Post subject: Hidden videogame gems: Post your findings here.
Skilled player (1404)
Joined: 10/27/2004
Posts: 1977
Location: Making an escape
If you think you know of a video game that you find quite enjoyable, and hardly anybody knows of it, here's your chance to spread the word! :) Please provide links to where we can find them, unless the distribution is illegal (ROMs, warez, etc). My list: Holy Diver Thanks to a tip from FODA, I was made aware of this game's existence. It's an old, Japan-exclusive NES game that is somewhat similar to Castlevania in themes and controls, except you use magic instead of a whip. It's a fun game, and very challenging too. It's difficulty could be described as "lethal", but thankfully it's not very cheap. Doki! Doki! Yuuenchi I accidentaly downloaded this one while trying to find a ROM for Doki Doki Panic. In it, you play as some soccer kid who's trying to rescue some random girl who's been kidnapped at an amusement park. The interesting thing about this one is that you become more powerful as your health gets depleted, allowing you to fight back even if you're on the verge of death. Bag of Magic Food already started a topic about this game based on a demo run I put together, so check it out. Yuuenchi was never released in the USA, but it did experience a PAL release. The problem is, instead of playing as some baseball capped soccer player, you play as a naked troll from the toyline. It's amazing how a simple sprite swap can make a game so much worse. Supaplex An unabashed Boulder Dash clone for the PC with many more features, levels, and variety. Instead of 24 levels with six different difficulties, you have 111 unique levels ranging from "simple" to "WHATTHEBLIP". It also has some new, explosive boulder types and one way gates. Plus, the controls are a lot more fluid. That alone is why I like it more than the source material. I'm not certain if its status has been made "freeware" yet, so I'm not providing a link. It's an old game so it won't work properly on modern machines even with the speedfix patch available. Thankfully there's a level editor called Megaplex that you can use the play the original levels without a hitch. Eternal Daughter If you like Metroid/modern Castlevania, you'll love this. If you're a fan of the philosophy of ancient game development, you'll love this. If you don't like games that kick you in the stomach and mockingly taunts, "Try it again, I dare you," you'll hate this. Blackeye's webpage seems to be acting up, but I'll still provide the link. Edit: Nevermind, found a working link. Inherit the Earth I came across this one yesterday from an image search with the term "ferret". It's best described as an old-school, Sierra-style, point-and-click adventure with a Redwall motif that results from a prominent The Secret of NIMH element, and it casts Fox McCloud as the lead. If you couldn't tell by now, yes, it's about talking bipedal animals, so if you have a thing against the idea of furries, this isn't for you. I'll admit I have yet to play the meat of the game as the full game costs 20 bucks. The demo, however, has been generally favorable, so that's why it's making my list. The voice acting can be grating at times (it's better if you turn the sound setting down; on my machine the default settings had the voices blaring over the music) and the interface could definately use some work, but it's charming in it's own right. My impressions thus far reflect what I think of The Adventures of Robin Hood: nothing spectacular, just good, clean old-timey fun to be had by all involved. What I'm pleased the most with, though, is that the company selling the game decided to retool it so this eleven-year-old program will work perfectly on modern machines and OS's. More companies need to do that. If some no-name company did it for a game nobody ever cared about, Epic and Apogee/3D Realms have no reason not to do the same. I think a lot of the lines in just the demo alone are worthy of being on Zany Video Quotes. King's Quest Remakes Speaking of old-school, Sierra-style, point-and-click adventures, AGD has decided to take it upon themselves to give a facelift to the first two games in the King's Quest series. The first one, while remarkable, isn't all that significant since it's basically a fresh coat of paint on top of the one Sierra provided years ago. The second one, however... wow. Just wow. Don't be worried about any legal issues here. Sierra has basically sanctioned these efforts, and it's not like it's it's hurting them any.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Former player
Joined: 3/13/2004
Posts: 1118
Location: Kansai, JAPAN
I made the same mistake when I was looking for Doki Doki Panic, although I never played the game once I realized it wasn't what I wanted. Does Eternal Darkness for the Gamecube count as a "hidden gem?" Because that game was cool and I don't think many people bought it.
Do Not Talk About Feitclub http://www.feitclub.com
Spacecow
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Joined: 6/21/2004
Posts: 247
Location: New Hampshire
I've wasted countless hours of my life with the not-very-creatively-titled N, a really neat little platformer made in Flash. The latest version is 1.4 beta, and you can get it here. Once you get used to the controls and how the game works, there's hundreds of levels to play through-- and 80% of them are diabolically hard. Hooray!
