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Well, this is a run of Top Gear using 2 players not to wait the computer and complete the game faster.
Game Objetives
Genre: Racing
Uses 2 Players
Uses Hardest Difficulty
NO 4th Gear Abuse
If the rom not works is Top Gear (U) [!].smc

feos: Judging...

jmosx36
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Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
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so since there is still no real description on tricks and any info from the author on the 4th gear glitch which reading from feos comments say its not a glitch but a programing ability to actually make you go faster im voting meh as if this run could be faster by using what they programmed in then you should use it imho, making it a handicap for the run doesn't feel right and that you gave a handicap which might cost this run in the long run, would I like to see this game get published hell yeah I would as I loved this game back in the day... do I think this run is worthy of this well no and yes. I say personally if the programming trick that developers made into the game to make or break a normal race but instead this being a tas I think you should use it would it effect the entertainment of the run that's honestly entirely unknown as you use this as a handicap against you
Spikestuff
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> Top Gear TAS Remake Bordeaux France > 1 player without any explanation as to why. Specifically one level? With your style it's probably best to refurbish over the entire game and actually make it optimal.
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
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I'm doing a proper 2p test of Paris. But before I finish, as also said in GameFAQs, this game has a password glitch similar to the one in Top Gear 2. You can simply enter an empty password, ignore the warning, and start with the country you want. This is not a debug/cheat, because it does the same thing as actual passwords - it only takes you to the country, not to the city of your choice. If a run without this glitch is considered too boring for Moons, it will be rejected for avoiding time saving glitches for no reason. EDIT: Seems to be just a rumor originated from Top Gear 2. Doesn't work in this game. Additionally, if one aims for the in-game time instead of real time, the second player won't be needed. Which, judging by your explanation of the 4th gear glitch in your video, makes a 1p run significantly faster than 2p.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
jmosx36
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supersonicjc so since there is still no real description on tricks and any info from the author on the 4th gear glitch which reading from feos comments say its not a glitch but a programing ability to actually make you go faster im voting meh as if this run could be faster by using what they programmed in then you should use it imho, making it a handicap for the run doesn't feel right and that you gave a handicap which might cost this run in the long run, would I like to see this game get published hell yeah I would as I loved this game back in the day... do I think this run is worthy of this well no and yes. I say personally if the programming trick that developers made into the game to make or break a normal race but instead this being a tas I think you should use it would it effect the entertainment of the run that's honestly entirely unknown as you use this as a handicap against you Well, it is that in turns player 2 has the disadvantage that the trick does not work, I tried it. Spikestuff > Top Gear TAS Remake Bordeaux France > 1 player without any explanation as to why. Specifically one level? With your style it's probably best to refurbish over the entire game and actually make it optimal. This video was only for beat the time of phil feos Additionally, if one aims for the in-game time instead of real time, the second player won't be needed. Which, judging by your explanation of the 4th gear glitch in your video, makes a 1p run significantly faster than 2p. I use the real time for the TAS (it is tested in bordeaux), because in speedrun.com, the category of 2 players only takes into account the real time.
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
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Here's another movie, this time 2-player Paris: http://tasvideos.org/userfiles/info/47797322823909438 Video comparison: https://yadi.sk/d/hh3tOxg33Xsjnw 00:03.87 seconds faster (in-game time for this game is quite accurate to real time frames). You might think it's not that much. But this is just one track. See how many rerecords it took me. Of course I don't know this game that well, so a lot of them come from familiarizing myself with it. But after I did so, I want to say that your run lacks planning and serious optimization. I'm not saying my attempt is fully optimal. But check out my usage of Nitro and gears, as well as acceleration management on turns. If you beat me on that track, I might consider the result optimal enough to be accepted, but again, this is just one track. The same amount of planning needs to be done throughout the entire game! I don't know if you want to work on optimizing it for real, but if you try, post your progress on forum after each level. That way people will be able to check optimality of your work before it's too late. Use userfiler to host your WIPs. http://tasvideos.org/userfiles/my#uploadfile
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
jmosx36
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Link to video Sorry for the song end at rendering Here is my time, both players not finish the race = lose time
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
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Can the entire game be beaten that way? I imagine switching players that do the job for every track, since the one who loses gets placed first. But do they advance to the new country after losing half of the times?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
jmosx36
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feos wrote:
Can the entire game be beaten that way? I imagine switching players that do the job for every track, since the one who loses gets placed first. But do they advance to the new country after losing half of the times?
YES, with the flag pole glitch
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
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Then I guess that's how this game should be TASed. Do you actually plan to work on it? If you do, like I said, post movies after each new track so others could help or advice.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
jmosx36
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feos wrote:
Then I guess that's how this game should be TASed. Do you actually plan to work on it? If you do, like I said, post movies after each new track so others could help or advice.
Yes, I'm going to work on this new TAS. It will take at least 1-2 months. (And I'll also customize the music) But, this new trick will not be effective on all tracks (like the first 3), I'm going to plan a new route, Maybe you can help me with the route. And a last thing, Which emulator i can use? (not bizhawk)
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
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If bizhawk is out of the question, try lsnes. Otherwise, the only option is some version of snes9x, but it's deprecated. I think the version used here is alright. Just don't use v1.43. And I can only test in bizhawk. I'll be checking your WIPs, but I won't be able to actually TAS a lot, only when it looks suspicious. Feel free to make a thread for this game. As for this movie, it can't be accepted due to sub-optimality. You can cancel it if you want, otherwise I'll reject it. And good luck with the serious run, this game looks promising after all these tricks. Just make sure to only care about final time and nothing else. Lucky with this technique I think it wouldn't matter if you aim for in-game time or overall TAS time - it should equally fit into both.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
jmosx36
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Cancel it Now in lsnes
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
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Cancellation is usually done by the author. Rejection is done by a judge. No big deal, I can also cancel it by request, it's just traditional if you do it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
TASVideosGrue
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om, nom, nom... want more!
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BTW, won't spending all the second player's nitro on boosting the first player also help? Only spending 1 on that looks like unused potential time save as well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
jmosx36
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feos wrote:
BTW, won't spending all the second player's nitro on boosting the first player also help? Only spending 1 on that looks like unused potential time save as well.
Yes, but it depends on the track, not on all (using only player 1) you can take advantage of all the nitros of player 2, because remember that I have to empty the fuel tank of player 2 to advance directly to the next track and not waste time
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)