George Foreman's KO Boxing is a rather boring boxing game released in Europe and Brazil for the Sega Master System. The game is known for being very easy to beat, simply by stun locking every opponent in the corner. The current run is a significant improvement over the existing publication due to much better strategy and optimization. It is also an improvement over my previous submission.

Improvements:

- It turns out I was wrong about PAL being faster in my previous submission, so this one is back to NTSC (Techniclly PAL-M)
- You have some influence on the count after each knockdown, so I minimized it as much as possible. Thanks to zoboner, all counts are now 5 counts.
- By varying your punches, you can extend your combos to the point where almost all the opponent's health is gone in the first knockdown. Using this, I was able to get knockdowns 2 and 3 on all opponents with a single super punch.

Developement of this game.

This game has a notably complex development history. As noted at Sega retro: https://segaretro.org/Heavyweight_Champ_(8-bit) the game was originally released as "Heavyweight Champ" in several regions. It was released as "James 'Buster' Douglas Knockout Boxing" in the US, then also released as "George Foreman's KO Boxing" in Europe and Brazil. The graphics in the original and 'Buster' releases are bland compared to the Foreman version, so going with this one definitely seems like the right choice.

NTSC vs PAL

This game is able to detect which region console it is playing on. It then uses this information to vary how much it does in a frame. Generally speaking, PAL is faster overall to play then NTSC for this reason. But, they didn't apply the changes to the counts (this is what I missed in my previous submission) and as a result counts take the same amount of frames in both NTSC and PAL. This makes the counts notably faster real time in NTSC. Since the counts end up making up a significant fraction of the run, NTSC ends up winning in the end by about 2 seconds (I redid the run on both settings just to make sure.)
Besides that, it turns out the PAL is actually TOO fast. It inadvertantly misses a trigger to disable audio (by one frame) during loading transitions. This creates very irritiating audio buzzing in some cases. Fortunately NTSC is faster so you won't have to hear it this time!
At first I was skeptical that such a significant error would be overlooked and thought there might be an emulator bug, but Kega Fusion and TwoMBit both agree that this behaviour is correct.

Special Thanks

Zoboner's contribution with understanding this game is what led to this improvement. It is now a much cleaner run as a result.

ThunderAxe31: Judging.
ThunderAxe31: This run looks optimized to the fullest. Good job!
Accepting as improvement of the current movie.
feos: OH! Let's hope the new year delays a bit just for this run.


TASVideoAgent
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This topic is for the purpose of discussing #5769: Alyosha's SMS George Foreman's KO Boxing in 04:44.83
Skilled player (1006)
Joined: 10/13/2014
Posts: 409
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Awesome and surely neat. I wait an encode to watch this.
GAW sms... Totally destroyed
Post subject: Temp encode is up.
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This game was broken to begin with, but now it's more like completely annihilated. Yes vote! I ask the audience to please comment with a post your thoughts about this run, beside voting.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
Challenger
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I originally intended to encode, but my net was busy before. So, thanks for the encode, ThunderAxe! The first opponent fight now looks better than before. Yes vote! Now 7 dega runs left!
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Skilled player (1006)
Joined: 10/13/2014
Posts: 409
Location: nowhereatthemiddleofnoone
You can congratulate yourself to have make a perfect run. Very fast and impressive, I had a smile when I watch the run time, because in reality I think it's not possible to make a faster run than this ! You had do all of I believed possible for beat the game fast and now it's a sérious T.K.O for this run. Hight punch are very optimised and all rounds are nice executing to have the best RNG. I didn't expect less from you! Yes vote!
GAW sms... Totally destroyed
Alyosha
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Thanks for the temp ThunderAxe31!
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3604] SMS George Foreman's KO Boxing by Alyosha in 04:44.83