More than a month of hard work, finally completed the TAS operation, the improved 165 frames, frames are most in the new way, the 3 areas of course, I also to the 9,10,11,12 area was improved more local. Improvement
Area 6
New way of me at the rear part of the iron thorns, some improvement in front, make me in this region, quickly arrived at the first platform, this time, iron thorn to the slow, so I can two times in the rising process encountered iron thorns, is a lot faster.save 80 frames.
Area 9
Small improvements, swinging way for different made me reach the landfill, and then quickly met the garbage truck, I also improved the way of attack in the BOSS room.save 8 frames.
Area 10
The place is the main part of accelerated flow, using different ways, the way into the car behind is not the same as.save 24 frames.
Area 11
way almost completely different, enter BOSS in front of the house to save many frames, but because the laser emitter position change, had to stay 10 frames.all only save 8 frames.
Area 12
Improved the way into the second room BOSS, saving a lot, although this way is not good-looking,And Aglar gave me the last stage of BUG. save 44 frames.
Thanks to Aglar, his running is the most rapid in many places, And give me the improvement information in the escape phase.it is difficult to find an effective improvement in the game.I think his skill and thought is excellent. In addition, Phil, CardBoard and JXQ has a very good run, a lot of their skills in the operation, I have deep feelings.

feos: Judging?!%
feos: Updating the submission file.
feos: Accepting this improvement to Stars.

TASVideoAgent
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This topic is for the purpose of discussing #4137: nEilfox's NES Bionic Commando in 13:25.22
Editor, Experienced player (607)
Joined: 11/8/2010
Posts: 4012
I think your English is better than you think it is. Also, here's an encode: Link to video
Skilled player (1173)
Joined: 11/13/2011
Posts: 87
Location: Celestial Empire
Watched this, it is an unexpected improvement, yes vote.
The king is always lucky.
XYZ
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
Very entertainment run. Thank you.
Player (153)
Joined: 11/7/2013
Posts: 12
Location: China
thanks for voting,I'll be better.
Expert player (3556)
Joined: 11/9/2007
Posts: 375
Location: Varberg, Sweden
Great job :) But... you can end the game earlier by doing like Hotarubi here: http://www.youtube.com/watch?v=LHb_Sz_rfbs (15:30)
feos wrote:
Only Aglar can improve this now.
Site Admin, Skilled player (1234)
Joined: 4/17/2010
Posts: 11251
Location: RU
Aglar wrote:
Great job :) But... you can end the game earlier by doing like Hotarubi here: http://www.youtube.com/watch?v=LHb_Sz_rfbs (15:30)
I have no idea of what happens there, can you explain the difference?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Expert player (3556)
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Posts: 375
Location: Varberg, Sweden
feos wrote:
I have no idea of what happens there, can you explain the difference?
You can exit the room one platform earlier by first scrolling the screen high enough then drop back down on it.
feos wrote:
Only Aglar can improve this now.
Mitjitsu
He/Him
Banned User, Experienced player (531)
Joined: 4/24/2006
Posts: 2997
Great improvement, I never would have conceived that much was possible.
Player (153)
Joined: 11/7/2013
Posts: 12
Location: China
Aglar wrote:
Great job :) But... you can end the game earlier by doing like Hotarubi here: http://www.youtube.com/watch?v=LHb_Sz_rfbs (15:30)
I can not watch this video, how he did?
Emulator Coder, Skilled player (1140)
Joined: 5/1/2010
Posts: 1217
nEilfox wrote:
Aglar wrote:
Great job :) But... you can end the game earlier by doing like Hotarubi here: http://www.youtube.com/watch?v=LHb_Sz_rfbs (15:30)
I can not watch this video, how he did?
The speed run disconnected the grabbing hook there. Your run fully climbs to the next platform. As aglar said, the screen needs to be scrolled enough (in the speedrun, the screen scrolls back a bit after this frame). Also, this should be very minor change to the run. If you change this, please upload the changed movie to userfiles and request replacement. This avoids having to wait the 72 hours.
Spikestuff
They/Them
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nEilfox Check your messages. I have provided a download for you on the little part they are mentioning to you. I voted YES this was fairly entertaining.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
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Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2503] NES Bionic Commando by nEilfox in 13:25.22
Editor, Player (68)
Joined: 1/18/2008
Posts: 663
Does not sync on console. Area 6, second screen, when the protagonist gets hit by the spike ball that the guy throws, he does not continue going upward.
true on twitch - lsnes windows builds 20230425 - the date this site is buried