Player (180)
Joined: 10/8/2006
Posts: 145
What emulator should I use?? I see snes9x is frowned upon now?? I had started a run back in ~2010 on snes9x1.43 for Demon's Crest which had broken 1,500 frames saved. Will I have to start over again since snes9x1.43 is banned now ??
Post subject: Re: New, looking to TAS on SNES
Spikestuff
They/Them
Editor, Expert player, Publisher (2254)
Joined: 10/12/2011
Posts: 6324
Location: The land down under.
The Brookman wrote:
What emulator should I use?? I see snes9x is frowned upon now??
snes9x 1.4x is frowned upon. snes9x 1.5 isn't
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
Post subject: Re: New, looking to TAS on SNES
Emulator Coder, Skilled player (1140)
Joined: 5/1/2010
Posts: 1217
The Brookman wrote:
I had started a run back in ~2010 on snes9x1.43 for Demon's Crest which had broken 1,500 frames saved. Will I have to start over again since snes9x1.43 is banned now ??
How far did you get?
Player (180)
Joined: 10/8/2006
Posts: 145
I had completed all the route optimization and electrospecter and I were contemplating improvements we could make in the boss battles.
Spikestuff
They/Them
Editor, Expert player, Publisher (2254)
Joined: 10/12/2011
Posts: 6324
Location: The land down under.
The Brookman wrote:
I had completed all the route optimization and electrospecter and I were contemplating improvements we could make in the boss battles.
A number would be nice. As in how many frames in are you of the TAS?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
Player (180)
Joined: 10/8/2006
Posts: 145
virtually completed. The current published record was 130467 and mine must have been somewhere around between 128800-128900. it's been a while. As stated above, the route was optimized to the best of my knowledge/ability and we left off debating boss battle improvements but never were able to follow through because I fell off the planet for a while
Patashu
He/Him
Joined: 10/2/2005
Posts: 3999
Guys, all The Brookman needs to know is which of the following is true: A) You can submit a TAS on snes9x 1.4x that you started before it was deprecated if you have proof. B) You can submit a TAS on snes9x1.4x only if you applied for an exception at the time (for example, SMW 96 exits and SMW2:YI 100% did). BTW, it may be that your TAS syncs on snes9x 1.5x with no changes or only with a fix due to lag frames/loading times being different (such fixes can be automated with LUA). Then there is no need to even bring it up.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Re: New, looking to TAS on SNES
Noxxa
They/Them
Expert player, Moderator (4131)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Spikestuff wrote:
The Brookman wrote:
What emulator should I use?? I see snes9x is frowned upon now??
snes9x 1.4x is frowned upon. snes9x 1.5 isn't
Correction: snes9x 1.5x is less frowned upon. It's still set for being deprecated some time in the future.
Patashu wrote:
Guys, all The Brookman needs to know is which of the following is true: A) You can submit a TAS on snes9x 1.4x that you started before it was deprecated if you have proof. B) You can submit a TAS on snes9x1.4x only if you applied for an exception at the time (for example, SMW 96 exits and SMW2:YI 100% did).
The current ruling is here. The answer is both A and B are true.
Mothrayas wrote:
Snes9x v1.43 is, as of now, no longer accepted under any circumstances, unless it has been granted a continuance, or if there is proof that the movie was done before January 1st 2013. If a Snes9x 1.43 run is submitted and it's not in the continuances list, nor is there any proof it was done before the cutoff date, it will automatically be rejected.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Player (180)
Joined: 10/8/2006
Posts: 145
Let's say I want to start from scratch though. If I wanted to make a new TAS. Should I use BizHawk or Lsnes?? I saw someone mention they required an unusually high amount of processing for an emulator??
Patashu
He/Him
Joined: 10/2/2005
Posts: 3999
Use snes9x 1.5x unless the behaviour of the game in terms of glitches differs between snes9x 1.5x and Bizhawk (and if you don't do anything crazy, it probably doesn't).
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Player (180)
Joined: 10/8/2006
Posts: 145
okay, I'm probably just being a moron and over-looking something simple but I'm having a trouble and I can't seem to figure it out. I downloaded snes9x-1.52-rr-r185 but when I load up my rom and go to record from reset it tells me the movie file was not found or could not be opened. is there a setting I could have ticked somewhere by accident that would prevent me from recording from reset?? i can record from whatever the current point is but not from a reset