3つの絵の部屋からの脱出6 by YominoKagura
Routing: Very similar to my "3つの絵の部屋からの脱出3" submission
- Head over to the "BY" combination lock: 579 and get the card as we need this for the blue square (Code is taken from blue and yellow numbers from the second portrait)
- For the first portrait, there's a piece of paper in the color combination lock with the shapes with the numbers "450035" which is meant for how many points is on that shape
- Therefore, square, star, circle, circle, triangle, and star to get the yellow triangle
- Use the card for the combination lock underneath the second portrait and then you would use the red numbers indicated on said portrait: 234 to get the blue square
- The "S" portrait is weird. The TV shows the proper code and it's a little confusing as it shows a dot staying in place for a little too long which indicated a double-click even though it didn't look like it.
- Anyways, BL, BL, TR, BR, TL, BR to get the red circle.
- Use the shapes on the blue checkered bow to get the key and leave the room. (The code "LCCCRC" is meant for the box with three buttons to get the remote for the TV)
Note: "Where's 3つの絵の部屋からの脱出2?" Obtaining this .swf is tricky at the moment. Using the Wayback machine I can find it and it works no problem. The real problem is that it forces a January build of ruffle which disables my ruffle browser extension to download it. Also, going into the console and getting the .swf doesn't give me the correct file. It gives me a completely different and somewhat newer YominoKagura room which I've already TASed. I'm going to guess what happens is that because the files might be the same and it chooses the "newer room file" over the file that I actually want.
Edit: Got the .swf and I'll be working on it soon.
eien86: Another blink-and-you-miss-it escape the room game from the Yomino Kagura collection. Accepting to Standard