(Link to video)
Also known as Cat Mario, Syobon Action is an extremely difficult mario-clone platformer that usually takes many tries to complete. This run aims to do so in the fastest possible time.

Game objectives

  • Emulator used Hourglass - r81
  • Fastest Time For Real
  • No Deaths
  • Forbid “x2 speed” (set FPS to 30)
  • Use select-state key (Number key 5) to start from World 2
As Fortranm said, pressing number buttons at the title screen is the only way to access levels 5 to 8 (World 2).

Comments

When you want to watch it in Hourglass, please set FPS to 30, System Time to 1, App Locale to Force Japanese locale, Multithreading Mode to Wrap, Multimedia Timer Mode to Synchronous, Message Sync Mode to Semi-Synchronous and Wait Sync Mode to Synchronous Skip. If you couldn't run this movie or often crashed, please choose Disable DirectSound Creation to repair it. It may help solving this problem.
[dead link removed] (link to the game)
MD5 :5D4438D6FC03DD4B08F965D44327CB28
SHA1 :19E3BF1DDED568389F6AFB2CE4DC75BAA825E141
CRC32 :D5B1AD9C
Firstly let me introduce the game version:
【v0.8 official version】 editor: z_gundam_tanosii
【v0.8 extended version (World 1 & 2)】 editor: Kazuki Okawa
【v0.8 extended version (SE replaced by smb3)】http://ux.getuploader.com/syobosyobo
【v0.81 bug repaired】 Kazuki Okawa (used this video)
Other versions of this game created a new cross-platform port instead of adding the stages into the official version, so I won' t list them.
Secondly, I would like to thank my friend Hu, who have provided me with many technical supports, so I can create this movie. Also, I would like to thank l4m2, because he came up with an important suggestion - the System Time in this game, which helped me saved more than 50 frames. Last, all my thanks go to the website and the warm-hearted staffs.
Two years ago, I have said that I would use the 4 stage version instead of an extended one, because the official site only has this version. Also, a source claims that Syobon Action only has 4 stages, implying that the extended version is a fan-game.
However, it seems that the World 2 stages are more popular than World 1, according to a popular Japanese barrage video website "www.nicovideo.jp". There is no doubt that the extended stages are more difficult than ever, which can be incredibly impossible to complete in real playing. So I tried hard to work out them, And two years later, my efforts paid off. (Actually the real working time is about 3 months)

Glitches & Tricks

Wall Jumping

With enough horizontal speed, you can clip slightly into a wall for a short time. Then simply hold onto the jump button (Z or UP) to jump again once inside the wall. In this one jumping frame, you can be invincible. If you are lucky, you can jump on the wall at full speed. Used a lot of times in stage 2-2, 2-3(when the cat is out of the sight) and 2-4.

Pass Through the Wall Quickly

With a small horizontal speed (often opposite the wall), you can not clip a wall but go into it. Then simply hold onto the Left arrow key to be pushed forward, so that you can save a lot of time. Used in stage 2-4.

Quick Turn

To turn quickly, bump into a wall for 1 frame then immediately turn around. It's faster than turning without bumping into a wall. Used plenty of times.

Jump Higher/lower

If you want to pass a crowded terrain, you should control your speed, not so fast, to lower your jump, save your time as well. If you want to climb a high obstacle, of course you should speed up to make a high jump.

Stage by stage comments

2-1

Frankly speaking, the way I passed this stage is abnormal. In general, We should control the hedgehog to the end of the stage, let it eat a mushroom to break the wall, then complete the stage. However, it is apparently slow. So I overcame the biggest problem in the end of the stage and tried my fast to go through it.

2-2

In the second screen my friend Hu had a big improvement in the turtle place, which used the trick above. When you watch the movie you will simply notice it.

2-3

The best improvement was the upside route. There is only one jumping choice to pass through the high wall (which you cannot see) but I managed to it.

2-4

The marvelous hard stage. You see, I tried thousands of times to adjust my route, It' s difficult to explain my work. The highlight is the double wall passing in the third screen. (In the middle of the third screen I stopped for a while to perform a swing dance, actually, the aim was to make a time difference so that I could pass the next obstacle)

Addresses

Other comments

The BGM (Background Game music) is too bad, it seemed that the editor of this extended game have compressed the music file from .ogg to .wav but accidently damaged the file. So I have repaired the BGM, and upload my file (I don' t know whether it is allowed). https://onedrive.live.com/redir?resid=81DC99A372C813B7!436&authkey=!AKZFp_KlFCgiVPI&ithint=file%2czip (repaired SE)
Regardless of whether the video will be accepted, I think this video represents the friendship between Hu and me, as well as the precious time of my senior school. As long as you enjoy it, just fine.
By the way, the game actually has 9 stages (World 1, World 2 & slippery stage 9, but they can't connect each other) and a random mode (Number Key 0). I think that stage 9 is not worthwile to submit, maybe I will upload the run of it to WIPs.

