Post subject: Keio Flying Squadron 2
Skilled player (1327)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
Im considering running this game as its one of the better Saturn games and it actually works on Yabause. Heres a WIP: http://www.mediafire.com/?wzp56n0y5l5ozlx What do you guys think?
fruitbane
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Joined: 3/28/2005
Posts: 216
UPDATE: I can't get this to sync. If I use an older burned disc I have it pops into the options screen and desyncs there. If I use a more recent ISO (cue/bin) it goes into the opening cinematic instead of skipping it. What Yabause version are you using and do I need certain settings configured? I won't be able to review this until this weekend, but I think the game choice is excellent. It's a varied title with a lot going on and a lot to look at.
Skilled player (1327)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
Im using rev2544 with default settings. Im also using the Japanese version instead of the European version.
fruitbane
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Joined: 3/28/2005
Posts: 216
I'm using 2541 with the Japanese version. Let me look into 2544. 2541 was the latest when I went to download, but maybe I missed something. OK, it appears that on the Google code page the latest binary is 2541. The SourceForge page is all source, no binaries, so I'm not sure where to look from here.
Post subject: might do mmmmmm
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Joined: 11/23/2013
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Location: Guatemala
Mitjitsu
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Joined: 4/24/2006
Posts: 2997
Noticed one glaring flaw with that run, and that's the fact he hasn't properly assigned the run button. You can either assign it to hold like in the video; double tap or preferably one of the shoulder buttons. Mapping it the way he's done is bound to cost a minute or two over the course of the game.