Joined: 4/13/2011
Posts: 76
Location: Japan
Operation related to TAS of N64/GC/Wii/PS2 emulator is often investigated.
Post subject: You want to cheer a team? Cheer Team Open Source (decaf)
Spikestuff
They/Them
Editor, Expert player, Publisher (2254)
Joined: 10/12/2011
Posts: 6324
Location: The land down under.
Decaf boots more: Link to video Reddit thread on r/emulation: https://redd.it/4tf887 Cemu 1.5.4 Link to video Reddit thread on r/emulation: https://redd.it/4ttdni
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
Spikestuff
They/Them
Editor, Expert player, Publisher (2254)
Joined: 10/12/2011
Posts: 6324
Location: The land down under.
The little Decaf that could: Link to video Oh, and here's Cemu 1.5.6 I guess... Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
Post subject: Anyone waiting for Cemu?
Unknown394
He/Him
Joined: 6/5/2016
Posts: 97
Location: United States
Cemu, WiiU Emulator, is still in a comparatively early stage of development, but it is already capable of running New Super Mario Bros. U, New Super Luigi U, Super Mario 3D World, Super Mario Maker, Captain Toad Treasure Tracker, Mario Kart 8 and some other WiiU games at full FPS with very little or none visual or sound errors. Cemu has not reached the point to support TAS yet, but seems like it isn't going to take very long. If you're interested please type "cemu.info" in your browser URL and you can download the newest Cemu (1.5.6b, 1.6.0 will come out in a few days). Cemu requires at least 4 GB of memory to run. The speed of your emulation depends on your computer hardware. I'm able to run all the Mario games at 60FPS, this is my hardware Lenovo Ideapad 7000 Laptop Processor: Intel Core-i7 6700HQ @2.60-3.30GHz Graphics Card: NVIDIA GeForce GTX 960 RAM: 8GB I tried to use Hourglass to run Cemu, but seems like it won't work. Really looking forward to TASing on Cemu! (An Old Screenshot with Cemu 1.5.1p)
I love Nintendo
Experienced player (670)
Joined: 11/23/2013
Posts: 2206
Location: Guatemala
There is already a thread for Wii U emulators. Since this has nothing todo with Dolphin, I suggest for someone to merge this thread with that one.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Unknown394
He/Him
Joined: 6/5/2016
Posts: 97
Location: United States
1.6.0 is coming Anyone wants to try Yoshi's Woolly World?
I love Nintendo
Unknown394
He/Him
Joined: 6/5/2016
Posts: 97
Location: United States
Kurabupengin wrote:
There is already a thread for Wii U emulators. Since this has nothing todo with Dolphin, I suggest for someone to merge this thread with that one.
Why doesn't it allow me to move my own post???
I love Nintendo
Experienced player (670)
Joined: 11/23/2013
Posts: 2206
Location: Guatemala
That's something that only mods/admins can do. Sorry for not clearing it up.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Samsara
She/They
Expert player, Senior Judge, Site Admin (2120)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
Moving posts/merging threads is a moderator-only function.
TASvideos Admin and acting Senior Judge 💙 | Cohost
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Unknown394
He/Him
Joined: 6/5/2016
Posts: 97
Location: United States
1.6.0 is released Personally I don't like it...it in fact slower than 1.5.6b and lags heavily. It's true that some sound and graphics errors are fixed, and Yoshi's Wooly World will run...but I can only get as far as the controller instructions and then Cemu crashes. my hardware: Lenovo Ideapad 7000 Laptop Processor: Intel Core-i7 6700HQ @2.60-3.30GHz Graphics Card: NVIDIA GeForce GTX 960 RAM: 8GB Hope Cemu improves more in the future
I love Nintendo
Unknown394
He/Him
Joined: 6/5/2016
Posts: 97
Location: United States
Cemu 1.6.0 Test New Super Mario Bros. U https://www.youtube.com/watch?v=FOwKeccFIn8 Cemu 1.6.1 Test Super Mario 3D World Link to video MOD EDIT: please keep the number of videos and successive posts to a minimum. -Samsara
I love Nintendo
Masterjun
He/Him
Site Developer, Skilled player (1968)
Joined: 10/12/2010
Posts: 1179
Location: Germany
Do you never learn? You keep doubleposting. Stop that.
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
Skilled player (1703)
Joined: 9/17/2009
Posts: 4952
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
http://www.pocket-lint.com/news/140059-zelda-marks-the-death-of-nintendo-wii-u-confirmed With this out of the way, how much percentage of games (and apps) released for the wii u are playable on Cemu now? I haven't followed it for a while now; is it more active than non-Nintendo console emulators in terms of development?
Soig
He/Him
Skilled player (1458)
Joined: 12/4/2010
Posts: 252
I give a test for newest CEMU - 1.11.6. Used NSMBU. 1. Sometimes the screen stops for a little time. 2. Sometimes the music plays for several seconds, then enter the view. 3. No tools for TAS. (SL, frame advance, RAM watch&search, lua) 4. The emulator can't make a movie. HOWEVER, I'm glad to see this emulator. Because it's much better than the early Wii's emulator - dolphin. CEMU can run with a whole speed with a high image quality!!! So looking forward to making TAS movies with CEMU in the future! Here's my test: (Encode by NVIDIA's GeForce Experience) Link to video
Makonede
He/Him
Joined: 12/20/2021
Posts: 2
Hey, so I've been working on a set of TAS tools for Cemu. It isn't released yet, and probably will not have savestates for a long time (if ever), but it will have basic TAS tools like frame advance, TASInput, and movie recording/replaying. Could Cemu get approved as a TASable emulator by using CemuTASTools once it's released?
what is the meaning of life? 🤔 also you can just call me mako
Emulator Coder, Experienced player, Judge (593)
Joined: 2/26/2020
Posts: 691
Location: California
Makonede wrote:
Hey, so I've been working on a set of TAS tools for Cemu. It isn't released yet, and probably will not have savestates for a long time (if ever), but it will have basic TAS tools like frame advance, TASInput, and movie recording/replaying. Could Cemu get approved as a TASable emulator by using CemuTASTools once it's released?
A hard requirement to be approved for submission is being open source, which Cemu fails right there.
Makonede
He/Him
Joined: 12/20/2021
Posts: 2
CemuTASTools will be open source though.
what is the meaning of life? 🤔 also you can just call me mako
Emulator Coder, Experienced player, Judge (593)
Joined: 2/26/2020
Posts: 691
Location: California
Makonede wrote:
CemuTASTools will be open source though.
The emulator itself has to be open source. This is a hard requirement which will not be changing.
Site Admin, Skilled player (1234)
Joined: 4/17/2010
Posts: 11251
Location: RU
If there's no savestates then how do you redo?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 5/25/2010
Posts: 30
Location: California
I know this is an old thread, but Cemu 2.0 has been released: https://reddit.com/r/cemu/comments/wwa22c/cemu_20_announcement_linux_builds_opensource_and It's also under an open source license!
Emulator Coder, Experienced player, Judge (593)
Joined: 2/26/2020
Posts: 691
Location: California
Now with the source we now know the emulator is very much nondeterministic (essentially Dolphin dual core on steroids) and would require a lot of modifications to make it deterministic. So we probably shouldn't expect a TAS capable emulator out of this any time. Also when such comes, you could expect the performance to tank a bit.