Joined: 6/14/2004
Posts: 646
What, no mention of Cave Story yet? Japanese freeware, but the site I linked to has a translation patch. It's another game with clear Metroid influence. Has a bundle of secrets too. Also, I had Supaplex when I was young, it was indeed quite fun and evil. You were allowed to skip three levels if you were stuck, too. Then when you were stuck after that you could go back and finish those and get your skips back. As far as other games... I dunno. Flipull is a pretty decent NES puzzle game that I remember. Only played it because my friend had a "Super 700-in-ONE" pirate cart. I'd also like to say The Neverhood. A great graphic adventure for the PC, if a bit short once you know what you're doing. I have a torrent running for the CD image, but I'm not sure if it's kosher to link to it. The game is abandonware, but the version available on the underdogs is crappy compared to the one I made. Maybe I'll post more later if I think of anything else.
I like my "thank you"s in monetary form.
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Joined: 5/29/2004
Posts: 5712
'cause Cave Story already has a topic
put yourself in my rocketpack if that poochie is one outrageous dude
Skilled player (1404)
Joined: 10/27/2004
Posts: 1977
Location: Making an escape
Eternal Daughter. N. Cave Story. Might as well link to 1up's Freeloader and get it over with.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Former player
Joined: 6/3/2004
Posts: 71
Oh man, Supaplex. That used to be one of my favourite PC games... the amount of levels it had was incredible. I loved the way you 'unlocked' levels, too. While we're on the topic of old obscure DOS games, I used to play 'Lexicross' (I think that's what it was called?) non-stop. It was in the format of a gameshow... and was kind of like wheel of fortune and scrabble combined. Plus, you got to create your own avatars, and the host commented on your birthmonth and the such... I thought it was really clever at the time. ^_^ Oh, and a game called Boppin'! It was a puzzle game by Accursed Toys, where you had these two stickmen with triangular heads, who had to throw tiles in diagonal directions, so they paired up with other tiles. It's kinda hard to explain, really. Oh, and each time you threw a tile without making a pair, you lost a life... and if you lost all of your lives, the little triangular-headed-guy would commit suicide. XD It was full of references to classic arcade games too... I think the 'plot' had something to do with enemies coming out of games or somesuch. It came with a level editor too, and I used to love any game where I got to make my own things.
Former player
Joined: 5/20/2004
Posts: 118
Location: Over there!
Lexicross! That rules. Fury of the Furries (DOS) You basically control a round fuzzy thing, and can transform into different colours:
  • Yellow shoots fireballs
  • Green swings around on a rope (it handles similarly to the rope in Worms)
  • Red bites through walls
  • Blue swims
Most levels have coloured wavy forcefields. Passing through them enables or disables the ability to transform into that colour. Thanks to decent level design, the result is a bloody great (and fairly difficult) platform/puzzle game. X-Quest (DOS) http://www.ch.cam.ac.uk/MMRG/people/mdm/xquest.html "You're a rather jolly little ship dingus which shoots all around a rather abstract landscape collecting little blue crystally things, while avoiding a few mines scattered around. Hmm. Boring, you say? Well, maybe it still needs a certain something... OK, so we'll keep the Super Kill-o-Zapper, then, and add a couple of things to blow up. Happy?" Sorta like robotron, but more fun. ClockWerx (PC) There's a grid of dots, and you rotate around them. You move around by switching to an adjacent dot as you touch it. There's a few obstacles that kill you (hands on some dots, and oil globs that chase you). You finish a level by reaching the sparkly dot. Note: Originally released on the Mac as Ultimate Spin Doctor. There's also a Super Famicom version [goodsnes name: Clock Works (J)]
Blah!
nesrocks
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Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I also enjoyed a lot the title Captain Comic (NES) Its one of those unlicensed games, the musics are adapted from classic music. Its a plataformer where you can only shoot forward. The enemies are infinite, you cant duck. But you can go anywhere in the game and then come back to any point at any given time by simply walking there. It's short if you know where to go. But for being short, it has no continues, saves or passwords. You need to play some times untill you know where to go so you dont waste precious lives going to places that you cant get through because the required powerup wasnt acquired yet.
Former player
Joined: 6/3/2004
Posts: 71
What's worrying is that I can remember the menu music of Supaplex, and the 'start the game' tune of Captain Comic perfectly. I loved Captain Comic too... I never did get anywhere near to completing it though. I got it on a magazine demo disk, and from what I remember, it was really open-ended. Loads of different doors and the such, all leading to different places. I can only remember the starting 'level', with the tree stumps. I think you 'fired' coke cans or something, too? Or am I getting distracted by memories of Duke Nukem? Hm, what other games... I remember one called 'Castles' or something, where you... built.. castles... okay, I can't remember a thing about it. Except that you built a castle. Building a castle is cool.
