Post subject: Player Points as Currency
Editor, Expert player (2461)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
I would like to offer 100 player points to anyone who makes a good run for one of these games: * Dune II (Genesis or DOS version) * Monster World IV Can I do this? Can I give my own player points in exchange for runs that I would like to see?
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
Aren't player points calculated on-the-fly from your published runs and their data? In other words, it's not like you have some kind of virtual wallet where your points are collected and stored as you get them (and which you could use for something).
Editor, Reviewer, Experienced player (969)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
Aqfaq wrote:
I would like to offer 100 player points to anyone who makes a good run for one of these games: * Dune II (Genesis or DOS version) * Monster World IV Can I do this? Can I give my own player points in exchange for runs that I would like to see?
Like Warp said, player points are not like a currency you gain, but more of a rating. If your runs are obsoleted or voted down your player points go down too. Hopefully the player points a player gets for the run itself is enough. Otherwise, you could always offer some other sort of currency, like money. (It has been done before.) In that case, you should probably define "good run" in an objective way to avoid conflict later.
Site Admin, Skilled player (1237)
Joined: 4/17/2010
Posts: 11279
Location: RU
I HAVE A SOLUTION! If Aqfaq does the runs himself, he will get those points! Well, he won't be able to lose them though, so it's not like he's selling the runs to himself. Well, I dunno if no one losing the score is okay for him...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.