Site Admin, Skilled player (1234)
Joined: 4/17/2010
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ThunderAxe31 wrote:
Since we're there, shall we also add a nice icon for Standard? Just to make sure it doesn't look "inferior" due to the lack of perky graphic. feos always wanted to make some sort of "coin" tier/class, so why not using the SMW coin sprite? It looks good to me because it gives the idea of "regularity" of the goals for Standard.
These days I have conflicting feelings about it. On one hand, it's meant to be a default thing, without extra meaning, spherical thing in vacuum. On the other, having an icon just feels nice, and fits other classes and flags. I wonder if there are other icon options, something more default (but no less important).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
DrD2k9
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Editor, Expert player, Judge (2037)
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feos wrote:
I wonder if there are other icon options, something more default (but no less important).
What about a D-pad or joystick? They're pretty standard for most video games (with some exceptions like PC mouse/keyboard), as being able to actually control one's video game is pretty important. Added benefit of not being associated with any one particular game/series. We'd then have: A D-Pad for standard goals A music box for alternate (artsy) goals A star for the special runs as they already signify
Site Admin, Skilled player (1234)
Joined: 4/17/2010
Posts: 11251
Location: RU
I like the dpad idea :)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Masterjun
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Site Developer, Skilled player (1968)
Joined: 10/12/2010
Posts: 1179
Location: Germany
I feel like putting a D-pad icon would throw off people. It's usual for other video game websites to put mouse/keyboard or controller icons whenever they show how the game can be played. So I would expect people to be confused by our icons if we start adding control-like icons that have nothing to do with how the published game is controlled.
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)