Pffffeww.... Second version of this TA is finally out ;)... And that was not a piece of cake... this is in normal mode this time so you shouldn't have any SRAM pbs... This are the caracteristics of the movie :
  • Intend to be as fast as possible
  • Take damage to save time
  • Manipulate luck a lot
  • Do not die
  • Use (but not abuse) programming errors or things like that
So do i have to describe this game again?? I'm sure most of are familiar with the Megaman Zero series...It's megaman without megaman :) and this is the 4th episode of it and frankly it's not the hardest nor the longest, though i like it...
So about the hard point of this TA, the most horrible thing was to MANIPULATE LUCK, as i still do not get how it really works (how to obtain pieces from defeated enemies, make bosses do certain moves...)
I collect the pieces of the galacta armor (twice damage inflicted but twice received from enemies...), it enables me to use the blaster more often, to kill the bosses in a very short time as well ws some enemies... I won't list the part of the armor here as i'm not fluent with japanese and as it would be too long... You can find information regarding it on Internet (gameFaqs...)
Some weird things are that you can combo the bosses with certain skills even when they're blinking... The most effective one is :
  • Uncharged buster shot
  • Charged saber slash
  • Triple saber slash
  • Heat Genblem EXskill
  • Nobile Mandrago EXSkill
Which inflicts lots of damage
Another weird thing is that buster is stronger when fired while sliding... this is weird but it's true, i don't know why...
And finally i shall describe some things that may look strange :
  • Being touched before climbing the wall is faster than taking the elevator handle in 2nd mission.
  • It seems to be impossible to change the configuration of the blocks in Cockapetri's stage... It seems to be linked with elapsed game time...
  • Jumping while entering the boss room makes him do different moves as if you've just slided in...
  • I kill the tubular generator enemy at the end of T. Kraken's stage with the triple slash in order for him to give me its needed part...
...
And FINALLY, a VERY VERY BIG THANK TO MIKE UYAMA & McBAIN who helped me a lot doing this TA... Thank you guys i would never have made it without your advice...
That's all... enjoy!!!


Experienced player (545)
Joined: 5/12/2005
Posts: 707
rockmanzero4_tas_xaphan.avi is this v1? :)
Joined: 4/24/2005
Posts: 104
Shinryuu wrote:
rockmanzero4_tas_xaphan.avi is this v1? :)
Pretty much. :)
Experienced player (545)
Joined: 5/12/2005
Posts: 707
ah.. :)
Former player
Joined: 5/24/2005
Posts: 405
Location: France
Mwuahaha... Thx a lot Shinryuu... Yeah, it's only the first version, i'm working on an improved version right now, though it shall take time to complete it because i'm also working on other games, especially on MMZ3 wich is a lot harder to run than this one... i may post the WIPs of the improved version on the GBA games topic page so check it regularly... The new version should be out by the end of october/november with MMZ3 as well :) Continue to vote for me people :D
Not dead yet... still very busy... damn...
Experienced player (545)
Joined: 5/12/2005
Posts: 707
yes Vote For me.. ! :)
Joined: 3/11/2004
Posts: 191
wow i cant believe i didnt vote after watching this. brain fart. as for the run, wow... just awesome. so well done. 2 thumbs up.
Former player
Joined: 5/24/2005
Posts: 405
Location: France
Thx Dark Mana... it's cheering me up... i hope some more will vote :)
Not dead yet... still very busy... damn...
Former player
Joined: 2/2/2005
Posts: 198
Looks good, can't find much to complain about. Nice that there was at least some chip and exskill usage, the SDA MMZ2 run had no exskills used. Is yes.
Former player
Joined: 5/24/2005
Posts: 405
Location: France
Thx a lot AnotherGamer :)
Not dead yet... still very busy... damn...
Former player
Joined: 5/24/2005
Posts: 405
Location: France
Come on guys, we're almost there, a few more votes PLEASE :)
Not dead yet... still very busy... damn...
Joined: 12/20/2004
Posts: 226
Xaphan, I don't think it's a matter of votes anymore. I have seen runs that have received less votes get published. I think the encoders are busy with other runs (plus they don't know this game), so it's just a matter of time before your TAS gets published. P.S. I know I already told you this AnotherGamer, but EX skills don't work in combos in Zero 2. EX skills couldn't be used in combos until Zero 3. So my run can't be improved using EX skills (though there are other ways to improve it)
Former player
Joined: 5/24/2005
Posts: 405
Location: France
I know that, Mike, and I know the editors may be busy (as there are so many submissions...) Though seeing that people voted for me cheers me up :) Shouldn't the editors reject some old submissions that are still here and do not get many yes votes?? I mean some of Neofix's submissions are good while others are less good and the poor one has submitted them last year (2004)...
Not dead yet... still very busy... damn...
Former player
Joined: 5/24/2005
Posts: 405
Location: France
Moreover KaitouKid's ninja O five run has been published very rapidly and is a lot less known than MMZ series... :)
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Player (206)
Joined: 5/29/2004
Posts: 5712
But that game was mentioned in the Umihara Kawase description, so it suddenly got more famous!
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 5/24/2005
Posts: 405
Location: France
more famous but not as famous as MMZ series...!
Not dead yet... still very busy... damn...
Emulator Coder, Skilled player (1311)
Joined: 12/21/2004
Posts: 2687
Xaphan wrote:
Moreover KaitouKid's ninja O five run has been published very rapidly and is a lot less known than MMZ series...
If I had to guess at why this movie is taking longer to get published, I'd say it's because this movie is almost twice as long, doesn't use a bionic arm thing, has a lot of vote requests posted, and has an improved version being worked on by you.
Joined: 4/24/2005
Posts: 104
nitsuja wrote:
has a lot of vote requests posted.
Yea I was sorta sad to see all these requests popping up all the time. Xaphan, you don't have to tell everyone to vote yes on your movies. Just give it some time, and you'll see that they will be noticed. :) Besides, I've already "published" the movie into AVI, but it's still not a NESvideo-official encode. And since you're working on your next version TAS, then I thought this would be an early thing to post in the meantime. :/
Former player
Joined: 5/24/2005
Posts: 405
Location: France
NOTE : I DO NOT ASK ANYBODY TO VOTE YES, I JUST ASKED EVERYONE TO VOTE... Though i shall stop it, I'm just not patient after all :) Sorry guys (I still love you) :P
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Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15654
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [403] GBA Mega Man Zero 4 by Xaphan in 41:27.12
Active player (438)
Joined: 4/21/2004
Posts: 3518
Location: Stockholm, Sweden
I enjoyed watching your run Xaphan, congratulations getting your run published :) Three (?) tumbs up!
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Post subject: Re: Movie published
Joined: 4/24/2005
Posts: 104
NesVideoAgent wrote:
This movie has been published.
Wow, that was fast! XD
Joined: 1/9/2005
Posts: 219
Location: The Netherlands
Congratulations Fred! :)
http://www.megazpeed.com - THE site for the ultimate MegaMan Zero superplay movies.
Former player
Joined: 5/24/2005
Posts: 405
Location: France
I'M SO HAPPY !!!!!!! :D :D :D :D Thank you very much every one ;) (especially you Mc Bain, and Mike as well) COOOOOOOOOOOLLLLLLLL!!!!!
Not dead yet... still very busy... damn...