I'm thinking on checking out this TAS in terms of improving in the following days.
Currently my notes in my mind are:
- keyword does lot of clips in his no abilities TAS edit: and I'm interested in pause clip having any beneficial effects for us -
https://tasvideos.org/9286S
- MUGG's lua script for BizHawk 2.9 edit:
lag counter is unreliable in TAStudio, both for playback and frame advance, need to check out Masterjun's old lua for the 1st GEG movie
(I assume 2.9 is the latest BizHawk) -
https://pastebin.com/aAUh2Wtf
- check out keyword's resync movie for comparison times -
https://tasvideos.org/UserFiles/Info/638624734825493529
- start from this thread's fceux movie (to optimize resync as well)
-
rewatch that youtube video I saw people doing the damage
cancellling/damage boost trick on Switch Nintendo World Championship trial (which might only work on spikes which we don't have in any%) -
https://www.youtube.com/watch?v=t4r3FMEU4bQ Firefall Rush, ending the stage with a damage boost from spike, probably doesn't works with enemies, 0:22 in the video
- edit: the youtube video I've watched that prompt me to revisit Kirby was Abyssoft's video (my 2nd favourite TAS youtuber after Bismuth):
https://www.youtube.com/watch?v=j3Lf_73rB-w
Is there anything I missed?
unrelated note: on Switch NES Kirby's Adventure and on Switch NWC Kirby the game crashes (looks like they couldn't find a way to identify and make sure to disable this strategy by rewinding back to safe place) -
https://youtu.be/OZi6O3x99Q4?t=204
WIP so far:
- keyword's resync very good up to level 1 2nd screen
- try 2nd screen different routes for lag reductioning (eat less or shoot twice or dmg boost and compare them)