Active player (295)
Joined: 11/2/2013
Posts: 63
Location: USA
deuxhero wrote:
OK, so it was just easier to strength elesewhere. Would getting the coin in the prison chapter and RNG manipulating to give a +3 might bonus when forging the supersword have been worth the speed loss in getting it and extra menus? It seems like it would have let Edward kill the boss next chapter without Nolan and that tiger at the end in one round at least.
It seems that the coin type is loaded as an object with the rest of the level, and there is no way to manipulate it during gameplay. The only way I have to check what card a coin gives is to collect it and finish the level. Maybe coins could be manipulated if I enabled saves at the beginning. Here is Part 2 of 4: Link to video
"But you must not forget this one thing, dear friends: A day is like a thousand years to the Lord, and a thousand years is like a day" -2 Peter 3:8 NLT
Player (100)
Joined: 3/20/2008
Posts: 466
Location: Montreal, Quebec, Canada
Wow, you are making fast progress.
The RNG cycles whenever the attack cursor for a ranged attack unit highlights an enemy ~on a diagonal~. RNG can be incremented by going back and forth between the enemy select and weapon select screens (slow). If there are two or more enemies in attack range, jumping between a diagonal enemy and another enemy will cycle RNG (fast). The RNG value is the same for each of these cycles regardless of which unit is used or which diagonal enemy is highlighted.
This is amazing information, might even affect RTA runs. Thanks for discovering this. I'll make a separate post with my constructive feedback for the updated WIP.
Active player (295)
Joined: 11/2/2013
Posts: 63
Location: USA
deleted
"But you must not forget this one thing, dear friends: A day is like a thousand years to the Lord, and a thousand years is like a day" -2 Peter 3:8 NLT
Active player (295)
Joined: 11/2/2013
Posts: 63
Location: USA
deleted ---------- Vykan12: Thanks for your strategies. Where I deviated I probably should have followed them more closely. ---------- I'm ready to start submission. I have a couple options for ending the movie, which should I submit? 1. Final input is start of Ike's attack on Ashera. This plays pre/post battle video and continues until a dialog screen with user scrolling is reached. This is shown in the above video. 2. After initiating Ike's last attack, continue skipping cutscenes and scrolling through dialog text until much later the "Fin" screen is reached and can be faded with final input. Unfortunately after this Dolphin hangs up on a black screen and doesn't continue to battle records.
"But you must not forget this one thing, dear friends: A day is like a thousand years to the Lord, and a thousand years is like a day" -2 Peter 3:8 NLT
Dimon12321
He/Him
Editor, Reviewer, Experienced player (596)
Joined: 4/5/2014
Posts: 1222
Location: Romania
Submit as is. Why not?
TASing is like making a film: only the best takes are shown in the final movie.