Joined: 8/10/2004
Posts: 173
Location: Bethel, VT
Lynx 386 golfing (DOS) Not bad graphics (considering when it came out), and you can have Bobcat Goldwyth as your caddy! I got the ball to land and stay in a tree once, so the game rendered me in the tree in front of the ball. I was flabbergasted. EDIT: Also, an old puzzle game called Gobliiins. Think lost vikings, but with a kings quest style interface, and goblins instead of vikings. One goblin could punch things, another could use items, and the third could do magic (Wisdom Intelligence and Strength). Very fun.
Former player
Joined: 6/3/2004
Posts: 71
Gobliiins rocked. Every level was oh-so-easy if you knew what you were doing, and you didn't often have to do more than ~3 corrent things per level. However, it was the amount of wrong things you could do which made it so impressive, almost every object on the screen had an action associated with it. I didn't care much for the sequels though (Gobliins 2, Goblins 3), as like their titles imply, they removed a goblin each time and made it more 'kings quest'y than its original. ^^;
Joined: 6/4/2004
Posts: 284
The Settlers II is a really good, although sort of slow, strategy game. In fact, why don't I just give you the link to a site filled with great, old abandonware games and you can pick through them?
Player (67)
Joined: 3/11/2004
Posts: 1058
Location: Reykjaví­k, Ísland
Elasto Mania is loads of fun. It's a 2D motorcycle game with some crazy physics. It's shareware, but still worth checking out. (no Linux version)
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
Famitan Tantei Club P2 / Famicom Detective Club P2 Best game ever. Really. It's basically a sort of Deja-Vu type game (I would assume) where you go around being Mr. Detective and stuff. Very fun, especially if you like those games. <_<
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Joined: 6/14/2004
Posts: 646
Ooh, ooh! Slicks 'n' Slides! Also Liero! and its various clones. I have Lexicross somewhere. Too bad it plays so dang fast on modern computers without modification.
I like my "thank you"s in monetary form.
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
Viewer wrote:
The Settlers II is a really good, although sort of slow, strategy game. In fact, why don't I just give you the link to a site filled with great, old abandonware games and you can pick through them?
Then I might as well spam the link to the review on my site, Retro Gaming. :)
Joined: 5/31/2004
Posts: 464
Location: Minnesota
OMG Clockwerx... I loved that game so much! Also Spin Doctor, a very similar game. Lode Runner II for PC was the funnest two player game I probably have ever played. Pathways into Darkness (PiD) was an early Bungie game that is one of the most interesting first person shooters ever.
JXQ's biggest fan.
Skilled player (1404)
Joined: 10/27/2004
Posts: 1977
Location: Making an escape
Ah, here's another one! Inner Space An Asteroids-style space shooter set within your computer. Basically a virus has infested your system and you have to go in and recover all of the files on your C: before they get affected. There are other ships in here as well, either helping or hindering you, and your relationships with these other pilots is determined by your various actions. It manages to present a great feeling of community with a bunch of AI routines! :P If only anti-virus software were this way...
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Joined: 8/31/2004
Posts: 298
Location: Falun, Sweden
Moon Crystal... simply a wonderful game. And then we have LieroX and Achtung die Kurve, but that's another story.
Bein' away for like five years, and not a single new post in the ZSNES forum... :'-(
Former player
Joined: 2/2/2005
Posts: 198
Oh well, might as well take another shot at plugging Guardians. It's a surprisingly deep sidescrolling arcade-only fighter made by Banpresto with 8 unique characters, each with 4 different basic chains (why the hell are so many scrolling fighters so lacking in that respect? That's the thing you're gonna be seeing the most in the game), 5+ special attacks, supers, recovery attacks, dashes in all directions, etc. It could use some more animation and better sound, though. But as it is, it's pretty damned fun and allows you to pull off ridiculously long combos for a game of that genre.
nesrocks
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Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
inner space was very cool concept (too bad it was like asteroids, it should be a plataform game)
Editor, Expert player (2460)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
Abuse is a gem because of the excellent aiming system. When you get used to it, it's like 97,6% accuracy in any situation. Because of that, for most good players, Abuse is useless with any other skill level than the hardest. Enemies are evil and numerous. Luckily the hero has save stations and many different dying sounds. I used Dosbox to run Abuse perfectly and the occasional lag was just a good thing... This flash game called N feels somehow like... Abuse. Maybe that's because both games make me sit and try the same tiny level 50 times. Yes, both games offer a long series of short but difficult challenges and a hero who moves like you want it to move. Also, both have all kinds of nasty turrets that shoot at you. And the jump pad has a very similar sound! I've completed about 20 episodes of N and now it really starts to feel good. I felt exactly the same good feeling when I completed 10 first levels of Abuse. I mean horror.