Screenshot

[dead link removed]

ars4326: Judging underway!
ars4326: Hello, Happy_mario and Tehh_083. To address the syncing issues brought up in the thread, we've confirmed that the run does sync on the intended OS (Win XP) with Hourglass and the settings listed, above. As for the game title being an apparent unofficial version or fan-game, the site's movie rules allow non-official games to be submitted; provided gameplay is unique and the submission meets a higher criteria of scrutiny. In particular, this version has a strong viewer count on niconico (as does the official published version, as well), in addition to offering a unique level layout from its predecessor. As for the run itself, thread feedback expressed that it was an entertaining watch and enjoyable (and certainly had an 'I Wanna Be the Guy' vibe to it!).
Accepting to Moons, alongside the published run!
feos: Pub.

TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14772
Location: 127.0.0.1
Post subject: Re: #4723: happy_mario, TEHH_083's Windows Syobon Action "World 2" in 02:10.7
Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
TASVideoAgent wrote:
Use select-state key (Number key 5) to start from World 2
I believe it would be more fitting to reach world 2 by playing through world 1.
Two years ago, I have said that I would use the 4 stage version instead of an extended one, because the official site only has this version. Also, a source claims that Syobon Action only has 4 stages, implying that the extended version is a fan-game.
We should probably do some research into this. It strikes me that we should either accept the eight-level version of the game, and have one run completing all levels to obsolete the published four-level run; or we should reject the eight-level version for lack of notability.
Editor
Joined: 3/10/2010
Posts: 899
Location: Sweden
Please explain the choice to skip to world 2. To me, someone who doesn't play the game, it sounds like randomly jumping ahead in the game.
Post subject: Re: #4723: happy_mario, TEHH_083's Windows Syobon Action "World 2" in 02:10.7
Active player (257)
Joined: 8/14/2014
Posts: 188
Location: North Kilttown
TASVideoAgent wrote:
Make performs when time permits
What? Regardless, since Hourglass doesn't like me I'm going to have to wait until a temp encode to vote. It'd be nice to see another game that works well in HG, though.
Somewhat damaged.
Fortranm
He/Him
Editor, Experienced player (772)
Joined: 10/19/2013
Posts: 1108
If I remember correctly, pressing number buttons at the title screen is the only way to access levels 5 to 8.
Joined: 3/9/2009
Posts: 530
Radiant wrote:
I believe it would be more fitting to reach world 2 by playing through world 1.
henke37 wrote:
Please explain the choice to skip to world 2. To me, someone who doesn't play the game, it sounds like randomly jumping ahead in the game.
World 1 ends with a credit roll and return to the title screen. http://tasvideos.org/3949S.html There is no version of the game (that I'm aware of) where you play stages 1-8 in order.
Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Tangent wrote:
World 1 ends with a credit roll and return to the title screen. http://tasvideos.org/3949S.html
As I understand it, that run you've linked is from the four-level "official" version of this game, whereas this submission is from the eight-level "fangame" version of this game, so I'm not sure if that limitation applies. A quick google search reveals over a dozen versions of this game made by a variety of people.
happy_mario
He/Him
Player (107)
Joined: 4/3/2013
Posts: 37
Location: China
Radiant wrote:
Tangent wrote:
World 1 ends with a credit roll and return to the title screen. http://tasvideos.org/3949S.html
As I understand it, that run you've linked is from the four-level "official" version of this game, whereas this submission is from the eight-level "fangame" version of this game, so I'm not sure if that limitation applies. A quick google search reveals over a dozen versions of this game made by a variety of people.
I have listed all the versions of this game in my submission and my run used the probably best game version (ver 0.8.1). Actually I don' t know whether this run can be admitted, either.
Happy everyday! 快乐每一天!
Post subject: Re: #4723: happy_mario, TEHH_083's Windows Syobon Action "World 2" in 02:10.7
happy_mario
He/Him
Player (107)
Joined: 4/3/2013
Posts: 37
Location: China
TehBerral wrote:
TASVideoAgent wrote:
Make performs when time permits
What? Regardless, since Hourglass doesn't like me I'm going to have to wait until a temp encode to vote. It'd be nice to see another game that works well in HG, though.
I‘ m terribly sorry that my English is not good. "Make performs when time permits" means when I can do some shows that don' t waste time, I will try to do them.
Happy everyday! 快乐每一天!
Post subject: Re: #4723: happy_mario, TEHH_083's Windows Syobon Action "World 2" in 02:10.7
