Such as the improvement of 2 players TAS. We improved 8 frames at stage 4, but have bad luck at stage 6 and 7. So the final improvement is only 4 frames. Such as the improvement of 2 players TAS. We improved 8 frames at stage 4, but have bad luck at stage 6 and 7. So the final improvement is only 4 frames. Such as the improvement of 2 players TAS. We improved 8 frames at stage 4, but have bad luck at stage 6 and 7. So the final improvement is only 4 frames.

Memory: Creative way to get around the minimum submission text length. Judging.
Memory: Creative way to get around the minimum submission text length. Judging.
Memory: Creative way to get around the minimum submission text length. Judging.
Memory: Not much feedback here, somewhat split, but the votes lean positive. Additionally the improvement is not that large so not a big difference between TASes. Still the same good Contra pacifist.
Memory: Not much feedback here, somewhat split, but the votes lean positive. Additionally the improvement is not that large so not a big difference between TASes. Still the same good Contra pacifist.
Memory: Not much feedback here, somewhat split, but the votes lean positive. Additionally the improvement is not that large so not a big difference between TASes. Still the same good Contra pacifist.
EZGames69: Processing…
EZGames69: Processing…
EZGames69: Processing…


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This topic is for the purpose of discussing #7218: Mars608 & aiqiyou's NES Contra "pacifist" in 08:47.81
aiqiyou
He/Him
Skilled player (1829)
Joined: 8/4/2018
Posts: 95
Location: China
Screenshot suggest is 26726F
BigBoct
He/Him
Editor, Former player
Joined: 8/9/2007
Posts: 1692
Location: Tiffin/Republic, OH
I will register the same complaint I always do in these runs. Why do you destroy weapon pods and other such things if you don't need the pickups? To me that violates the spirit of pacifist.
Previous Name: boct1584
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
BigBoct wrote:
I will register the same complaint I always do in these runs. Why do you destroy weapon pods and other such things if you don't need the pickups? To me that violates the spirit of pacifist.
I think it's to gain more score from destroying the pods, so you can earn more extra lives and use death abuse. In fact, without that, I think you'd be forced to destroy one of the snow tanks in Stage 5, which is IMHO a bigger violation of the pacifist rules. At least shooting the weapon pods doesn't result directly in death to an enemy. It's good to see this run getting as tightly optimized as the usual any% run. Nice job.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
BigBoct
He/Him
Editor, Former player
Joined: 8/9/2007
Posts: 1692
Location: Tiffin/Republic, OH
mklip2001 wrote:
BigBoct wrote:
I will register the same complaint I always do in these runs. Why do you destroy weapon pods and other such things if you don't need the pickups? To me that violates the spirit of pacifist.
I think it's to gain more score from destroying the pods, so you can earn more extra lives and use death abuse. In fact, without that, I think you'd be forced to destroy one of the snow tanks in Stage 5, which is IMHO a bigger violation of the pacifist rules. At least shooting the weapon pods doesn't result directly in death to an enemy.
If that is in fact the reason then I agree the trade is worth it, but this it at least the third time I've asked about it (at least in reference to Contra series runs) and the only answer I've ever gotten is "weapon pods aren't alive" which was supremely unsatisfying.
Previous Name: boct1584
J.Y
Skilled player (1175)
Joined: 5/24/2008
Posts: 81
Congratulations again, my friends!
Challenger
He/Him
Skilled player (1702)
Joined: 2/23/2016
Posts: 1064
Nice work again, guys! Yes vote (3x)
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [4524] NES Contra (Japan) "pacifist" by Mars608 & aiqiyou in 08:47.81
aiqiyou
He/Him
Skilled player (1829)
Joined: 8/4/2018
Posts: 95
Location: China
Challenger wrote:
Nice work again, guys! Yes vote (3x)
Thanks, guys! (3x)