Spikestuff
They/Them
Editor, Publisher, Expert player (2312)
Joined: 10/12/2011
Posts: 6342
Location: The land down under.
Kurabupengin wrote:
User movie #15877125753471160
Syncs on this version of vba for those who want to play it back.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Spikestuff wrote:
Kurabupengin wrote:
User movie #15877125753471160
Syncs on this version of vba for those who want to play it back.
I actually made the movie on that version. So you don't have to worry about that.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Spikestuff
They/Them
Editor, Publisher, Expert player (2312)
Joined: 10/12/2011
Posts: 6342
Location: The land down under.
Kurabupengin wrote:
Spikestuff wrote:
Syncs on this version of vba for those who want to play it back.
I actually made the movie on that version. So you don't have to worry about that.
The reason I wrote that is because it's the 2nd latest version from the site (which is fine).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
http://tasvideos.org/userfiles/info/30577227127665000 WIP from 2014 redone in BizHawk. I dunno if I'll work on this game next, but looks good so far. NOTE: IM SO DUMB. Improoved 22 frames: http://tasvideos.org/userfiles/info/30577950462314984
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Post subject: spindashing solves everything
Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
http://tasvideos.org/userfiles/info/30597723061982750 This improves the previous WIP over 2 seconds or something due to spindash abuse. Currently figuring out how to optimize the damage knockback from enemies in the next section.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Samsara
She/They
Senior Judge, Site Admin, Expert player (2123)
Joined: 11/13/2006
Posts: 2794
Location: Northern California
Looking great so far, a lot better and smoother than what we were doing a couple years ago.
TASvideos Admin and acting Senior Judge 💙 | Cohost
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
MarbleousDave
He/Him
Player (12)
Joined: 9/12/2009
Posts: 1555
Sachen's Thunder Blast Man is what got Yong Yong started.
Post subject: i guess im back at this again
Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Thanks for that useful piece of information, PikachuMan. ---------------------- 1st level done. http://tasvideos.org/userfiles/info/30645145312862396 Over 9 seconds faster than Samsa's old WIP. Man, time sure flies...
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Post subject: Crappy Encode™: the return
Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Since nobody really seemed to watch the movie file, I guess I'll do one of my patented crappy encodes: Link to video Ridiculously more polished and optimized than I ever thought it could be 2 years ago.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Editor, Expert player (2014)
Joined: 8/25/2013
Posts: 1199
Wow it's like almost a good game now.
effort on the first draft means less effort on any draft thereafter - some loser
MarbleousDave
He/Him
Player (12)
Joined: 9/12/2009
Posts: 1555
They f*cked up the spindash so that you can't hurt enemies. Who knew TASers can use this as a speed advantage?
Post subject: 15 MORE FASTS
Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
http://tasvideos.org/userfiles/info/33841550660053085 Second stage is now 15 seconds faster. Huge improvement here. I guess I'll continue the project by myself since I have no word from Samsa's part. Already found a way to fall through platforms in stage 3... Yeah. No Yong Yong game is safe from the "falling through platforms trope", isn't it?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Samsara
She/They
Senior Judge, Site Admin, Expert player (2123)
Joined: 11/13/2006
Posts: 2794
Location: Northern California
Yeah, keep it going without me. Been too busy with real life, Gunstar, and judging for any other projects right now.
TASvideos Admin and acting Senior Judge 💙 | Cohost
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Post subject: 10 more fasts
Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
http://tasvideos.org/userfiles/info/33909484023205668 3rd stage done, I improved it by like 10 secs. Encode coming soon, maybe...
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Post subject: yay more crappy encodes
Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Link to video BTW, feedback is appreciated... :-[
Here, my YouTube channel: http://www.youtube.com/user/dekutony