Post subject: Possible bug/glitch on G-LOC: Air Battle (Genesis/MD)?
Joined: 5/4/2018
Posts: 18
It seems that every time I fire a missile in the game, the game wants to temporarily speed up (and sometimes do it for even an even longer, indeterminable amount of time). I've tested this on both Bizhawk 2.0 and 2.2.2 and getting the same results. Not sure if it's my ROM or the emulator, but I thought I would bring it up here. What's funny is that Bizhawk says that the ROM is a verified good dump, but loading it in the newest version of Kega Fusion give me a "WARNING: Checksum error" message, so that probably has something to do with it. Anybody able to recreate this bug/glitch? EDIT: For some reason, when I closed the emulator, it seems to have fixed the issue. Weird...