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g0goTBC
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Experienced player (752)
Joined: 6/11/2018
Posts: 110
towards the end of TASing the game... Blaze: "Yeah, that's gonna be really hard to win this. There's so many things that requires so much work to optimise, and I'm fairly certain that everyone found the [pit] warp." Mittenz: "Nah, there's got to be at least one team that didn't find the warp." Live reactions from 8bit and I when we got announced that we won: https://clips.twitch.tv/HyperBlueFishCoolStoryBro
Banjo-Tooie runner, DTC 8, 9, 10, and 11 winner, but more importantly, "When's GR?" Current projects: Banjo-Kazooie: Grunty's Revenge - 100% (50 minutes) Mario Party 1 - All Boards (est: 4-6 hours) Mario Party 3 - All Minigames (est: 40-50 minutes, not sure) "Ooooh, I saved some more subpixels. Look at those sweet subpixels. You can't look at them, because they're subpixels, but they look so good." - The8bitbeast "It's as if I knew what was going to happen. It's as if I had the plan written in front of me and I was reading it. I mean, I do have it in front of me, but I'm not reading it." -garagedooropener
Experienced player (991)
Joined: 1/9/2011
Posts: 227
Lol, Cyorter actually found out about the pit warp, too, but it seemed like there was no way to get 70 coins in a timely manner. I guess we never checked what values the treasure boxes actually gave >.< Congrats. Especially on finding the other route choices
Mittenz
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Active player (406)
Joined: 6/21/2017
Posts: 41
If the other teams want to post their lua scripts, ram watches, or notes here it may be useful in eeking out more frames. We already learned about some possible timesave from different RNG manipulation from team Magic Staff.
Judge, Skilled player (1275)
Joined: 9/12/2016
Posts: 1645
Location: Italy
Wow, I feel so ashamed ._. Congratulations to the winning team for the awesome TAS.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
g0goTBC
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Experienced player (752)
Joined: 6/11/2018
Posts: 110
If people want to see a comparison before someone makes a proper comparison encode, this site is good to do that. Warning, don't have the sound of the 4 videos playing at the same time, it gets loud. https://viewsync.net/watch?v=5O2O9a4lHyc&t=0&v=Neo_cFE3Pf8&t=0&v=NMTurE3aU4s&t=0&v=QUhiqjNZo8w&t=0&mode=solo
Banjo-Tooie runner, DTC 8, 9, 10, and 11 winner, but more importantly, "When's GR?" Current projects: Banjo-Kazooie: Grunty's Revenge - 100% (50 minutes) Mario Party 1 - All Boards (est: 4-6 hours) Mario Party 3 - All Minigames (est: 40-50 minutes, not sure) "Ooooh, I saved some more subpixels. Look at those sweet subpixels. You can't look at them, because they're subpixels, but they look so good." - The8bitbeast "It's as if I knew what was going to happen. It's as if I had the plan written in front of me and I was reading it. I mean, I do have it in front of me, but I'm not reading it." -garagedooropener
Editor, Player (67)
Joined: 6/22/2005
Posts: 1041
The comparison encode is now available: Link to video
Current Projects: TAS: Wizards & Warriors III.
Editor, Experienced player, Reviewer (967)
Joined: 4/17/2004
Posts: 3107
Location: Sweden
Thanks Dacicus! Nice comparison. It looks like it varies a lot who's faster in which room, so maybe it's possible to make an improved movie with contributions from all teams.
EZGames69
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Expert player, Publisher, Reviewer (3942)
Joined: 5/29/2017
Posts: 2702
Location: Michigan
Truncated wrote:
Thanks Dacicus! Nice comparison. It looks like it varies a lot who's faster in which room, so maybe it's possible to make an improved movie with contributions from all teams.
Keep in mind team 2 skipped through a lot of stages in order to get faster, as a result, thy have a lower sword power than the other teams. Meaning bosses will take longer to kill for example
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Editor, Player (67)
Joined: 6/22/2005
Posts: 1041
Truncated wrote:
It looks like it varies a lot who's faster in which room, so maybe it's possible to make an improved movie with contributions from all teams.
If someone wants the raw data that I used for encoding to try to figure out which team is fastest in each room/level, I can provide it. It's AviSynth syntax but not too difficult to understand. Just wondering: Did anyone find a more convenient way to analyze PCE assembly code than a combination of trace logger in BizHawk and debugging functions in Mednafen?
Current Projects: TAS: Wizards & Warriors III.
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