Oh my god.
After watching the movie and reading the entire thread, I've concluded that this thread is undeniable proof that this community likes to argue over nothing.
https://xkcd.com/915/
As someone who hasn't seen every SMB TAS ever published (I haven't seen MrWint's TAS which is brought up several times in this thread), this looked like a quintessential TAS to me. It had a lot of tricks and glitches I've never seen before, and a 47-frame improvement is a nuclear bomb to a frame-war game such as this one. It's one of the most famous games in the world, and a monumental progression to one of the most culturally significant TAS games of all time. I see absolutely no reason this shouldn't be published.
But then again, maybe people are nitpicking because they know the movie is going to be published anyway, so they act contrarian because they know it will have no consequence and won't affect the outcome. Well, chasing skilled TASers like HappyLee away is a consequence. And it wouldn't be the first time, either. I've watched this community chase away dozens of good players over pure pedantry over this past decade over arguments that they didn't even start and weren't even their fault.
I'm only speaking for myself, but many of the most memorable TAS moments I can recall are the moments that made me think the movie was desynching or that the player made some kind of obvious mistake, only to be revealed that it wasn't a mistake at all. A good example would be in the SMB2U TAS on world 4-3 where players like to make Luigi stall in the starting room, which clearly looks like a mistake, only for the viewer to realize later (or even better, not to realize and have to ask about it) that the Birdo's eggs are on a global timer and he needed to wait for it. To me, mastery and perfection are inherently entertaining, and making a fool of the viewer is one of the highest forms of demonstrating mastery.
As for the sentiment about discouraging playaround with spare framerule time for the sake of making things easier on future TASers: I find that a bit silly and irrelevant, as I imagine that future TASers will have no trouble finding the resources they need elsewhere, and if not, a skilled TASer who understands a game can generally look at a movie and see where all the time/entertainment tradeoffs are anyway.
And as a side note:
There's a huge difference between criticism and opinion. Criticism (at least in the sense of artistic criticism) isn't about liking or disliking the end product, it's about showing that you understand what the creator intended, and offering advice about how they could have reached their intentions more effectively. In other words, you can dislike chicken, and you can criticize a cook for cooking chicken badly, but you can't criticize a cook for cooking chicken because you wanted steak instead. In the case of HappyLee, his artistic decisions were fully premeditated and intentional, and you can dislike it if you want, but it's unproductive to tell him that his artistic direction was a mistake.
Joined: 4/17/2010
Posts: 11475
Location: Lake Chargoggagoggmanchauggagoggchaubunagungamaugg
This is known. We are conversation nerds. It's impossible to be a nerd at TASing and not get professional deformation.
I also fully agree with this. It just appears that when the audience of any, once obscure, hobby becomes huge enough, the amount of people whose tastes differ increases too. This is life, it's silly to get upset by the very presence of dislikers.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
To echo what CAD said, yes, this site argues about everything and lets personal vendettas get the better of them. All fucking bullshit aside, thank you a lot HappyLee for again proving the impossible is possible, which is improving an SMB run :) Easy yes vote.