Submission Text Full Submission Page

Game objectives

  • Emulator used: FCEUX 2.1.4
  • Aims for fastest real time
  • Takes damage to save time
  • Manipulates luck

Comments

Hi! I'm back again. :D
This is a 500 frames improvement to the published run of this game. The details are as follows:
(1)Reduce the lag;
(2)Better control of the x score;
(3)Beautiful acting in stage 1;
(4)Controlling the flow of water makes the character move faster;
(5)Use the "red spear" to reach the platform faster.
Finally, thanks for Xipo's previous works. Enjoy it.:D



TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15584
Location: 127.0.0.1
This topic is for the purpose of discussing #7102: J.Y's NES Mitsume ga Tooru in 16:01.25
EZGames69
He/They
Publisher, Reviewer, Expert player (4462)
Joined: 5/29/2017
Posts: 2762
Oh Dang!!! I was hoping to see this game have an updated TAS. Definitely claiming this one for encoding
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
XYZ
Former player
Joined: 12/9/2006
Posts: 168
Location: 2bastuz
So much action this time! Bullets across screen, jumps under water and even visible acсeleration of hero. Yes.
Bigbass
He/Him
Moderator
Joined: 2/2/2021
Posts: 193
Location: Midwest
Happy to report this verifies on console! Link to video
TAS Verifications | Mastodon | Github | Discord: @bigbass
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
This game is always a fun watch, and it's nice to see an improvement. Apart from the stage 1 playaround on the truck, the only other major change I noticed was from the robot minibosses in the last stage. You beat the third one before you took any damage, which I think is better than previous runs could do.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
J.Y
Skilled player (1174)
Joined: 5/24/2008
Posts: 81
Bigbass wrote:
Happy to report this verifies on console! Link to video
Wow~~ Thanks for the video, I love it! After that, I will have more exciting submission, please look forward to it!
J.Y
Skilled player (1174)
Joined: 5/24/2008
Posts: 81
mklip2001 wrote:
This game is always a fun watch, and it's nice to see an improvement. Apart from the stage 1 playaround on the truck, the only other major change I noticed was from the robot minibosses in the last stage. You beat the third one before you took any damage, which I think is better than previous runs could do.
I have improved at every stage. Recently, I am still trying to improve this TAS and hope to succeed.
J.Y
Skilled player (1174)
Joined: 5/24/2008
Posts: 81
EZGames69 wrote:
Oh Dang!!! I was hoping to see this game have an updated TAS. Definitely claiming this one for encoding
Thank you for loving it so much.
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2785
Location: The dark corners of the TASVideos server
om, nom, nom... 'twas dry