Bugaboo is very much like the modern game called Jump King.
Machine-translated from the original Spanish manual: You have to help Bugaboo get out of the bottom of the cave where he has fallen. Be careful with the winged monster that lives in the cave.
Bugaboo (The Flea) was one of the first home computer games to contain a cutscene. It was also one of the first games to measure the player's time to completion.

Game objectives

  • Emulator used: BizHawk 2.9.1
  • Aims for fastest time

Comments

Previous record on YouTube did 11 jumps and finished in 00:19.
This TAS makes 8 jumps and finishes in 00:14.
This TAS makes 10 jumps and finishes in 00:12. It is faster to make more jumps and avoid useless horizontal scrolling.
This TAS makes 9 jumps and finishes in 00:10.
Pressing "G" skips the intro cutscene and starts the game. It is done at frame 12225. Different ROM versions have loading time differences, so if you want to make an encode on different version you can adjust "G" by inserting or removing blank frames. The original Spanish version is called La Pulga.
I wish C64 expert nymx or somebody else does the C64 version called Boogaboo.

nymx: Replacing movie file with an improvement.
nymx: Replacing again with more improvements.

nymx: Claiming for judging.
nymx: Interesting...most of the movie is loading and trying to get past the title screen. Obviously, I tested to see if any inputs would get past some of the slow start up stuff...and nothing. As for the game play, I think it speaks volumes that 757 re-records were made to get this right, over the 10 seconds that this run last. I can't see a way to make this better, since it already looks amazing.
Thank you DigitalDuck for your help.
Accepting.

despoa: Processing...


TASVideoAgent
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This topic is for the purpose of discussing #8768: alexheights1's ZXS Bugaboo in 04:36.88
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I was going to make an encode but I couldn't seem to find the same version of the game used here, and couldn't make it sync with any of the four versions I have. That's a me problem though. One thing I will say is that I notice this was done on a 48K, but I think this game would probably run slightly faster on a +2A? Was that something that was considered?
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Thank you for the information. I did not consider other settings. I don't understand the emulator settings and I have no better ROM versions. The run is easy to replicate, so please make best possible run on best possible settings. The current best route makes 9 jumps: left, right, left, right, left, right, right, left, right. L, R, L, R, L, R, R, L, R. The jump power is inconsistent, so sometimes you need to wait some frames before jumping.
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I tried the +2A setting, but the game crashed with that, so I guess 48K must be used for this game? While testing different game versions I improved the route, so here is a new file: https://tasvideos.org/UserFiles/Info/638377163873882425 It is slower than the previous submission because of loading time differences, but the gameplay is faster by 2 in-game seconds. I don't know if this game version is better or not, but maybe you can get the movie to synch now?
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alexheights1 wrote:
While testing different game versions I improved the route, so here is a new file: https://tasvideos.org/UserFiles/Info/638377163873882425
And here's a temp encode for this file: Link to video Cropped to just include the actual gameplay for ease of viewing.
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Thank you for the encode, DigitalDuck.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [5725] ZXS Bugaboo by alexheights1 in 04:36.88
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nymx wrote:
it already looks amazing
As suspected, my consolemate nymx is a conoisseur of high art. Modern console gameplay, though confessedly grand in its way, is a bit too heavy for nymx and hard to follow at the first go-off but the C64 and ZX Spectrum runs he simply revels in, the Bugaboo in that being, to his mind, the acme of first class TAS as such, literally knocking everything else into a cocked hat.