Active player (257)
Joined: 8/14/2014
Posts: 188
Location: North Kilttown
happy_mario wrote:
I‘ m terribly sorry that my English is not good. "Make performs when time permits" means when I can do some shows that don' t waste time, I will try to do them.
Ah, I see, no problem. Makes sense.
Somewhat damaged.
Dimon12321
He/Him
Active player (478)
Joined: 4/5/2014
Posts: 1120
Location: Ukraine
I didn't know that there is World 2. Can you provide an encode, please?
TASing is like making a film: only the best takes are shown in the final movie.
Soig
He/Him
Skilled player (1458)
Joined: 12/4/2010
Posts: 252
Uhh... I'm in trouble... I've done as you said but...
Spikestuff
They/Them
Editor, Expert player, Publisher (2254)
Joined: 10/12/2011
Posts: 6324
Location: The land down under.
Same for pretty much a lot of people.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
happy_mario
He/Him
Player (107)
Joined: 4/3/2013
Posts: 37
Location: China
Soig wrote:
Uhh... I'm in trouble... I've done as you said but...
Maybe the problem is that Hourglass can only run on Win XP. (Acutally, the system of my laptop is Win 8.1, you can hardly imagine that I made this movie by VMware Workstation) If your system is XP, please set Multithreading Mode to Wrap, Multimedia Timer Mode to Synchronous, Message Sync Mode to Semi-Synchronous, Wait Sync Mode to Synchronous Skip and try again.
Happy everyday! 快乐每一天!
happy_mario
He/Him
Player (107)
Joined: 4/3/2013
Posts: 37
Location: China
Spikestuff wrote:
Same for pretty much a lot of people.
Oh no, the problem is on my movie file? But just now I ran the movie on my family's computer and nothing happened.
Happy everyday! 快乐每一天!
happy_mario
He/Him
Player (107)
Joined: 4/3/2013
Posts: 37
Location: China
Dimon12321 wrote:
I didn't know that there is World 2. Can you provide an encode, please?
I tried hard to access to metacafe.com but failed, so I uploaded a temporary encode to youku.com. Can you watch it?
Happy everyday! 快乐每一天!
Soig
He/Him
Skilled player (1458)
Joined: 12/4/2010
Posts: 252
happy_mario wrote:
I tried hard to access to metacafe.com but failed, so I uploaded a temporary encode to youku.com. Can you watch it?
Send your native encode (60fps) to me please. And I'll upload it to youtube. Email:1766819822@qq.com I won't delete my Email until you send it to me. EDIT:It seems that I don't need to upload your encode now.
Dimon12321
He/Him
Active player (478)
Joined: 4/5/2014
Posts: 1120
Location: Ukraine
happy_mario wrote:
Dimon12321 wrote:
I didn't know that there is World 2. Can you provide an encode, please?
I tried hard to access to metacafe.com but failed, so I uploaded a temporary encode to youku.com. Can you watch it?
I'll try. Give me a link!
TASing is like making a film: only the best takes are shown in the final movie.
Soig
He/Him
Skilled player (1458)
Joined: 12/4/2010
Posts: 252
Dimon12321 wrote:
I'll try. Give me a link!
Here's the link you want.
Skilled player (1431)
Joined: 11/26/2011
Posts: 655
Location: RU
For Dimon12321 (and others) i reupload it to youtube. Link to video
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
Dimon12321
He/Him
Active player (478)
Joined: 4/5/2014
Posts: 1120
Location: Ukraine
Wow! Hard Relay Cat Mario! I'm sure that this world was tested in Hourglass before uploading the game to the internet. Yes vote! BTW, I'm confused with the paragraph "Addresses". You can run Windows games in Bizhawk?
TASing is like making a film: only the best takes are shown in the final movie.
happy_mario
He/Him
Player (107)
Joined: 4/3/2013
Posts: 37
Location: China
Archanfel wrote:
For Dimon12321 (and others) i reupload it to youtube. Link to video
Thank you very much and I have added it into my submission。
Happy everyday! 快乐每一天!
happy_mario
He/Him
Player (107)
Joined: 4/3/2013
Posts: 37
Location: China
Dimon12321 wrote:
Wow! Hard Relay Cat Mario! I'm sure that this world was tested in Hourglass before uploading the game to the internet. Yes vote! BTW, I'm confused with the paragraph "Addresses". You can run Windows games in Bizhawk?
Hourglass itself has a tool RAM watch, you can easily open the .wch file in this tool.
Happy everyday! 快乐每一天!
Joined: 2/25/2006
Posts: 407
Why 30FPS? Doesn't the game run at 60FPS? I remember playing the first world and gameplay was a ton smoother than what I saw in that Youtube video.
Ryzen 3700X, ASUS Crosshair VIII Hero (WiFi) Motherboard, 32GB 3600MHz RAM, MSI Geforce 1070Ti 8GB, Windows 10 Pro x64 http://tasvideos.org/Nach/FranpaAlert.html
Active player (257)
Joined: 8/14/2014
Posts: 188
Location: North Kilttown
franpa wrote:
Why 30FPS? Doesn't the game run at 60FPS? I remember playing the first world and gameplay was a ton smoother than what I saw in that Youtube video.
Youtube videos only supports 60 fps if the video is upscaled and played in HD resolution (something that isn't necessary for a quick-and-dirty temp encode).
Somewhat damaged.