Post subject: AVI Pause feature on Snes9x using Lua
Experienced player (544)
Joined: 11/18/2011
Posts: 245
Location: Morocco
On BizHawk,there is no option for pause AVI recording.Thanks to feos for the function that do so I sugget doing the samething for snes9x because it will help a lot of peaple.For example for doing a cutsceneless encode for SM as on 100% last run Is there any functions?
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3600)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Bizhawk does too have a way to pause with lua. client.pauseav()
It's hard to look this good. My TAS projects
Experienced player (544)
Joined: 11/18/2011
Posts: 245
Location: Morocco
adelikat wrote:
Bizhawk does too have a way to pause with lua. client.pauseav()
I know.I tried to replace "client" with "snes9x" but it is an error for that reason I aksked.Please can you create a lua script according to that
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3600)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Oh, so to be clear: 1) Bizhawk has a way to pause av and you like that, 2) And you would like someone to add this feature to snes9x
It's hard to look this good. My TAS projects
Experienced player (544)
Joined: 11/18/2011
Posts: 245
Location: Morocco
Yes,exacly
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.