Super Tempo is the sequel to the 32X game Tempo released only in Japan for the Sega Saturn. I started this TAS when the Mednafen saturn finally could emulate it soon before porting to BizHawk. Prior to this the game was only a black screen on the mednafen core and of course on Yabause.
Unfortunately this game isn't as nearly interesting for a TAS as its predecessor.
Instead it's...rather an interesting game, colorful, and strange.
Oh, and what you think you saw in level 1...Yeah, it's what you think...

Techniques

Unfortunately, getting points increases the length of the movie since there's a score tally. Getting any points at all in a level is far worse since then you get to win an item at the end of the level. So a lot of stategy revolves around minimizing score. Unfortunately the game is very generous with giving you points and it isn't so easy to avoid them
Tempo walks at a speed of 512, and after enough walking will increase to 768. Jumping is 512. So you want to be walking as much as possible.
One of the more interesting parts of the TAS happens at the 20 minute mark. By jumping off of rocks and then grabbing them immediately after, you can keep your initial vertical momentum, which makes for getting to the top very quick.

Summary

There's a lot of boring parts to this TAS unfortunately, plenty of breaks to go grab some cheezits.

Thanks

  • Rypecha for fixing Super Tempo in mednafen upon special request, you rock!
  • natt for giving BizHawk a proper Saturn core
  • EzGames69 for keeping me motivated, this wasn't a fun TAS
  • Spikestuff: for going through the hassle of encoding this
The girl bug walks at 512, and can jump at 512 but fly at 256 (which she will start doing if she stays in the air long enough).

Memory: Judging
Memory: Optimization seems good, the author does a great job of limiting time spent in the air since ground movement is faster.
The majority of the entertainment comes from the fact that the game is quite weird as TAS gameplay for this game doesn't really standout from regular play. As has been pointed out by the audience, the game is fairly slow too. The audience response was rather divided, but I feel that the criticisms regarding pacing are too much to overlook.
Accepting to Vault.
Spikestuff: It's Tempo!


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15544
Location: 127.0.0.1
This topic is for the purpose of discussing #6506: adelikat's Saturn Super Tempo in 48:25.60
EZGames69
He/They
Publisher, Reviewer, Expert player (4454)
Joined: 5/29/2017
Posts: 2761
It makes me happy to see you tasing again even if the game isn’t that interesting. Probably the only thing about this game that ruins any level of entertainment is the long loading. Like I know saturn is infamous for long loadings but this takes the cake. I still liked the run so I’m going to vote meh on this.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Editor, Skilled player (1438)
Joined: 3/31/2010
Posts: 2107
Yeah, okay, I didn't know the game was gonna get that weird. Yes vote here.
Post subject: Re: #6506: adelikat's Saturn Super Tempo in 48:25.6
Memory
She/Her
Site Admin, Skilled player (1551)
Joined: 3/20/2014
Posts: 1765
Location: Dumpster
TASVideoAgent wrote:
Tempo walks at a speed of 512, and after enough walking will increase to 256.
Huh? I thought 256 was less than 512?
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3570)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Oops, that should be that it increases to 768 :)
It's hard to look this good. My TAS projects
CoolHandMike
He/Him
Editor, Judge, Experienced player (894)
Joined: 3/9/2019
Posts: 692
The game itself is wacky and entertaining, but I cannot quite bring myself to finish the movie. Watched like 20 minutes, but it is pretty slow. Meh.
discord: CoolHandMike#0352
Personman
Other
Joined: 4/20/2008
Posts: 465
Watched the whole thing except the boss refights, really strange & cool game.
A warb degombs the brangy. Your gitch zanks and leils the warb.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15544
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [4061] Saturn Super Tempo by adelikat in 48:25.60