> we've exhausted any possibility of this happening without external influence
How?
> because if it could happen with the processor doing what it was supposed to, the game would do exactly what its code says to, which leaves no possibility for any type of glitch like this
I am presuming the processor works correctly and it does exactly what the code says to, but there is an explanation in the code which causes the upwarp. I'm not convinced the code has been analyzed and internalized by human minds comprehensively enough to rule out the possibility that this is a "legal" result following the code's proper execution.
> The only way I can think of something like what you're describing is a design flaw in the processor, instances of which do exist (early N64 processors had a bug when two multiply instructions were executed consecutively), but this is extremely unlikely.
It is more unlikely that cosmic rays modified the hardware in his favor in this manner.
> Even if another CPU flaw did exist, to be completely undetected until now is ludicrous.
It is more ludicrous to think cosmic rays modified the hardware in his favor in this manner.
> The N64's CPU was marketed as a PC processor, and for such a serious design flaw to go completely undetected throughout all the factory testing, home and console usage in the 90s, all the way up to 2020 with the sole exception of one speedrunner in one race, is really ridiculous.
It has happened before:
https://en.wikipedia.org/wiki/Pentium_FDIV_bug
That article says: "The severity of the FDIV bug is debated. Though rarely encountered by most users (Byte magazine estimated that 1 in 9 billion floating point divides with random parameters would produce inaccurate results)"
So it would be very rare, especially in a video game where you are not programming a custom math program to run against the processor.
The article goes on to give an example of the math error: 1.333820 vs. 1.333739
saying: "the value returned by a flawed Pentium processor in certain situations is incorrect at or beyond four digits".
So were there such a minor flaw in a video game, it would be unlikely to be detected.
Personally, I don't think it's a flaw in the processor, and I don't think it is a minor math error. I think it is a deterministic glitch that is replicable given certain legal inputs and proper code execution, which causes a large change in a value, not a minor one.
> It should also be noted that DOTA's N64 was purchased and no abnormalities have been found in its processor's execution, which rules this out pretty conclusively.
Then what alternative explanation is there? Cosmic rays? Doubtful.
I've heard a lot of talk about crooked cartridge, but I've also read that no one has been able to replicate the glitch with crooked cartridge. Contrast this with the Ocarina of Time crooked cartridge glitches, which were easily replicable.