[1208] SNES Chrono Trigger "newgame+" by inichi in 06:42.77
This Chrono Trigger movie from 2008 has the "
corrupts save data" label. As a New Game+ run, its setup utilizes save corruption, but from what I understand, no actual SRAM corruption is done during the movie itself.
A similar case I can think of is Castlevania: Dawn of Sorrow. Memory corruption can grant the player access to some "souls", the moves used by characters in Julius mode, that are not accessible in normal gameplay. Starting a New Game+ session from a save file with those will keep them, allowing the player to utilize them without performing any glitches in the new game at all.
New Game+ is a common feature in games. Should a NG+ movie be considered as corrupting RAM/SRAM if the preparation requires it, or should it only be considered as such when the movie itself does it?