Locked

Post subject: Arguments regarding arguing
Active player (325)
Joined: 2/23/2005
Posts: 786
Oh my god. After watching the movie and reading the entire thread, I've concluded that this thread is undeniable proof that this community likes to argue over nothing. https://xkcd.com/915/ As someone who hasn't seen every SMB TAS ever published (I haven't seen MrWint's TAS which is brought up several times in this thread), this looked like a quintessential TAS to me. It had a lot of tricks and glitches I've never seen before, and a 47-frame improvement is a nuclear bomb to a frame-war game such as this one. It's one of the most famous games in the world, and a monumental progression to one of the most culturally significant TAS games of all time. I see absolutely no reason this shouldn't be published. But then again, maybe people are nitpicking because they know the movie is going to be published anyway, so they act contrarian because they know it will have no consequence and won't affect the outcome. Well, chasing skilled TASers like HappyLee away is a consequence. And it wouldn't be the first time, either. I've watched this community chase away dozens of good players over pure pedantry over this past decade over arguments that they didn't even start and weren't even their fault.
Scepheo wrote:
Because if you're bouncing around the level for 10 seconds, that looks like showing off, whereas slowing down for 10 frames looks like an oversight or mistake. At least, that's what it looks like to me in this TAS: I know it's intentional, I know it doesn't waste time, but feels slower.
I'm only speaking for myself, but many of the most memorable TAS moments I can recall are the moments that made me think the movie was desynching or that the player made some kind of obvious mistake, only to be revealed that it wasn't a mistake at all. A good example would be in the SMB2U TAS on world 4-3 where players like to make Luigi stall in the starting room, which clearly looks like a mistake, only for the viewer to realize later (or even better, not to realize and have to ask about it) that the Birdo's eggs are on a global timer and he needed to wait for it. To me, mastery and perfection are inherently entertaining, and making a fool of the viewer is one of the highest forms of demonstrating mastery. As for the sentiment about discouraging playaround with spare framerule time for the sake of making things easier on future TASers: I find that a bit silly and irrelevant, as I imagine that future TASers will have no trouble finding the resources they need elsewhere, and if not, a skilled TASer who understands a game can generally look at a movie and see where all the time/entertainment tradeoffs are anyway. And as a side note:
Memory wrote:
I'd like to say that requiring everyone who criticizes a work to make something better themselves is not being receptive to criticism. You don't have to be the cook to criticize the food.
There's a huge difference between criticism and opinion. Criticism (at least in the sense of artistic criticism) isn't about liking or disliking the end product, it's about showing that you understand what the creator intended, and offering advice about how they could have reached their intentions more effectively. In other words, you can dislike chicken, and you can criticize a cook for cooking chicken badly, but you can't criticize a cook for cooking chicken because you wanted steak instead. In the case of HappyLee, his artistic decisions were fully premeditated and intentional, and you can dislike it if you want, but it's unproductive to tell him that his artistic direction was a mistake.
Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11274
Location: RU
CtrlAltDestroy wrote:
After watching the movie and reading the entire thread, I've concluded that this thread is undeniable proof that this community likes to argue over nothing. https://xkcd.com/915/
This is known. We are conversation nerds. It's impossible to be a nerd at TASing and not get professional deformation.
CtrlAltDestroy wrote:
I'm only speaking for myself, but many of the most memorable TAS moments I can recall are the moments that made me think the movie was desynching or that the player made some kind of obvious mistake, only to be revealed that it wasn't a mistake at all. A good example would be in the SMB2U TAS on world 4-3 where players like to make Luigi stall in the starting room, which clearly looks like a mistake, only for the viewer to realize later (or even better, not to realize and have to ask about it) that the Birdo's eggs are on a global timer and he needed to wait for it. To me, mastery and perfection are inherently entertaining, and making a fool of the viewer is one of the highest forms of demonstrating mastery.
I also fully agree with this. It just appears that when the audience of any, once obscure, hobby becomes huge enough, the amount of people whose tastes differ increases too. This is life, it's silly to get upset by the very presence of dislikers.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
To echo what CAD said, yes, this site argues about everything and lets personal vendettas get the better of them. All fucking bullshit aside, thank you a lot HappyLee for again proving the impossible is possible, which is improving an SMB run :) Easy yes vote.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
pirate_sephiroth wrote:
Bisqwit wrote:
Drama, too long, didn't read, lol.
Unusually fitting.

Locked