2, and get the second carpet more quickly.

Throw item or enemy into the wall

Press the negative direction first, then throw the item or enemy. Item or enemy will disappear in some walls.
I used this trick and threw magic bottle into the vase. It can help me save very few frames.

Press start in boss fight

0x03001943 256 frames rule controls all boss action. When press start, the game is stopped, but this frame timer still work. So I can use it to manipulate luck.

Walkthrough

1-1 1-2
Use trick Lock Screen in 1-2, help me save 256 frames (256 frames rule).
In the boss fight of 1-2, I take damage and save 6 frames. Total save 262 frames.
1-3
Use trick Throw item into the wall, and saved 2 frames. Total save 264 frames.
4-1 3-1 5-1
1-3 warp to 4-1.
4-1 save and reset.
Choose stage 3-1, and warp to 5-1.
5-1 save and reset.
Choose stage 4-2.
Saved 610 frames than playing through 4-1.
Total save 874 frames.
4-2 6-1
The higher speed in vine, and used trick Throw item into the wall in 4-1. Saved 35 frames.
The quicker reset in 6-1, and saved 75
Total save 984 frames.
This is the last of using reset. When use reset, the 256 frames rule will be reset, too. So from 1-2 boss fight to 6-1, I must try to find any 1 frame of improvement.
5-3 Save 180 frames. Total save 1164 frames.
7-1 5-3 warp to 7-1.
Too much more improved in 7-1.
Use Double jump on Ladder/Vine in Area 2 and 4. This rocket still has the frames rule (62~64 frames rule) like nes version. I need to save another 30 frames to touch the next frames rule, but I don't think peach can do it.
In Area 4, as you see, the higher speed in ladder.
Another important improvement is keeping the screen scrolls lowest before be in the red door.
Save 439 frames. Total save 1603 frames.
7-2 Use old trick Running across the ceiling, and save a large of frames.
Use press start trick, control the red yoshi's action. Luckily, I touch the 256 frames rule line in Wart's final boss fight.
Now, from 5-3 to final boss fight, I have total saved 256*10 (256 frames rule) + 21 (lag frames).
Wart fight. Use press start trick to make Wart more nearly, and keep full speed when be near the door. Save 15 frames.
Total save 3580 frames.

feos: Great response this time! Accepting for Moons and publishing.

TASVideoAgent
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This topic is for the purpose of discussing #4091: mtvf1's GBA Super Mario Advance "Peach only" in 07:17.05
BigBoct
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Looked really good! I thought it was hilarious that you only completed 4 stages, either warping out of, save-and-quitting out of, or outright skipping the remainder.
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Mitjitsu
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Amusing strategies, can't fault this much in the technical department.
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That...was quite different. I'm voting yes, but I just want to ask 2 things. 1. Will you do an any% run for this game in the future? 2. With these new tricks, I wonder if Peach would still be neglected like in the NES version?
Editor, Skilled player (1404)
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Really enjoyed the TAS, it had some excellent tricks and looked fast and fluid. Nice utilization of frame rules as well. I would just like to point out here that green Birdo's damage cries are the creepiest goddamn thing I've heard in a video game. Yes vote.
Patashu
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Excellently done.
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Joined: 6/17/2006
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I'm very happy to see that somehow, a Super Mario Advance TAS looks significantly different from the currently-published Super Mario USA TAS, and how clever some of the strategies were used. Still, there's a lot of recycled content. But more importantly, I don't understand what's with the Peach-only requirement for an any% run. It really affected a lot of the enjoyment I had watching this run. Becasue of that, I'm voting Meh. Nevertheless, this run is definitely worthy of publication, and if published should obsolete [976] NES Super Mario Bros. 2 "warps, princess only" by adelikat in 08:29.57 in my opinion.
Spikestuff
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SmashManiac wrote:
Nevertheless, this run is definitely worthy of publication, and if published should obsolete [976] NES Super Mario Bros. 2 "warps, princess only" by adelikat in 08:29.57 in my opinion.
NO. Reason is right here. Edit: oh and what boct1584 wrote Oh my vote? ... that's a YES.
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
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jlun2 wrote:
That...was quite different. I'm voting yes, but I just want to ask 2 things. 1. Will you do an any% run for this game in the future? 2. With these new tricks, I wonder if Peach would still be neglected like in the NES version?
1. Maybe sometime I will do it, but I need test all characters first. 2. Peach has the lowest power, I think you are right.
BigBoct
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SmashManiac wrote:
Nevertheless, this run is definitely worthy of publication, and if published should obsolete [976] NES Super Mario Bros. 2 "warps, princess only" by adelikat in 08:29.57 in my opinion.
If we can have separate current publications for [1944] SNES Super Mario World "warps" by bahamete, kaizoman666, Mister & PangaeaPanga in 09:57.82 and [2229] GBA Super Mario Advance 2: Super Mario World "warps" by Masterjun in 10:07.98, then I think publishing this alongside [976] NES Super Mario Bros. 2 "warps, princess only" by adelikat in 08:29.57 is fine.
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Great run! Is it just me or does the game have really horrible voice acting? :P
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Nice to see a minute shaved off over the the other run. I give it a yes.
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^ this pretty much sums it up. Yes vote!
mklip2001
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Nice! I'm glad to see a wholly different route being useful in this game. I never actually knew about the 3-1 warp before now. I still hate the overuse of voice acting (especially Birdo), but the run is pretty good. The only thing it's missing compared to the other Peach run is seeing Peach cross all of 6-2 quickly hopping on the birds. Yes vote. Also, I support Nahoc's screenshot for the publication (unless it's a little too suggestive for what would be appropriate on a front-page picture ;-) ).
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Spikestuff
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I also like Screenshot 2.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
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Taking advantage of features not found in the original, I approve.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
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Very nice run! Not sure about whether "Peach only" is a publishable goal, but I thought this was entertaining. Yes vote!
Synahel
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Clever strategies. And this site needs more princesses.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2471] GBA Super Mario Advance "Peach only" by mtvf1 in 07:17.05
Joined: 5/2/2009
Posts: 656
Congrats! Is there any possibility of a 100% run?
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